skia2/gpu/include/GrGpuVertex.h
reed@google.com ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00

105 lines
3.3 KiB
C

/*
Copyright 2010 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef GrGpuVertex_DEFINED
#define GrGpuVertex_DEFINED
#include "GrGLConfig.h"
#include "GrPoint.h"
#if GR_TEXT_SCALAR_IS_USHORT
typedef uint16_t GrTextScalar;
#define GrIntToTextScalar(x) ((uint16_t)x)
#define GrFixedToTextScalar(x) (x)
#elif GR_TEXT_SCALAR_IS_FIXED
typedef GrFixed GrTextScalar;
#define GrIntToTextScalar(x) GrIntToFixed(x)
#define GrFixedToTextScalar(x) (x)
#elif GR_TEXT_SCALAR_IS_FLOAT
typedef float GrTextScalar;
#define GrIntToTextScalar(x) ((GrTextScalar)x)
#define GrFixedToTextScalar(x) GrFixedToFloat(x)
#else
#error "Text scalar type not defined"
#endif
// text has its own vertex class, since it may want to be in fixed point (given)
// that it starts with all integers) even when the default vertices are floats
struct GrGpuTextVertex {
GrTextScalar fX;
GrTextScalar fY;
void set(GrTextScalar x, GrTextScalar y) {
fX = x;
fY = y;
}
void setI(int x, int y) {
fX = GrIntToTextScalar(x);
fY = GrIntToTextScalar(y);
}
void setX(GrFixed x, GrFixed y) {
fX = GrFixedToTextScalar(x);
fY = GrFixedToTextScalar(y);
}
// rect fan is counter-clockwise
void setRectFan(GrTextScalar l, GrTextScalar t, GrTextScalar r,
GrTextScalar b) {
GrGpuTextVertex* v = this;
v[0].set(l, t);
v[1].set(l, b);
v[2].set(r, b);
v[3].set(r, t);
}
void setIRectFan(int l, int t, int r, int b) {
this->setRectFan(GrIntToTextScalar(l), GrIntToTextScalar(t),
GrIntToTextScalar(r), GrIntToTextScalar(b));
}
void setIRectFan(int l, int t, int r, int b, size_t stride) {
GrAssert(stride > sizeof(GrGpuTextVertex));
char* v = (char*)this;
((GrGpuTextVertex*)(v + 0*stride))->setI(l, t);
((GrGpuTextVertex*)(v + 1*stride))->setI(l, b);
((GrGpuTextVertex*)(v + 2*stride))->setI(r, b);
((GrGpuTextVertex*)(v + 3*stride))->setI(r, t);
}
// counter-clockwise fan
void setXRectFan(GrFixed l, GrFixed t, GrFixed r, GrFixed b) {
this->setRectFan(GrFixedToTextScalar(l), GrFixedToTextScalar(t),
GrFixedToTextScalar(r), GrFixedToTextScalar(b));
}
void setXRectFan(GrFixed l, GrFixed t, GrFixed r, GrFixed b, size_t stride) {
GrAssert(stride > sizeof(GrGpuTextVertex));
char* v = (char*)this;
((GrGpuTextVertex*)(v + 0*stride))->setX(l, t);
((GrGpuTextVertex*)(v + 1*stride))->setX(l, b);
((GrGpuTextVertex*)(v + 2*stride))->setX(r, b);
((GrGpuTextVertex*)(v + 3*stride))->setX(r, t);
}
};
#endif