5f7f9d04dc
Adds an SSE4.1 version of the existing BlurImage optimizations. Performance of blur_image_filter_* benchmarks show a 10-50% improvement on Linux/Ubuntu Core i7. Signed-off-by: Henrik Smiding <henrik.smiding@intel.com> Committed: https://skia.googlesource.com/skia/+/2830632ce93c97ed7647b13348365ea92e4ea665 R=mtklein@google.com, reed@chromium.org Author: henrik.smiding@intel.com Review URL: https://codereview.chromium.org/366593004
300 lines
10 KiB
Python
300 lines
10 KiB
Python
# Gyp file for opts projects
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{
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'targets': [
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# Due to an unfortunate intersection of lameness between gcc and gyp,
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# we have to build the *_SSE2.cpp files in a separate target. The
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# gcc lameness is that, in order to compile SSE2 intrinsics code, it
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# must be passed the -msse2 flag. However, with this flag, it may
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# emit SSE2 instructions even for scalar code, such as the CPUID
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# test used to test for the presence of SSE2. So that, and all other
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# code must be compiled *without* -msse2. The gyp lameness is that it
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# does not allow file-specific CFLAGS, so we must create this extra
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# target for those files to be compiled with -msse2.
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#
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# This is actually only a problem on 32-bit Linux (all Intel Macs have
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# SSE2, Linux x86_64 has SSE2 by definition, and MSC will happily emit
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# SSE2 from instrinsics, while generating plain ol' 386 for everything
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# else). However, to keep the .gyp file simple and avoid platform-specific
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# build breakage, we do this on all platforms.
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# For about the same reason, we need to compile the ARM opts files
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# separately as well.
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{
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'target_name': 'opts',
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'product_name': 'skia_opts',
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'type': 'static_library',
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'standalone_static_library': 1,
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'dependencies': [
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'core.gyp:*',
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'effects.gyp:*'
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],
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'include_dirs': [
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'../src/core',
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'../src/opts',
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],
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'conditions': [
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[ 'skia_arch_type == "x86" and skia_os != "ios"', {
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'conditions': [
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[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"]', {
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'cflags': [
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'-msse2',
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],
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}],
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],
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'include_dirs': [
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'../include/utils',
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],
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'dependencies': [
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'opts_ssse3',
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'opts_sse4',
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],
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'sources': [
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'../src/opts/opts_check_x86.cpp',
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'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
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'../src/opts/SkBitmapFilter_opts_SSE2.cpp',
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'../src/opts/SkBlitRow_opts_SSE2.cpp',
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'../src/opts/SkBlitRect_opts_SSE2.cpp',
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'../src/opts/SkBlurImage_opts_SSE2.cpp',
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'../src/opts/SkMorphology_opts_SSE2.cpp',
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'../src/opts/SkUtils_opts_SSE2.cpp',
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'../src/opts/SkXfermode_opts_SSE2.cpp',
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],
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}],
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[ 'skia_arch_type == "arm" and arm_version >= 7', {
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# The assembly uses the frame pointer register (r7 in Thumb/r11 in
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# ARM), the compiler doesn't like that.
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'cflags!': [
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'-fno-omit-frame-pointer',
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'-mapcs-frame',
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'-mapcs',
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],
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'cflags': [
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'-fomit-frame-pointer',
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'-mno-apcs-frame',
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],
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'variables': {
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'arm_neon_optional%': '<(arm_neon_optional>',
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},
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'sources': [
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'../src/opts/memset.arm.S',
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'../src/opts/SkBitmapProcState_opts_arm.cpp',
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'../src/opts/SkBlitMask_opts_arm.cpp',
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'../src/opts/SkBlitRow_opts_arm.cpp',
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'../src/opts/SkBlurImage_opts_arm.cpp',
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'../src/opts/SkMorphology_opts_arm.cpp',
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'../src/opts/SkUtils_opts_arm.cpp',
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'../src/opts/SkXfermode_opts_arm.cpp',
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],
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'conditions': [
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[ 'arm_neon == 1 or arm_neon_optional == 1', {
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'dependencies': [
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'opts_neon',
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]
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}],
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[ 'skia_os == "ios"', {
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'sources!': [
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# these fail to compile under xcode for ios
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'../src/opts/memset.arm.S',
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'../src/opts/SkBitmapProcState_opts_arm.cpp',
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'../src/opts/SkBlitRow_opts_arm.cpp',
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],
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}],
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],
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}],
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[ 'skia_arch_type == "mips"', {
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'sources': [
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'../src/opts/SkBitmapProcState_opts_none.cpp',
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'../src/opts/SkBlitMask_opts_none.cpp',
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'../src/opts/SkBlurImage_opts_none.cpp',
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'../src/opts/SkMorphology_opts_none.cpp',
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'../src/opts/SkUtils_opts_none.cpp',
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'../src/opts/SkXfermode_opts_none.cpp',
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],
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'conditions': [
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[ '(mips_arch_variant == "mips32r2") \
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and (mips_dsp == 1 or mips_dsp == 2)', {
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'sources': [
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'../src/opts/SkBlitRow_opts_mips_dsp.cpp',
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],
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}, {
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'sources': [
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'../src/opts/SkBlitRow_opts_none.cpp',
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],
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}],
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],
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}],
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[ '(skia_arch_type == "arm" and arm_version < 7) \
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or (skia_os == "ios") \
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or (skia_os == "android" and skia_arch_type not in ["x86", "arm", "mips", "arm64"])', {
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'sources': [
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'../src/opts/SkBitmapProcState_opts_none.cpp',
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'../src/opts/SkBlitMask_opts_none.cpp',
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'../src/opts/SkBlitRow_opts_none.cpp',
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'../src/opts/SkBlurImage_opts_none.cpp',
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'../src/opts/SkMorphology_opts_none.cpp',
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'../src/opts/SkUtils_opts_none.cpp',
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'../src/opts/SkXfermode_opts_none.cpp',
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],
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}],
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[ 'skia_android_framework', {
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'cflags!': [
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'-msse2',
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'-mfpu=neon',
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'-fomit-frame-pointer',
