7c1dafe51e
In this CL, Skia has been updated to use std::optional throughout. skstd::optional continues to exist as a synonym for std::optional so that Flutter does not break. The typedef will be removed in a few days, once Flutter rolls into google3 have landed. Original change's description: > Revert "Reland "Remove skstd::optional entirely."" > > This reverts commitd161e2f6ec
. > > Reason for revert: Need to wait for Flutter fix to roll into Google3. > > Original change's description: > > Reland "Remove skstd::optional entirely." > > > > This reverts commit98e51006b9
. > > > > Flutter fix: https://github.com/flutter/engine/pull/31193 > > > > Original change's description: > > > Revert "Remove skstd::optional entirely." > > > > > > This reverts commit17d0fc087c
. > > > > > > Reason for revert: flutter still uses the skstd class > > > > > > Original change's description: > > > > Remove skstd::optional entirely. > > > > > > > > Skia now uses C++17's std::optional. > > > > > > > > Change-Id: I387069589baaefadd25e25bcec3f4cc6ee6fd090 > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501477 > > > > Reviewed-by: Ben Wagner <bungeman@google.com> > > > > Reviewed-by: Brian Osman <brianosman@google.com> > > > > Commit-Queue: John Stiles <johnstiles@google.com> > > > > Auto-Submit: John Stiles <johnstiles@google.com> > > > > > > Change-Id: I2c001588007640ac7b8c9f0760038b46c220a07e > > > No-Presubmit: true > > > No-Tree-Checks: true > > > No-Try: true > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502702 > > > Auto-Submit: John Stiles <johnstiles@google.com> > > > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > > > Reviewed-by: Brian Osman <brianosman@google.com> > > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > Change-Id: Ia0cd41eda845b02f518c501a23293d344756a4eb > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502703 > > Reviewed-by: Brian Osman <brianosman@google.com> > > Auto-Submit: John Stiles <johnstiles@google.com> > > Commit-Queue: John Stiles <johnstiles@google.com> > > Change-Id: I8f89412292ba5dfe955c3f44c403c3c232cdad2b > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503336 > Auto-Submit: Brian Osman <brianosman@google.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Change-Id: I28ef3f543bf74de72645485698affb54921a50f0 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504176 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
3119 lines
122 KiB
C++
3119 lines
122 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/viewer/Viewer.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkData.h"
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#include "include/core/SkGraphics.h"
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#include "include/core/SkPictureRecorder.h"
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#include "include/core/SkStream.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/private/SkTPin.h"
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#include "include/private/SkTo.h"
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#include "include/utils/SkPaintFilterCanvas.h"
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#include "src/core/SkAutoPixmapStorage.h"
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#include "src/core/SkColorSpacePriv.h"
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#include "src/core/SkImagePriv.h"
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#include "src/core/SkMD5.h"
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#include "src/core/SkOSFile.h"
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#include "src/core/SkReadBuffer.h"
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#include "src/core/SkScan.h"
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#include "src/core/SkStringUtils.h"
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#include "src/core/SkSurfacePriv.h"
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#include "src/core/SkTSort.h"
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#include "src/core/SkTaskGroup.h"
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#include "src/core/SkTextBlobPriv.h"
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#include "src/core/SkVMBlitter.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrPersistentCacheUtils.h"
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#include "src/image/SkImage_Base.h"
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#include "src/sksl/SkSLCompiler.h"
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#include "src/utils/SkJSONWriter.h"
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#include "src/utils/SkOSPath.h"
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#include "src/utils/SkShaderUtils.h"
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#include "tools/Resources.h"
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#include "tools/RuntimeBlendUtils.h"
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#include "tools/ToolUtils.h"
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#include "tools/flags/CommandLineFlags.h"
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#include "tools/flags/CommonFlags.h"
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#include "tools/trace/EventTracingPriv.h"
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#include "tools/viewer/BisectSlide.h"
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#include "tools/viewer/GMSlide.h"
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#include "tools/viewer/ImageSlide.h"
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#include "tools/viewer/MSKPSlide.h"
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#include "tools/viewer/ParticlesSlide.h"
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#include "tools/viewer/SKPSlide.h"
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#include "tools/viewer/SampleSlide.h"
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#include "tools/viewer/SkSLDebuggerSlide.h"
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#include "tools/viewer/SkSLSlide.h"
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#include "tools/viewer/SlideDir.h"
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#include "tools/viewer/SvgSlide.h"
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#if SK_GPU_V1
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#include "src/gpu/ops/AtlasPathRenderer.h"
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#include "src/gpu/ops/TessellationPathRenderer.h"
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#endif
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#include <cstdlib>
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#include <map>
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#include "imgui.h"
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#include "misc/cpp/imgui_stdlib.h" // For ImGui support of std::string
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#ifdef SK_VULKAN
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#include "spirv-tools/libspirv.hpp"
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#endif
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#if defined(SK_ENABLE_SKOTTIE)
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#include "tools/viewer/SkottieSlide.h"
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#endif
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#if defined(SK_ENABLE_SKRIVE)
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#include "tools/viewer/SkRiveSlide.h"
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#endif
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class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
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public:
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void compileError(const char* shader, const char* errors) override {
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fShaders.push_back(SkString(shader));
