skia2/include
csmartdalton 09d49a3bfe Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Review-Url: https://codereview.chromium.org/2111423002
2016-07-04 15:55:17 -07:00
..
android Delete SkBitmapRegionCanvas 2016-05-18 06:23:57 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c add drawCircle to c api 2016-02-09 13:25:51 -08:00
codec Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of https://codereview.chromium.org/1997703003/ ) 2016-06-06 11:26:17 -07:00
config SkPDF: Use Pathops clipping 2016-03-31 07:33:57 -07:00
core SkPDF: allow overriding Producer metadata 2016-06-30 08:22:04 -07:00
effects remove DownSample imagefilter 2016-06-25 14:30:44 -07:00
gpu Fix caching of sample locations 2016-07-04 15:55:17 -07:00
images Delete SkPageFlipper 2016-03-25 10:31:22 -07:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
private Begin instanced rendering for simple shapes 2016-06-30 12:15:49 -07:00
svg move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
utils all dumpcanvas to be built in release 2016-07-04 14:28:32 -07:00
views Revert of Remove Android SampleApp (patchset #5 id:80001 of https://codereview.chromium.org/2096683002/ ) 2016-06-24 05:24:16 -07:00
xml remove unused BML (binary xml) code 2016-04-09 11:09:49 -07:00