skia2/gm/highcontrastfilter.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

167 lines
5.5 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontTypes.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "include/effects/SkHighContrastFilter.h"
#include "tools/ToolUtils.h"
#include <stdio.h>
#include <string.h>
using InvertStyle = SkHighContrastConfig::InvertStyle;
static SkScalar kSize = 200;
static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
static void draw_label(SkCanvas* canvas, const SkHighContrastConfig& config) {
char labelBuffer[256];
const char* invertStr =
(config.fInvertStyle == InvertStyle::kInvertBrightness ?
"InvBrightness" :
(config.fInvertStyle == InvertStyle::kInvertLightness ?
"InvLightness" : "NoInvert"));
snprintf(labelBuffer, sizeof(labelBuffer), "%s%s contrast=%.1f",
config.fGrayscale ? "Gray " : "",
invertStr,
config.fContrast);
SkFont font;
font.setTypeface(ToolUtils::create_portable_typeface());
font.setSize(0.05f);
font.setEdging(SkFont::Edging::kAlias);
size_t len = strlen(labelBuffer);
SkScalar width = font.measureText(labelBuffer, len, kUTF8_SkTextEncoding);
canvas->drawSimpleText(labelBuffer, len, kUTF8_SkTextEncoding, 0.5f - width / 2, 0.16f, font, SkPaint());
}
static void draw_scene(SkCanvas* canvas, const SkHighContrastConfig& config) {
SkRect bounds = SkRect::MakeLTRB(0.0f, 0.0f, 1.0f, 1.0f);
SkPaint xferPaint;
xferPaint.setColorFilter(SkHighContrastFilter::Make(config));
canvas->saveLayer(&bounds, &xferPaint);
SkPaint paint;
bounds = SkRect::MakeLTRB(0.1f, 0.2f, 0.9f, 0.4f);
paint.setARGB(0xff, 0x66, 0x11, 0x11);
canvas->drawRect(bounds, paint);
SkFont font;
font.setSize(0.15f);
font.setEdging(SkFont::Edging::kAlias);
paint.setARGB(0xff, 0xbb, 0x77, 0x77);
canvas->drawString("A", 0.15f, 0.35f, font, paint);
bounds = SkRect::MakeLTRB(0.1f, 0.8f, 0.9f, 1.0f);
paint.setARGB(0xff, 0xcc, 0xcc, 0xff);
canvas->drawRect(bounds, paint);
paint.setARGB(0xff, 0x88, 0x88, 0xbb);
canvas->drawString("Z", 0.75f, 0.95f, font, paint);
bounds = SkRect::MakeLTRB(0.1f, 0.4f, 0.9f, 0.6f);
SkPoint pts[] = { { 0, 0 }, { 1, 0 } };
SkColor colors[] = { SK_ColorWHITE, SK_ColorBLACK };
SkScalar pos[] = { 0.2f, 0.8f };
paint.setShader(SkGradientShader::MakeLinear(
pts, colors, pos,
SK_ARRAY_COUNT(colors), SkTileMode::kClamp));
canvas->drawRect(bounds, paint);
bounds = SkRect::MakeLTRB(0.1f, 0.6f, 0.9f, 0.8f);
SkColor colors2[] = { SK_ColorGREEN, SK_ColorWHITE };
paint.setShader(SkGradientShader::MakeLinear(
pts, colors2, pos,
SK_ARRAY_COUNT(colors2), SkTileMode::kClamp));
canvas->drawRect(bounds, paint);
canvas->restore();
}
class HighContrastFilterGM : public skiagm::GM {
public:
HighContrastFilterGM() {
SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } };
SkPoint g2Points[] = { { 0, 0 }, { kSize, 0 } };
SkScalar pos[] = { 0.2f, 1.0f };
SkHighContrastConfig fConfig;
fFilter = SkHighContrastFilter::Make(fConfig);
fGr1 = SkGradientShader::MakeLinear(
g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
SkTileMode::kClamp);
fGr2 = SkGradientShader::MakeLinear(
g2Points, g2Colors, pos, SK_ARRAY_COUNT(g2Colors),
SkTileMode::kClamp);
}
protected:
SkString onShortName() override {
return SkString("highcontrastfilter");
}
SkISize onISize() override {
return SkISize::Make(600, 420);
}
void onDraw(SkCanvas* canvas) override {
SkHighContrastConfig configs[] = {
{ false, InvertStyle::kNoInvert, 0.0f },
{ false, InvertStyle::kInvertBrightness, 0.0f },
{ false, InvertStyle::kInvertLightness, 0.0f },
{ false, InvertStyle::kInvertLightness, 0.2f },
{ true, InvertStyle::kNoInvert, 0.0f },
{ true, InvertStyle::kInvertBrightness, 0.0f },
{ true, InvertStyle::kInvertLightness, 0.0f },
{ true, InvertStyle::kInvertLightness, 0.2f },
};
for (size_t i = 0; i < SK_ARRAY_COUNT(configs); ++i) {
SkScalar x = kSize * (i % 4);
SkScalar y = kSize * (i / 4);
canvas->save();
canvas->translate(x, y);
canvas->scale(kSize, kSize);
draw_scene(canvas, configs[i]);
draw_label(canvas, configs[i]);
canvas->restore();
}
}
private:
sk_sp<SkColorFilter> fFilter;
sk_sp<SkShader> fGr1, fGr2;
typedef skiagm::GM INHERITED;
};
DEF_GM(return new HighContrastFilterGM;)