skia2/tools/sk_app
Brian Osman 6848b716f7 Fix flicker when changing backend on iOS viewer
This is the same fix from: https://skia-review.googlesource.com/c/skia/+/107941

Change-Id: I1367b1fc466cecbc2733b4e337376ce9f48cb6d8
Reviewed-on: https://skia-review.googlesource.com/107980
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-02-16 15:31:36 +00:00
..
android Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
ios Fix flicker when changing backend on iOS viewer 2018-02-16 15:31:36 +00:00
mac Fix flicker when changing backend on Mac viewer 2018-02-15 19:14:32 +00:00
unix Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
win Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
Application.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
CommandSet.cpp eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
CommandSet.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
DisplayParams.h Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
GLWindowContext.cpp Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
GLWindowContext.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
RasterWindowContext.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
VulkanWindowContext.cpp Update SkSurface MakeFromBackend* factories to take an SkColorType. 2017-12-19 18:41:36 +00:00
VulkanWindowContext.h Update SkSurface MakeFromBackend* factories to take an SkColorType. 2017-12-19 18:41:36 +00:00
Window.cpp Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
Window.h Move stats code to new layer (with configurable list of timers) 2017-12-20 16:59:04 +00:00
WindowContext.h Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00