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fErrors.push_back(SkString(errors));
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}
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void reset() {
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fShaders.reset();
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fErrors.reset();
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}
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SkTArray<SkString> fShaders;
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SkTArray<SkString> fErrors;
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};
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static CapturingShaderErrorHandler gShaderErrorHandler;
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GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
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using namespace sk_app;
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using SkSL::Compiler;
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using OverrideFlag = SkSL::Compiler::OverrideFlag;
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static std::map<GpuPathRenderers, std::string> gPathRendererNames;
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Application* Application::Create(int argc, char** argv, void* platformData) {
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return new Viewer(argc, argv, platformData);
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}
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static DEFINE_string(slide, "", "Start on this sample.");
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static DEFINE_bool(list, false, "List samples?");
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#ifdef SK_GL
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#define GL_BACKEND_STR ", \"gl\""
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#else
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#define GL_BACKEND_STR
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#endif
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#ifdef SK_VULKAN
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#define VK_BACKEND_STR ", \"vk\""
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#else
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#define VK_BACKEND_STR
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#endif
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#ifdef SK_METAL
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#define MTL_BACKEND_STR ", \"mtl\""
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#else
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#define MTL_BACKEND_STR
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#endif
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#ifdef SK_DIRECT3D
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#define D3D_BACKEND_STR ", \"d3d\""
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#else
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#define D3D_BACKEND_STR
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#endif
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#ifdef SK_DAWN
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#define DAWN_BACKEND_STR ", \"dawn\""
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#else
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#define DAWN_BACKEND_STR
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#endif
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#define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
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#define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
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"\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
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static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
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static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
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static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
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static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
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static DEFINE_string2(file, f, "", "Open a single file for viewing.");
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static DEFINE_string2(match, m, nullptr,
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"[~][^]substring[$] [...] of name to run.\n"
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"Multiple matches may be separated by spaces.\n"
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"~ causes a matching name to always be skipped\n"
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"^ requires the start of the name to match\n"
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"$ requires the end of the name to match\n"
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"^ and $ requires an exact match\n"
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"If a name does not match any list entry,\n"
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"it is skipped unless some list entry starts with ~");
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#if defined(SK_BUILD_FOR_ANDROID)
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# define PATH_PREFIX "/data/local/tmp/"
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#else
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# define PATH_PREFIX ""
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#endif
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static DEFINE_string(jpgs , PATH_PREFIX "jpgs" , "Directory to read jpgs from.");
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static DEFINE_string(jxls , PATH_PREFIX "jxls" , "Directory to read jxls from.");
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static DEFINE_string(skps , PATH_PREFIX "skps" , "Directory to read skps from.");
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static DEFINE_string(mskps , PATH_PREFIX "mskps" , "Directory to read mskps from.");
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static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
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static DEFINE_string(rives , PATH_PREFIX "rives" , "Directory to read Rive (Flare) files from.");
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#undef PATH_PREFIX
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static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
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static DEFINE_int_2(threads, j, -1,
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"Run threadsafe tests on a threadpool with this many extra threads, "
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"defaulting to one extra thread per core.");
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static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
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static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
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static DEFINE_bool(skvm, false, "Force skvm blitters for raster.");
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static DEFINE_bool(jit, true, "JIT SkVM?");
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static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)");
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static DEFINE_bool(stats, false, "Display stats overlay on startup.");
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static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available).");
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#ifndef SK_GL
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static_assert(false, "viewer requires GL backend for raster.")
