skia2/tools/sk_app/win
John Stiles 3e6e29cf2e Convert 0 and NULL to nullptr.
The goal was to enable -Wzero-as-null-pointer-constant. Unfortunately,
this was thwarted by VK_NULL_HANDLE which is defined as 0ULL in the
Vulkan headers. It might be possible to enable the warning for a subset
of Skia, but not for the parts which interface with Vulkan.

Change-Id: Id27f5f57d9b2676d18f319f443fdf8bb5d4fb89d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-02-09 14:20:57 +00:00
..
ANGLEWindowContext_win.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
BUILD.bazel [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
D3D12WindowContext_win.cpp Make class members that are static constexpr also be inline. 2021-10-11 16:22:59 +00:00
DawnD3D12WindowContext_win.cpp Replace uses of deprecated dawn_native::BackendType 2022-01-11 15:12:45 +00:00
GLWindowContext_win.cpp Convert 0 and NULL to nullptr. 2022-02-09 14:20:57 +00:00
main_win.cpp Convert 0 and NULL to nullptr. 2022-02-09 14:20:57 +00:00
RasterWindowContext_win.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
VulkanWindowContext_win.cpp In vulkan tests, use vkGetInstanceProcAddr to get vkGetDeviceProcAddr. 2022-01-14 17:04:16 +00:00
Window_win.cpp Move UTF16 helpers from SkUtils to SkUTF 2021-11-03 17:03:21 +00:00
Window_win.h Fix Viewer crash when starting with vk msaa on windows. 2020-12-16 16:37:56 +00:00
WindowContextFactory_win.h Add Direct3D swapchain support 2020-05-14 14:23:02 +00:00