skia2/gm/textblobblockreordering.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

103 lines
3.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTextBlob.h"
#include "include/core/SkTypeface.h"
#include "tools/ToolUtils.h"
#include <string.h>
namespace skiagm {
class TextBlobBlockReordering : public GM {
public:
// This gm tests that textblobs translate properly when their draw order is different from their
// flush order
TextBlobBlockReordering() { }
protected:
void onOnceBeforeDraw() override {
SkTextBlobBuilder builder;
// make textblob
// Large text is used to trigger atlas eviction
SkFont font(ToolUtils::create_portable_typeface(), 56);
font.setEdging(SkFont::Edging::kAlias);
const char* text = "AB";
SkRect bounds;
font.measureText(text, strlen(text), kUTF8_SkTextEncoding, &bounds);
SkScalar yOffset = bounds.height();
ToolUtils::add_to_text_blob(&builder, text, font, 0, yOffset - 30);
// build
fBlob = builder.make();
}
SkString onShortName() override {
return SkString("textblobblockreordering");
}
SkISize onISize() override {
return SkISize::Make(kWidth, kHeight);
}
// This draws the same text blob 3 times. The second draw used a different xfer mode so its
// GrDrawOp doesn't get combined with the first and third. Ultimately, they will be flushed in
// the order first, third, and then second.
void onDraw(SkCanvas* canvas) override {
canvas->drawColor(SK_ColorGRAY);
SkPaint paint;
canvas->translate(10, 40);
SkRect bounds = fBlob->bounds();
const int yDelta = SkScalarFloorToInt(bounds.height()) + 20;
const int xDelta = SkScalarFloorToInt(bounds.width());
canvas->drawTextBlob(fBlob, 0, 0, paint);
canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta));
// Draw a rect where the text should be, and then twiddle the xfermode so we don't combine.
SkPaint redPaint;
redPaint.setColor(SK_ColorRED);
canvas->drawRect(bounds, redPaint);
SkPaint srcInPaint(paint);
srcInPaint.setBlendMode(SkBlendMode::kSrcIn);
canvas->drawTextBlob(fBlob, 0, 0, srcInPaint);
canvas->translate(SkIntToScalar(xDelta), SkIntToScalar(yDelta));
canvas->drawTextBlob(fBlob, 0, 0, paint);
}
private:
sk_sp<SkTextBlob> fBlob;
static constexpr int kWidth = 275;
static constexpr int kHeight = 200;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new TextBlobBlockReordering;)
}