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#endif
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const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
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"OpenGL",
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#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
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"ANGLE",
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#endif
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#ifdef SK_DAWN
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"Dawn",
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#endif
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#ifdef SK_VULKAN
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"Vulkan",
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#endif
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#ifdef SK_METAL
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"Metal",
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#ifdef SK_GRAPHITE_ENABLED
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"Metal (Graphite)",
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#endif
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#endif
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#ifdef SK_DIRECT3D
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"Direct3D",
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#endif
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"Raster"
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};
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static sk_app::Window::BackendType get_backend_type(const char* str) {
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#ifdef SK_DAWN
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if (0 == strcmp(str, "dawn")) {
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return sk_app::Window::kDawn_BackendType;
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} else
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#endif
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#ifdef SK_VULKAN
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if (0 == strcmp(str, "vk")) {
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return sk_app::Window::kVulkan_BackendType;
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} else
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#endif
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#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
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if (0 == strcmp(str, "angle")) {
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return sk_app::Window::kANGLE_BackendType;
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} else
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#endif
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#ifdef SK_METAL
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if (0 == strcmp(str, "mtl")) {
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return sk_app::Window::kMetal_BackendType;
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} else
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#ifdef SK_GRAPHITE_ENABLED
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if (0 == strcmp(str, "grmtl")) {
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return sk_app::Window::kGraphiteMetal_BackendType;
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} else
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#endif
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#endif
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#ifdef SK_DIRECT3D
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if (0 == strcmp(str, "d3d")) {
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return sk_app::Window::kDirect3D_BackendType;
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} else
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#endif
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if (0 == strcmp(str, "gl")) {
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return sk_app::Window::kNativeGL_BackendType;
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} else if (0 == strcmp(str, "sw")) {
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return sk_app::Window::kRaster_BackendType;
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} else {
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SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
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return sk_app::Window::kRaster_BackendType;
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}
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}
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static SkColorSpacePrimaries gSrgbPrimaries = {
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0.64f, 0.33f,
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0.30f, 0.60f,
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0.15f, 0.06f,
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0.3127f, 0.3290f };
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static SkColorSpacePrimaries gAdobePrimaries = {
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0.64f, 0.33f,
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0.21f, 0.71f,
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0.15f, 0.06f,
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0.3127f, 0.3290f };
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static SkColorSpacePrimaries gP3Primaries = {
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0.680f, 0.320f,
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0.265f, 0.690f,
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0.150f, 0.060f,
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0.3127f, 0.3290f };
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static SkColorSpacePrimaries gRec2020Primaries = {
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0.708f, 0.292f,
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0.170f, 0.797f,
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0.131f, 0.046f,
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0.3127f, 0.3290f };
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struct NamedPrimaries {
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const char* fName;
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SkColorSpacePrimaries* fPrimaries;
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} gNamedPrimaries[] = {
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{ "sRGB", &gSrgbPrimaries },
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{ "AdobeRGB", &gAdobePrimaries },
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{ "P3", &gP3Primaries },
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{ "Rec. 2020", &gRec2020Primaries },
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};
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static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
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return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
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}
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static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
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// In raster mode, we still use GL for the window.
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// This lets us render the GUI faster (and correct).
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return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
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}
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class NullSlide : public Slide {
