skia2/tools/debugger
Robert Phillips fa8af0a545 Add methods to access the top device's render target proxy
While the SDC-accessing versions have to stick around due to their
usage in unit tests, they will return null when exercising the NGA.
The render-target-proxy versions will work in both the OGA and NGA
and should, thus, be prefered.

Bug: skia:11837
Change-Id: I36213472e46e9da3ae6561f80d413090ceb6ad3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415058
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-06-03 18:16:27 +00:00
..
DebugCanvas.cpp Add methods to access the top device's render target proxy 2021-06-03 18:16:27 +00:00
DebugCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
DebugLayerManager.cpp Remove uses of SkCanvas::flush 2020-11-20 21:42:38 +00:00
DebugLayerManager.h Add supporting function for finding image use in layers 2020-11-24 17:04:56 +00:00
DrawCommand.cpp FilterQuality should no longer be needed. 2021-03-20 14:30:06 +00:00
DrawCommand.h Hide misc non-sampling draw methods 2021-01-25 17:54:56 +00:00
JsonWriteBuffer.cpp read/write m44 2020-07-20 20:45:04 +00:00
JsonWriteBuffer.h read/write m44 2020-07-20 20:45:04 +00:00