skia2/gm/coloremoji.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

201 lines
7.7 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontMetrics.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkImageFilter.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkBlurImageFilter.h"
#include "include/effects/SkColorFilterImageFilter.h"
#include "include/effects/SkColorMatrixFilter.h"
#include "include/effects/SkGradientShader.h"
#include "tools/ToolUtils.h"
#include <string.h>
#include <initializer_list>
#include <utility>
/*
* Spits out a dummy gradient to test blur with shader on paint
*/
static sk_sp<SkShader> MakeLinear() {
constexpr SkPoint kPts[] = { { 0, 0 }, { 32, 32 } };
constexpr SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
constexpr SkColor kColors[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
return SkGradientShader::MakeLinear(kPts, kColors, kPos, SK_ARRAY_COUNT(kColors),
SkTileMode::kClamp);
}
static sk_sp<SkImageFilter> make_grayscale(sk_sp<SkImageFilter> input) {
float matrix[20];
memset(matrix, 0, 20 * sizeof(float));
matrix[0] = matrix[5] = matrix[10] = 0.2126f;
matrix[1] = matrix[6] = matrix[11] = 0.7152f;
matrix[2] = matrix[7] = matrix[12] = 0.0722f;
matrix[18] = 1.0f;
sk_sp<SkColorFilter> filter(SkColorFilters::Matrix(matrix));
return SkColorFilterImageFilter::Make(std::move(filter), std::move(input));
}
static sk_sp<SkImageFilter> make_blur(float amount, sk_sp<SkImageFilter> input) {
return SkBlurImageFilter::Make(amount, amount, std::move(input));
}
static sk_sp<SkColorFilter> make_color_filter() {
return SkColorMatrixFilter::MakeLightingFilter(SkColorSetRGB(0x00, 0x80, 0xFF),
SkColorSetRGB(0xFF, 0x20, 0x00));
}
namespace skiagm {
class ColorEmojiGM : public GM {
public:
ColorEmojiGM() { }
protected:
struct EmojiFont {
sk_sp<SkTypeface> typeface;
const char* text;
} emojiFont;
virtual void onOnceBeforeDraw() override {
emojiFont.typeface = ToolUtils::emoji_typeface();
emojiFont.text = ToolUtils::emoji_sample_text();
}
SkString onShortName() override {
return SkString("coloremoji");
}
SkISize onISize() override { return SkISize::Make(650, 1200); }
void onDraw(SkCanvas* canvas) override {
canvas->drawColor(SK_ColorGRAY);
SkFont font(emojiFont.typeface);
const char* text = emojiFont.text;
// draw text at different point sizes
constexpr SkScalar textSizes[] = { 10, 30, 50, };
SkFontMetrics metrics;
SkScalar y = 0;
for (const bool& fakeBold : { false, true }) {
font.setEmbolden(fakeBold);
for (const SkScalar& textSize : textSizes) {
font.setSize(textSize);
font.getMetrics(&metrics);
y += -metrics.fAscent;
canvas->drawSimpleText(text, strlen(text), kUTF8_SkTextEncoding, 10, y, font, SkPaint());
y += metrics.fDescent + metrics.fLeading;
}
}
y += 20;
SkScalar savedY = y;
// draw with shaders and image filters
for (int makeLinear = 0; makeLinear < 2; makeLinear++) {
for (int makeBlur = 0; makeBlur < 2; makeBlur++) {
for (int makeGray = 0; makeGray < 2; makeGray++) {
for (int makeMode = 0; makeMode < 2; ++makeMode) {
for (int alpha = 0; alpha < 2; ++alpha) {
SkFont shaderFont(font.refTypefaceOrDefault());
SkPaint shaderPaint;
if (SkToBool(makeLinear)) {
shaderPaint.setShader(MakeLinear());
}
if (SkToBool(makeBlur) && SkToBool(makeGray)) {
sk_sp<SkImageFilter> grayScale(make_grayscale(nullptr));
sk_sp<SkImageFilter> blur(make_blur(3.0f, std::move(grayScale)));
shaderPaint.setImageFilter(std::move(blur));
} else if (SkToBool(makeBlur)) {
shaderPaint.setImageFilter(make_blur(3.0f, nullptr));
} else if (SkToBool(makeGray)) {
shaderPaint.setImageFilter(make_grayscale(nullptr));
}
if (makeMode) {
shaderPaint.setColorFilter(make_color_filter());
}
if (alpha) {
shaderPaint.setAlphaf(0.5f);
}
shaderFont.setSize(30);
shaderFont.getMetrics(&metrics);
y += -metrics.fAscent;
canvas->drawSimpleText(text, strlen(text), kUTF8_SkTextEncoding, 380, y,
shaderFont, shaderPaint);
y += metrics.fDescent + metrics.fLeading;
}
}
}
}
}
// setup work needed to draw text with different clips
canvas->translate(10, savedY);
font.setSize(40);
// compute the bounds of the text
SkRect bounds;
font.measureText(text, strlen(text), kUTF8_SkTextEncoding, &bounds);
const SkScalar boundsHalfWidth = bounds.width() * SK_ScalarHalf;
const SkScalar boundsHalfHeight = bounds.height() * SK_ScalarHalf;
const SkScalar boundsQuarterWidth = boundsHalfWidth * SK_ScalarHalf;
const SkScalar boundsQuarterHeight = boundsHalfHeight * SK_ScalarHalf;
SkRect upperLeftClip = SkRect::MakeXYWH(bounds.left(), bounds.top(),
boundsHalfWidth, boundsHalfHeight);
SkRect lowerRightClip = SkRect::MakeXYWH(bounds.centerX(), bounds.centerY(),
boundsHalfWidth, boundsHalfHeight);
SkRect interiorClip = bounds;
interiorClip.inset(boundsQuarterWidth, boundsQuarterHeight);
const SkRect clipRects[] = { bounds, upperLeftClip, lowerRightClip, interiorClip };
SkPaint clipHairline;
clipHairline.setColor(SK_ColorWHITE);
clipHairline.setStyle(SkPaint::kStroke_Style);
SkPaint paint;
for (const SkRect& clipRect : clipRects) {
canvas->translate(0, bounds.height());
canvas->save();
canvas->drawRect(clipRect, clipHairline);
paint.setAlpha(0x20);
canvas->drawSimpleText(text, strlen(text), kUTF8_SkTextEncoding, 0, 0, font, paint);
canvas->clipRect(clipRect);
paint.setAlphaf(1.0f);
canvas->drawSimpleText(text, strlen(text), kUTF8_SkTextEncoding, 0, 0, font, paint);
canvas->restore();
canvas->translate(0, SkIntToScalar(25));
}
}
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new ColorEmojiGM;)
}