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SkISize getDimensions() const override {
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return SkISize::Make(640, 480);
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}
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void draw(SkCanvas* canvas) override {
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canvas->clear(0xffff11ff);
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}
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};
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static const char kName[] = "name";
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static const char kValue[] = "value";
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static const char kOptions[] = "options";
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static const char kSlideStateName[] = "Slide";
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static const char kBackendStateName[] = "Backend";
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static const char kMSAAStateName[] = "MSAA";
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static const char kPathRendererStateName[] = "Path renderer";
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static const char kSoftkeyStateName[] = "Softkey";
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static const char kSoftkeyHint[] = "Please select a softkey";
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static const char kON[] = "ON";
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static const char kRefreshStateName[] = "Refresh";
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extern bool gUseSkVMBlitter;
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extern bool gSkVMAllowJIT;
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extern bool gSkVMJITViaDylib;
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Viewer::Viewer(int argc, char** argv, void* platformData)
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: fCurrentSlide(-1)
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, fRefresh(false)
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, fSaveToSKP(false)
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, fShowSlideDimensions(false)
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, fShowImGuiDebugWindow(false)
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, fShowSlidePicker(false)
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, fShowImGuiTestWindow(false)
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, fShowHistogramWindow(false)
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, fShowZoomWindow(false)
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, fZoomWindowFixed(false)
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, fZoomWindowLocation{0.0f, 0.0f}
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, fLastImage(nullptr)
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, fZoomUI(false)
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, fBackendType(sk_app::Window::kNativeGL_BackendType)
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, fColorMode(ColorMode::kLegacy)
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, fColorSpacePrimaries(gSrgbPrimaries)
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// Our UI can only tweak gamma (currently), so start out gamma-only
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, fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
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, fApplyBackingScale(true)
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, fZoomLevel(0.0f)
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, fRotation(0.0f)
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, fOffset{0.5f, 0.5f}
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, fGestureDevice(GestureDevice::kNone)
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, fTiled(false)
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, fDrawTileBoundaries(false)
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, fTileScale{0.25f, 0.25f}
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, fPerspectiveMode(kPerspective_Off)
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{
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SkGraphics::Init();
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gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
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gPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)";
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gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
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gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
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gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
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gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
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SkDebugf("Command line arguments: ");
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for (int i = 1; i < argc; ++i) {
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SkDebugf("%s ", argv[i]);
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}
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SkDebugf("\n");
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CommandLineFlags::Parse(argc, argv);
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#ifdef SK_BUILD_FOR_ANDROID
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SetResourcePath("/data/local/tmp/resources");
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#endif
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gUseSkVMBlitter = FLAGS_skvm;
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gSkVMAllowJIT = FLAGS_jit;
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gSkVMJITViaDylib = FLAGS_dylib;
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CommonFlags::SetDefaultFontMgr();
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initializeEventTracingForTools();
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static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
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fBackendType = get_backend_type(FLAGS_backend[0]);
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fWindow = Window::CreateNativeWindow(platformData);
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DisplayParams displayParams;
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displayParams.fMSAASampleCount = FLAGS_msaa;
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displayParams.fEnableBinaryArchive = FLAGS_binaryarchive;
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CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions);
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displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
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displayParams.fGrContextOptions.fShaderCacheStrategy =
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GrContextOptions::ShaderCacheStrategy::kSkSL;
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displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
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displayParams.fGrContextOptions.fSuppressPrints = true;
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if (FLAGS_dmsaa) {
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displayParams.fSurfaceProps = SkSurfaceProps(
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displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag,
|
|
displayParams.fSurfaceProps.pixelGeometry());
|
|
}
|
|
fWindow->setRequestedDisplayParams(displayParams);
