skia2/experimental/svg/model/SkSVGShape.h
Florin Malita 57a0edf7ba [SVGDom] Add clip-rule support
Currently we use 'fill-rule' when emitting clip paths.  This is wrong:
per spec [1], clip paths observe 'clip-rule', not 'fill-rule'.

[1] https://www.w3.org/TR/SVG/masking.html#ClipRuleProperty

Change-Id: Idf81de05e9601663c8dbc9856900ffa679daf4a5
Reviewed-on: https://skia-review.googlesource.com/57661
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-10-10 19:23:23 +00:00

36 lines
764 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGShape_DEFINED
#define SkSVGShape_DEFINED
#include "SkPath.h"
#include "SkSVGTransformableNode.h"
class SkSVGLengthContext;
class SkPaint;
class SkSVGShape : public SkSVGTransformableNode {
public:
~SkSVGShape() override = default;
void appendChild(sk_sp<SkSVGNode>) override;
protected:
SkSVGShape(SkSVGTag);
void onRender(const SkSVGRenderContext&) const final;
virtual void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPath::FillType) const = 0;
private:
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGShape_DEFINED