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'-mno-apcs-frame',
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]
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}],
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[ 'skia_arch_type == "arm64"', {
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'sources': [
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'../src/opts/SkBitmapProcState_arm_neon.cpp',
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'../src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
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'../src/opts/SkBitmapProcState_opts_arm.cpp',
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'../src/opts/SkBlitMask_opts_arm.cpp',
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'../src/opts/SkBlitMask_opts_arm_neon.cpp',
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'../src/opts/SkBlitRow_opts_arm.cpp',
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'../src/opts/SkBlitRow_opts_arm_neon.cpp',
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'../src/opts/SkBlurImage_opts_arm.cpp',
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'../src/opts/SkBlurImage_opts_neon.cpp',
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'../src/opts/SkMorphology_opts_arm.cpp',
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'../src/opts/SkMorphology_opts_neon.cpp',
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'../src/opts/SkUtils_opts_none.cpp',
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'../src/opts/SkXfermode_opts_arm.cpp',
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'../src/opts/SkXfermode_opts_arm_neon.cpp',
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],
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}],
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],
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},
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# For the same lame reasons as what is done for skia_opts, we have to
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# create another target specifically for SSSE3 code as we would not want
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# to compile the SSE2 code with -mssse3 which would potentially allow
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# gcc to generate SSSE3 code.
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{
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'target_name': 'opts_ssse3',
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'product_name': 'skia_opts_ssse3',
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'type': 'static_library',
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'standalone_static_library': 1,
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'dependencies': [
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'core.gyp:*',
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'effects.gyp:*'
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],
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'include_dirs': [
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'../src/core',
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],
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'conditions': [
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[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"] \
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and not skia_android_framework', {
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'cflags': [
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'-mssse3',
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],
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}],
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# (Mac has -mssse3 globally.)
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[ 'skia_arch_type == "x86"', {
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'sources': [
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'../src/opts/SkBitmapProcState_opts_SSSE3.cpp',
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],
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}],
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],
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},
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# For the same lame reasons as what is done for skia_opts, we also have to
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# create another target specifically for SSE4 code as we would not want
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# to compile the SSE2 code with -msse4 which would potentially allow
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# gcc to generate SSE4 code.
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{
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'target_name': 'opts_sse4',
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'product_name': 'skia_opts_sse4',
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'type': 'static_library',
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'standalone_static_library': 1,
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'dependencies': [
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'core.gyp:*',
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'effects.gyp:*'
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],
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'include_dirs': [
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'../src/core',
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],
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'conditions': [
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[ 'skia_os in ["linux", "freebsd", "openbsd", "solaris", "nacl", "chromeos", "android"] \
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and not skia_android_framework', {
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'cflags': [
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'-msse4',
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],
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}],
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[ 'skia_os == "mac"', {
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'xcode_settings': {
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'OTHER_CPLUSPLUSFLAGS!': [
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'-mssse3',
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],
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'OTHER_CPLUSPLUSFLAGS': [
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'-msse4',
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],
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},
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}],
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[ 'skia_arch_type == "x86"', {
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'sources': [
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'../src/opts/SkBlurImage_opts_SSE4.cpp',
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],
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'conditions': [
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[ 'skia_arch_width == 64', {
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'sources': [
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'../src/opts/SkBlitRow_opts_SSE4_x64_asm.S',
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],
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}],
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[ 'skia_arch_width == 32', {
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'sources': [
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'../src/opts/SkBlitRow_opts_SSE4_asm.S',
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],
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}],
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],
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}],
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],
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},
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# NEON code must be compiled with -mfpu=neon which also affects scalar
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# code. To support dynamic NEON code paths, we need to build all
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# NEON-specific sources in a separate static library. The situation
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# is very similar to the SSSE3 and SSE4 one.
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{
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'target_name': 'opts_neon',
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'product_name': 'skia_opts_neon',
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'type': 'static_library',
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'standalone_static_library': 1,
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'dependencies': [
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'core.gyp:*',
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'effects.gyp:*'
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],
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'include_dirs': [
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'../src/core',
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'../src/opts',
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],
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'cflags!': [
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'-fno-omit-frame-pointer',
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'-mfpu=vfp', # remove them all, just in case.
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'-mfpu=vfpv3',
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'-mfpu=vfpv3-d16',
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],
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'conditions': [
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[ 'not skia_android_framework', {
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'cflags': [
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'-mfpu=neon',
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'-fomit-frame-pointer',
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],
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}],
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],
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'ldflags': [
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'-march=armv7-a',
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'-Wl,--fix-cortex-a8',
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],
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'sources': [
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'../src/opts/memset16_neon.S',
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'../src/opts/memset32_neon.S',
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'../src/opts/SkBitmapProcState_arm_neon.cpp',
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'../src/opts/SkBitmapProcState_matrixProcs_neon.cpp',
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'../src/opts/SkBitmapProcState_matrix_neon.h',
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'../src/opts/SkBlitMask_opts_arm_neon.cpp',
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'../src/opts/SkBlitRow_opts_arm_neon.cpp',
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'../src/opts/SkBlurImage_opts_neon.cpp',
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'../src/opts/SkMorphology_opts_neon.cpp',
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'../src/opts/SkXfermode_opts_arm_neon.cpp',
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],
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},
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],
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}
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