|
|
fDisplay = fWindow->getRequestedDisplayParams();
|
|
fRefresh = FLAGS_redraw;
|
|
|
|
fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
|
|
fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
|
|
|
|
// Configure timers
|
|
fStatsLayer.setActive(FLAGS_stats);
|
|
fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
|
|
fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
|
|
fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
|
|
|
|
// register callbacks
|
|
fCommands.attach(fWindow);
|
|
fWindow->pushLayer(this);
|
|
fWindow->pushLayer(&fStatsLayer);
|
|
fWindow->pushLayer(&fImGuiLayer);
|
|
|
|
// add key-bindings
|
|
fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
|
|
this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
|
|
fWindow->inval();
|
|
});
|
|
// Command to jump directly to the slide picker and give it focus
|
|
fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
|
|
this->fShowImGuiDebugWindow = true;
|
|
this->fShowSlidePicker = true;
|
|
fWindow->inval();
|
|
});
|
|
// Alias that to Backspace, to match SampleApp
|
|
fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
|
|
this->fShowImGuiDebugWindow = true;
|
|
this->fShowSlidePicker = true;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
|
|
this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
|
|
this->fShowZoomWindow = !this->fShowZoomWindow;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
|
|
this->fZoomWindowFixed = !this->fZoomWindowFixed;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
params.fDisableVsync = !params.fDisableVsync;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
|
|
fRefresh = !fRefresh;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
|
|
fStatsLayer.setActive(!fStatsLayer.getActive());
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
|
|
fStatsLayer.resetMeasurements();
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('C', "GUI", "Toggle color histogram", [this]() {
|
|
this->fShowHistogramWindow = !this->fShowHistogramWindow;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
|
|
switch (fColorMode) {
|
|
case ColorMode::kLegacy:
|
|
this->setColorMode(ColorMode::kColorManaged8888);
|
|
break;
|
|
case ColorMode::kColorManaged8888:
|
|
this->setColorMode(ColorMode::kColorManagedF16);
|
|
break;
|
|
case ColorMode::kColorManagedF16:
|
|
this->setColorMode(ColorMode::kColorManagedF16Norm);
|
|
break;
|
|
case ColorMode::kColorManagedF16Norm:
|
|
this->setColorMode(ColorMode::kLegacy);
|
|
break;
|
|
}
|
|
});
|
|
fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
params.fGrContextOptions.fReducedShaderVariations =
|
|
!params.fGrContextOptions.fReducedShaderVariations;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
|
|
this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
|
|
});
|
|
fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
|
|
this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
|
|
});
|
|
fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
|
|
this->changeZoomLevel(1.f / 32.f);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
|
|
this->changeZoomLevel(-1.f / 32.f);
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
|
|
sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
|
|
(fBackendType + 1) % sk_app::Window::kBackendTypeCount);
|
|
// Switching to and from Vulkan is problematic on Linux so disabled for now
|
|
#if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
|
|
if (newBackend == sk_app::Window::kVulkan_BackendType) {
|
|
newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
|
|
sk_app::Window::kBackendTypeCount);
|
|
} else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
|
|
newBackend = sk_app::Window::kVulkan_BackendType;
|
|
}
|
|
#endif
|
|
this->setBackend(newBackend);
|
|
});
|
|
fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
|
|
fSaveToSKP = true;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
|
|
fShowSlideDimensions = !fShowSlideDimensions;
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('G', "Modes", "Geometry", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
uint32_t flags = params.fSurfaceProps.flags();
|
|
SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
|
|
if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
|
|
fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
|
|
params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
|
|
} else {
|
|
switch (params.fSurfaceProps.pixelGeometry()) {
|
|
case kUnknown_SkPixelGeometry:
|
|
params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
|
|
break;
|
|
case kRGB_H_SkPixelGeometry:
|
|
params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
|
|
break;
|
|
case kBGR_H_SkPixelGeometry:
|
|
params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
|
|
break;
|
|
case kRGB_V_SkPixelGeometry:
|
|
params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
|
|
break;
|
|
case kBGR_V_SkPixelGeometry:
|
|
params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
|
|
fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
|
|
break;
|
|
}
|
|
}
|
|
fWindow->setRequestedDisplayParams(params);
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
|
|
if (!fFontOverrides.fHinting) {
|
|
fFontOverrides.fHinting = true;
|
|
fFont.setHinting(SkFontHinting::kNone);
|
|
} else {
|
|
switch (fFont.getHinting()) {
|
|
case SkFontHinting::kNone:
|
|
fFont.setHinting(SkFontHinting::kSlight);
|
|
break;
|
|
case SkFontHinting::kSlight:
|
|
fFont.setHinting(SkFontHinting::kNormal);
|
|
break;
|
|
case SkFontHinting::kNormal:
|
|
fFont.setHinting(SkFontHinting::kFull);
|
|
break;
|
|
case SkFontHinting::kFull:
|
|
fFont.setHinting(SkFontHinting::kNone);
|
|
fFontOverrides.fHinting = false;
|
|
break;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
|
|
if (!fPaintOverrides.fAntiAlias) {
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
|
|
fPaintOverrides.fAntiAlias = true;
|
|
fPaint.setAntiAlias(false);
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = false;
|
|
} else {
|
|
fPaint.setAntiAlias(true);
|
|
switch (fPaintOverrides.fAntiAliasState) {
|
|
case SkPaintFields::AntiAliasState::Alias:
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal;
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = false;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::Normal:
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
|
|
gSkUseAnalyticAA = true;
|
|
gSkForceAnalyticAA = false;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced;
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = true;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAForced:
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
|
|
fPaintOverrides.fAntiAlias = false;
|
|
gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
|
|
gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
|
|
break;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('D', "Modes", "DFT", [this]() {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
uint32_t flags = params.fSurfaceProps.flags();
|
|
flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
|
|
params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
|
|
fWindow->setRequestedDisplayParams(params);
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
|
|
if (!fFontOverrides.fEdging) {
|
|
fFontOverrides.fEdging = true;
|
|
fFont.setEdging(SkFont::Edging::kAlias);
|
|
} else {
|
|
switch (fFont.getEdging()) {
|
|
case SkFont::Edging::kAlias:
|
|
fFont.setEdging(SkFont::Edging::kAntiAlias);
|
|
break;
|
|
case SkFont::Edging::kAntiAlias:
|
|
fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
|
|
break;
|
|
case SkFont::Edging::kSubpixelAntiAlias:
|
|
fFont.setEdging(SkFont::Edging::kAlias);
|
|
fFontOverrides.fEdging = false;
|
|
