..
effects
make SkXfermode.h go away
2016-11-16 15:38:11 +00:00
gl
Add image functions to GrGLInterface
2016-11-15 19:37:35 +00:00
vk
Remove SkAutoTUnref and SkAutoTDelete from public includes.
2016-10-27 09:30:08 -07:00
GrBlend.h
Create fragment processor for performing input color blend with child processor
2015-09-15 15:33:27 -07:00
GrBuffer.h
Add resource provider flag to avoid client-side buffers
2016-07-13 10:16:32 -07:00
GrBufferAccess.h
Abandon offset support with texel buffers
2016-06-03 08:50:54 -07:00
GrCaps.h
Add detection of image load/store to caps
2016-11-15 20:29:07 +00:00
GrClip.h
Rename GrDrawContext to GrRenderTargetContext
2016-10-27 19:14:09 +00:00
GrColor.h
Revert "Revert "Add integer texture support.""
2016-11-11 21:58:52 +00:00
GrColorSpaceXform.h
Add storage and computation of SkColor4f version of gradient stops.
2016-09-15 11:09:45 -07:00
GrConfig.h
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
2016-04-29 06:41:35 -07:00
GrContext.h
Revert "Defer more renderTargetContexts in the GPU image filter paths"
2016-11-15 22:17:40 +00:00
GrContextOptions.h
Remove stray semicolons.
2016-09-27 14:04:26 +00:00
GrCoordTransform.h
Remove option to make GrCoordTransforms apply to device positions.
2016-10-03 21:39:33 +00:00
GrFragmentProcessor.h
Rename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 17:18:53 +00:00
GrGpuResource.h
Add IORef capability to GrSurfaceProxy objects - take 2
2016-11-16 11:17:17 -08:00
GrGpuResourceRef.h
Remove SkAutoTUnref and SkAutoTDelete from public includes.
2016-10-27 09:30:08 -07:00
GrInvariantOutput.h
Added premulFourChannelColor to GrInvariantOutput
2016-07-14 09:02:18 -07:00
GrPaint.h
remove xfermode from public api
2016-10-28 20:06:17 +00:00
GrProcessor.h
Rename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 17:18:53 +00:00
GrProcessorUnitTest.h
Rename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 17:18:53 +00:00
GrProgramElement.h
Move SkTArray to include/private.
2016-02-17 13:13:44 -08:00
GrRenderTarget.h
Further centralize computation of GrSurface VRAM consumption - take 2
2016-11-07 14:34:47 +00:00
GrRenderTargetContext.h
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
2016-11-09 01:05:07 +00:00
GrResourceKey.h
Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.
2016-08-02 14:40:46 -07:00
GrShaderVar.h
Refactor how we store and use samplers in Ganesh
2016-04-20 07:09:46 -07:00
GrSurface.h
Further centralize computation of GrSurface VRAM consumption - take 2
2016-11-07 14:34:47 +00:00
GrTestUtils.h
Add helper to create random AsFPArgs for Ganesh unit tests
2016-10-19 16:01:07 +00:00
GrTexture.h
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
2016-11-09 01:05:07 +00:00
GrTextureParams.h
Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead.
2016-05-24 06:18:48 -07:00
GrTextureProvider.h
Remove SkAutoTUnref and SkAutoTDelete from public includes.
2016-10-27 09:30:08 -07:00
GrTypes.h
Revert "Revert "Add integer texture support.""
2016-11-11 21:58:52 +00:00
GrTypesPriv.h
Rename GrTextureBufferSampler to GrBufferSampler
2016-11-16 19:34:48 +00:00
GrXferProcessor.h
Rename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 17:18:53 +00:00
SkGr.h
Rename GrTextureAccess to GrProcessor::TextureSampler.
2016-11-17 17:18:53 +00:00