0bdb08b1ba
Reason for revert: breaks many bots with refcnt error Original issue's description: > make gm background colors 565 compatible > > Change a batch of GM tests to convert their background color > so that it is representable in 8888 and 565. > > Enable portable text in those same tests to minimize platform > differences. > > In a couple of bitmap tests, use portable typefaces instead of > choosing 'Times' which may or may not be available on the platform. > > R=borenet@google.com > > Committed: https://skia.googlesource.com/skia/+/be7f768a357aefb39c42d24b81b24d647bb6ab70 TBR=borenet@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1184123002
175 lines
5.0 KiB
C++
175 lines
5.0 KiB
C++
/*
|
|
* Copyright 2011 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm.h"
|
|
#include "SkColorMatrixFilter.h"
|
|
#include "SkGradientShader.h"
|
|
|
|
#define WIDTH 500
|
|
#define HEIGHT 500
|
|
|
|
class SkDoOnce {
|
|
public:
|
|
SkDoOnce() : fOnce(false) {};
|
|
|
|
bool once() const {
|
|
if (fOnce) {
|
|
return false;
|
|
}
|
|
fOnce = true;
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
mutable bool fOnce;
|
|
};
|
|
|
|
static void setColorMatrix(SkPaint* paint, const SkColorMatrix& matrix) {
|
|
paint->setColorFilter(SkColorMatrixFilter::Create(matrix))->unref();
|
|
}
|
|
|
|
static void setArray(SkPaint* paint, const SkScalar array[]) {
|
|
paint->setColorFilter(SkColorMatrixFilter::Create(array))->unref();
|
|
}
|
|
|
|
namespace skiagm {
|
|
|
|
class ColorMatrixGM : public GM {
|
|
SkDoOnce fOnce;
|
|
void init() {
|
|
if (fOnce.once()) {
|
|
fSolidBitmap = this->createSolidBitmap(64, 64);
|
|
fTransparentBitmap = this->createTransparentBitmap(64, 64);
|
|
}
|
|
}
|
|
|
|
public:
|
|
ColorMatrixGM() {
|
|
this->setBGColor(0xFF808080);
|
|
}
|
|
|
|
protected:
|
|
virtual SkString onShortName() {
|
|
return SkString("colormatrix");
|
|
}
|
|
|
|
virtual SkISize onISize() {
|
|
return SkISize::Make(WIDTH, HEIGHT);
|
|
}
|
|
|
|
SkBitmap createSolidBitmap(int width, int height) {
|
|
SkBitmap bm;
|
|
bm.allocN32Pixels(width, height);
|
|
SkCanvas canvas(bm);
|
|
canvas.clear(0x0);
|
|
for (int y = 0; y < height; ++y) {
|
|
for (int x = 0; x < width; ++x) {
|
|
SkPaint paint;
|
|
paint.setColor(SkColorSetARGB(255, x * 255 / width, y * 255 / height, 0));
|
|
canvas.drawRect(SkRect::MakeXYWH(SkIntToScalar(x),
|
|
SkIntToScalar(y), SK_Scalar1, SK_Scalar1), paint);
|
|
}
|
|
}
|
|
return bm;
|
|
}
|
|
|
|
// creates a bitmap with shades of transparent gray.
|
|
SkBitmap createTransparentBitmap(int width, int height) {
|
|
SkBitmap bm;
|
|
bm.allocN32Pixels(width, height);
|
|
SkCanvas canvas(bm);
|
|
canvas.clear(0x0);
|
|
|
|
SkPoint pts[] = {{0, 0}, {SkIntToScalar(width), SkIntToScalar(height)}};
|
|
SkColor colors[] = {0x00000000, 0xFFFFFFFF};
|
|
SkPaint paint;
|
|
paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
|
|
SkShader::kClamp_TileMode))->unref();
|
|
canvas.drawRect(SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)), paint);
|
|
return bm;
|
|
}
|
|
|
|
virtual void onDraw(SkCanvas* canvas) {
|
|
this->init();
|
|
|
|
SkPaint paint;
|
|
SkColorMatrix matrix;
|
|
|
|
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
|
|
const SkBitmap bmps[] = { fSolidBitmap, fTransparentBitmap };
|
|
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(bmps); ++i) {
|
|
matrix.setIdentity();
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 0, 0, &paint);
|
|
|
|
matrix.setRotate(SkColorMatrix::kR_Axis, 90);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 80, 0, &paint);
|
|
|
|
matrix.setRotate(SkColorMatrix::kG_Axis, 90);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 160, 0, &paint);
|
|
|
|
matrix.setRotate(SkColorMatrix::kB_Axis, 90);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 240, 0, &paint);
|
|
|
|
matrix.setSaturation(0.0f);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 0, 80, &paint);
|
|
|
|
matrix.setSaturation(0.5f);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 80, 80, &paint);
|
|
|
|
matrix.setSaturation(1.0f);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 160, 80, &paint);
|
|
|
|
matrix.setSaturation(2.0f);
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 240, 80, &paint);
|
|
|
|
matrix.setRGB2YUV();
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 0, 160, &paint);
|
|
|
|
matrix.setYUV2RGB();
|
|
setColorMatrix(&paint, matrix);
|
|
canvas->drawBitmap(bmps[i], 80, 160, &paint);
|
|
|
|
SkScalar s1 = SK_Scalar1;
|
|
SkScalar s255 = SkIntToScalar(255);
|
|
// Move red into alpha, set color to white
|
|
SkScalar data[20] = {
|
|
0, 0, 0, 0, s255,
|
|
0, 0, 0, 0, s255,
|
|
0, 0, 0, 0, s255,
|
|
s1, 0, 0, 0, 0,
|
|
};
|
|
|
|
setArray(&paint, data);
|
|
canvas->drawBitmap(bmps[i], 160, 160, &paint);
|
|
|
|
canvas->translate(0, 240);
|
|
}
|
|
}
|
|
|
|
private:
|
|
SkBitmap fSolidBitmap;
|
|
SkBitmap fTransparentBitmap;
|
|
typedef GM INHERITED;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
static GM* MyFactory(void*) { return new ColorMatrixGM; }
|
|
static GMRegistry reg(MyFactory);
|
|
|
|
}
|