break;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
|
|
if (!fFontOverrides.fSubpixel) {
|
|
fFontOverrides.fSubpixel = true;
|
|
fFont.setSubpixel(false);
|
|
} else {
|
|
if (!fFont.isSubpixel()) {
|
|
fFont.setSubpixel(true);
|
|
} else {
|
|
fFontOverrides.fSubpixel = false;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
|
|
if (!fFontOverrides.fBaselineSnap) {
|
|
fFontOverrides.fBaselineSnap = true;
|
|
fFont.setBaselineSnap(false);
|
|
} else {
|
|
if (!fFont.isBaselineSnap()) {
|
|
fFont.setBaselineSnap(true);
|
|
} else {
|
|
fFontOverrides.fBaselineSnap = false;
|
|
}
|
|
}
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
|
|
fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
|
|
: kPerspective_Real;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
|
|
fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
|
|
: kPerspective_Off;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
|
|
fAnimTimer.togglePauseResume();
|
|
});
|
|
fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
|
|
fZoomUI = !fZoomUI;
|
|
fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
|
|
fDrawViaSerialize = !fDrawViaSerialize;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() {
|
|
gUseSkVMBlitter = !gUseSkVMBlitter;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() {
|
|
gSkVMAllowJIT = !gSkVMAllowJIT;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
});
|
|
|
|
// set up slides
|
|
this->initSlides();
|
|
if (FLAGS_list) {
|
|
this->listNames();
|
|
}
|
|
|
|
fPerspectivePoints[0].set(0, 0);
|
|
fPerspectivePoints[1].set(1, 0);
|
|
fPerspectivePoints[2].set(0, 1);
|
|
fPerspectivePoints[3].set(1, 1);
|
|
fAnimTimer.run();
|
|
|
|
auto gamutImage = GetResourceAsImage("images/gamut.png");
|
|
if (gamutImage) {
|
|
fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
|
|
}
|
|
fImGuiGamutPaint.setColor(SK_ColorWHITE);
|
|
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
this->setCurrentSlide(this->startupSlide());
|
|
}
|
|
|
|
void Viewer::initSlides() {
|
|
using SlideFactory = sk_sp<Slide>(*)(const SkString& name, const SkString& path);
|
|
static const struct {
|
|
const char* fExtension;
|
|
const char* fDirName;
|
|
const CommandLineFlags::StringArray& fFlags;
|
|
const SlideFactory fFactory;
|
|
} gExternalSlidesInfo[] = {
|
|
{ ".mskp", "mskp-dir", FLAGS_mskps,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<MSKPSlide>(name, path);}
|
|
},
|
|
{ ".skp", "skp-dir", FLAGS_skps,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<SKPSlide>(name, path);}
|
|
},
|
|
{ ".jpg", "jpg-dir", FLAGS_jpgs,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<ImageSlide>(name, path);}
|
|
},
|
|
{ ".jxl", "jxl-dir", FLAGS_jxls,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<ImageSlide>(name, path);}
|
|
},
|
|
#if defined(SK_ENABLE_SKOTTIE)
|
|
{ ".json", "skottie-dir", FLAGS_lotties,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<SkottieSlide>(name, path);}
|
|
},
|
|
#endif
|
|
#if defined(SK_ENABLE_SKRIVE)
|
|
{ ".flr", "skrive-dir", FLAGS_rives,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<SkRiveSlide>(name, path);}
|
|
},
|
|
#endif
|
|
#if defined(SK_ENABLE_SVG)
|
|
{ ".svg", "svg-dir", FLAGS_svgs,
|
|
[](const SkString& name, const SkString& path) -> sk_sp<Slide> {
|
|
return sk_make_sp<SvgSlide>(name, path);}
|
|
},
|
|
#endif
|
|
};
|
|
|
|
SkTArray<sk_sp<Slide>> dirSlides;
|
|
|
|
const auto addSlide =
|
|
[&](const SkString& name, const SkString& path, const SlideFactory& fact) {
|
|
if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
|
|
return;
|
|
}
|
|
|
|
if (auto slide = fact(name, path)) {
|
|
dirSlides.push_back(slide);
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
};
|
|
|
|
if (!FLAGS_file.isEmpty()) {
|
|
// single file mode
|
|
const SkString file(FLAGS_file[0]);
|
|
|
|
if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
|
|
for (const auto& sinfo : gExternalSlidesInfo) {
|
|
if (file.endsWith(sinfo.fExtension)) {
|
|
addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
|
|
return;
|
|
}
|
|
}
|
|
|
|
fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
|
|
} else {
|
|
fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Bisect slide.
|
|
if (!FLAGS_bisect.isEmpty()) {
|
|
sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
|
|
if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
|
|
if (FLAGS_bisect.count() >= 2) {
|
|
for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
|
|
bisect->onChar(*ch);
|
|
}
|
|
}
|
|
fSlides.push_back(std::move(bisect));
|
|
}
|
|
}
|
|
|
|
// GMs
|
|
int firstGM = fSlides.count();
|
|
for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) {
|
|
std::unique_ptr<skiagm::GM> gm = gmFactory();
|
|
if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
|
|
auto slide = sk_make_sp<GMSlide>(std::move(gm));
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
}
|
|
|
|
auto orderBySlideName = [](sk_sp<Slide> a, sk_sp<Slide> b) {
|
|
return SK_strcasecmp(a->getName().c_str(), b->getName().c_str()) < 0;
|
|
};
|
|
std::sort(fSlides.begin() + firstGM, fSlides.end(), orderBySlideName);
|
|
|
|
// samples
|
|
int firstSample = fSlides.count();
|
|
for (const SampleFactory factory : SampleRegistry::Range()) {
|
|
auto slide = sk_make_sp<SampleSlide>(factory);
|
|
if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
|
|
fSlides.push_back(slide);
|
|
}
|
|
}
|
|
|
|
std::sort(fSlides.begin() + firstSample, fSlides.end(), orderBySlideName);
|
|
|
|
// Particle demo
|
|
{
|
|
// TODO: Convert this to a sample
|
|
auto slide = sk_make_sp<ParticlesSlide>();
|
|
if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
}
|
|
|
|
// Runtime shader editor
|
|
{
|
|
auto slide = sk_make_sp<SkSLSlide>();
|
|
if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
}
|
|
|
|
// Runtime shader debugger
|
|
{
|
|
auto slide = sk_make_sp<SkSLDebuggerSlide>();
|
|
if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
}
|
|
|
|
for (const auto& info : gExternalSlidesInfo) {
|
|
for (const auto& flag : info.fFlags) {
|
|
if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
|
|
// single file
|
|
addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
|
|
} else {
|
|
// directory
|
|
SkString name;
|
|
SkTArray<SkString> sortedFilenames;
|
|
SkOSFile::Iter it(flag.c_str(), info.fExtension);
|
|
while (it.next(&name)) {
|
|
sortedFilenames.push_back(name);
|
|
}
|
|
if (sortedFilenames.count()) {
|
|
SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
|
|
[](const SkString& a, const SkString& b) {
|
|
return strcmp(a.c_str(), b.c_str()) < 0;
|
|
});
|
|
}
|
|
for (const SkString& filename : sortedFilenames) {
|
|
addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
|
|
info.fFactory);
|
|
}
|
|
}
|
|
if (!dirSlides.empty()) {
|
|
fSlides.push_back(
|
|
sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
|
|
std::move(dirSlides)));
|
|
dirSlides.reset(); // NOLINT(bugprone-use-after-move)
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!fSlides.count()) {
|
|
auto slide = sk_make_sp<NullSlide>();
|
|
fSlides.push_back(std::move(slide));
|
|
}
|
|
}
|
|
|
|
|
|
Viewer::~Viewer() {
|
|
for(auto& slide : fSlides) {
|
|
slide->gpuTeardown();
|
|
}
|
|
|
|
fWindow->detach();
|
|
delete fWindow;
|
|
}
|
|
|
|
struct SkPaintTitleUpdater {
|
|
SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
|
|
void append(const char* s) {
|
|
if (fCount == 0) {
|
|
fTitle->append(" {");
|
|
} else {
|
|
fTitle->append(", ");
|
|
}
|
|
fTitle->append(s);
|
|
++fCount;
|
|
}
|
|
void done() {
|
|
if (fCount > 0) {
|
|
fTitle->append("}");
|
|
}
|
|
}
|
|
SkString* fTitle;
|
|
int fCount;
|
|
};
|
|
|
|
void Viewer::updateTitle() {
|
|
if (!fWindow) {
|
|
return;
|
|
}
|
|
if (fWindow->sampleCount() < 1) {
|
|
return; // Surface hasn't been created yet.
|
|
}
|
|
|
|
SkString title("Viewer: ");
|
|
title.append(fSlides[fCurrentSlide]->getName());
|
|
|
|
if (gSkUseAnalyticAA) {
|
|
if (gSkForceAnalyticAA) {
|
|
title.append(" <FAAA>");
|
|
} else {
|
|
title.append(" <AAA>");
|
|
}
|
|
}
|
|
if (fDrawViaSerialize) {
|
|
title.append(" <serialize>");
|
|
}
|
|
if (gUseSkVMBlitter) {
|
|
title.append(" <SkVMBlitter>");
|
|
}
|
|
if (!gSkVMAllowJIT) {
|
|
title.append(" <SkVM interpreter>");
|
|
}
|
|
|
|
SkPaintTitleUpdater paintTitle(&title);
|
|
auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
|
|
bool (SkPaint::* isFlag)() const,
|
|
const char* on, const char* off)
|
|
{
|
|
if (fPaintOverrides.*flag) {
|
|
paintTitle.append((fPaint.*isFlag)() ? on : off);
|
|
}
|
|
};
|
|
|
|
auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
|
|
const char* on, const char* off)
|
|
{
|
|
if (fFontOverrides.*flag) {
|
|
paintTitle.append((fFont.*isFlag)() ? on : off);
|
|
}
|
|
};
|
|
|
|
paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
|
|
paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
|
|
|
|
fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
|
|
"Force Autohint", "No Force Autohint");
|
|
fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
|
|
fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
|
|
fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
|
|
"Linear Metrics", "Non-Linear Metrics");
|
|
fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
|
|
"Bitmap Text", "No Bitmap Text");
|
|
fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
|
|
|
|
if (fFontOverrides.fEdging) {
|
|
switch (fFont.getEdging()) {
|
|
case SkFont::Edging::kAlias:
|
|
paintTitle.append("Alias Text");
|
|
break;
|
|
case SkFont::Edging::kAntiAlias:
|
|
paintTitle.append("Antialias Text");
|
|
break;
|
|
case SkFont::Edging::kSubpixelAntiAlias:
|
|
paintTitle.append("Subpixel Antialias Text");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (fFontOverrides.fHinting) {
|
|
switch (fFont.getHinting()) {
|
|
case SkFontHinting::kNone:
|
|
paintTitle.append("No Hinting");
|
|
break;
|
|
case SkFontHinting::kSlight:
|
|
paintTitle.append("Slight Hinting");
|
|
break;
|
|
case SkFontHinting::kNormal:
|
|
paintTitle.append("Normal Hinting");
|
|
break;
|
|
case SkFontHinting::kFull:
|
|
paintTitle.append("Full Hinting");
|
|
break;
|
|
}
|
|
}
|
|
paintTitle.done();
|
|
|
|
switch (fColorMode) {
|
|
case ColorMode::kLegacy:
|
|
title.append(" Legacy 8888");
|
|
break;
|
|
case ColorMode::kColorManaged8888:
|
|
title.append(" ColorManaged 8888");
|
|
break;
|
|
case ColorMode::kColorManagedF16:
|
|
title.append(" ColorManaged F16");
|
|
break;
|
|
case ColorMode::kColorManagedF16Norm:
|
|
title.append(" ColorManaged F16 Norm");
|
|
break;
|
|
}
|
|
|
|
if (ColorMode::kLegacy != fColorMode) {
|
|
int curPrimaries = -1;
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
|
|
if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
|
|
curPrimaries = i;
|
|
break;
|
|
}
|
|
}
|
|
title.appendf(" %s Gamma %f",
|
|
curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
|
|
fColorSpaceTransferFn.g);
|
|
}
|
|
|
|
const DisplayParams& params = fWindow->getRequestedDisplayParams();
|
|
if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
|
|
switch (params.fSurfaceProps.pixelGeometry()) {
|
|
case kUnknown_SkPixelGeometry:
|
|
title.append( " Flat");
|
|
break;
|
|
case kRGB_H_SkPixelGeometry:
|
|
title.append( " RGB");
|
|
break;
|
|
case kBGR_H_SkPixelGeometry:
|
|
title.append( " BGR");
|
|
break;
|
|
case kRGB_V_SkPixelGeometry:
|
|
title.append( " RGBV");
|
|
break;
|
|
case kBGR_V_SkPixelGeometry:
|
|
title.append( " BGRV");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
|
|
title.append(" DFT");
|
|
}
|
|
|
|
title.append(" [");
|
|
title.append(kBackendTypeStrings[fBackendType]);
|
|
int msaa = fWindow->sampleCount();
|
|
if (msaa > 1) {
|
|
title.appendf(" MSAA: %i", msaa);
|
|
}
|
|
title.append("]");
|
|
|
|
GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
|
|
if (GpuPathRenderers::kDefault != pr) {
|
|
title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
|
|
}
|
|
|
|
if (kPerspective_Real == fPerspectiveMode) {
|
|
title.append(" Perpsective (Real)");
|
|
} else if (kPerspective_Fake == fPerspectiveMode) {
|
|
title.append(" Perspective (Fake)");
|
|
}
|
|
|
|
fWindow->setTitle(title.c_str());
|
|
}
|
|
|
|
int Viewer::startupSlide() const {
|
|
|
|
if (!FLAGS_slide.isEmpty()) {
|
|
int count = fSlides.count();
|
|
for (int i = 0; i < count; i++) {
|
|
if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
|
|
this->listNames();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Viewer::listNames() const {
|
|
SkDebugf("All Slides:\n");
|
|
for (const auto& slide : fSlides) {
|
|
SkDebugf(" %s\n", slide->getName().c_str());
|
|
}
|
|
}
|
|
|
|
void Viewer::setCurrentSlide(int slide) {
|
|
SkASSERT(slide >= 0 && slide < fSlides.count());
|
|
|
|
if (slide == fCurrentSlide) {
|
|
return;
|
|
}
|
|
|
|
if (fCurrentSlide >= 0) {
|
|
fSlides[fCurrentSlide]->unload();
|
|
}
|
|
|
|
SkScalar scaleFactor = 1.0;
|
|
if (fApplyBackingScale) {
|
|
scaleFactor = fWindow->scaleFactor();
|
|
}
|
|
fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
|
|
SkIntToScalar(fWindow->height()) / scaleFactor);
|
|
fCurrentSlide = slide;
|
|
this->setupCurrentSlide();
|
|
}
|
|
|
|
void Viewer::setupCurrentSlide() {
|
|
if (fCurrentSlide >= 0) {
|
|
// prepare dimensions for image slides
|
|
fGesture.resetTouchState();
|
|
fDefaultMatrix.reset();
|
|
|
|
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
|
|
const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
|
|
const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
|
|
|
|
// Start with a matrix that scales the slide to the available screen space
|
|
if (fWindow->scaleContentToFit()) {
|
|
if (windowRect.width() > 0 && windowRect.height() > 0) {
|
|
fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
|
|
SkMatrix::kStart_ScaleToFit);
|
|
}
|
|
}
|
|
|
|
// Prevent the user from dragging content so far outside the window they can't find it again
|
|
fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
|
|
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
|
|
fStatsLayer.resetMeasurements();
|
|
|
|
fWindow->inval();
|
|
}
|
|
}
|
|
|
|
#define MAX_ZOOM_LEVEL 8.0f
|
|
#define MIN_ZOOM_LEVEL -8.0f
|
|
|
|
void Viewer::changeZoomLevel(float delta) {
|
|
fZoomLevel += delta;
|
|
fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
|
|
this->preTouchMatrixChanged();
|
|
}
|
|
|
|
void Viewer::preTouchMatrixChanged() {
|
|
// Update the trans limit as the transform changes.
|
|
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
|
|
const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
|
|
const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
|
|
fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
|
|
}
|
|
|
|
SkMatrix Viewer::computePerspectiveMatrix() {
|
|
SkScalar w = fWindow->width(), h = fWindow->height();
|
|
SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
|
|
SkPoint perspPts[4] = {
|
|
{ fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
|
|
{ fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
|
|
{ fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
|
|
{ fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
|
|
};
|
|
SkMatrix m;
|
|
m.setPolyToPoly(orthoPts, perspPts, 4);
|
|
return m;
|
|
}
|
|
|
|
SkMatrix Viewer::computePreTouchMatrix() {
|
|
SkMatrix m = fDefaultMatrix;
|
|
|
|
SkScalar zoomScale = exp(fZoomLevel);
|
|
if (fApplyBackingScale) {
|
|
zoomScale *= fWindow->scaleFactor();
|
|
}
|
|
m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
|
|
m.preScale(zoomScale, zoomScale);
|
|
|
|
const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
|
|
m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
|
|
|
|
if (kPerspective_Real == fPerspectiveMode) {
|
|
SkMatrix persp = this->computePerspectiveMatrix();
|
|
m.postConcat(persp);
|
|
}
|
|
|
|
return m;
|
|
}
|
|
|
|
SkMatrix Viewer::computeMatrix() {
|
|
SkMatrix m = fGesture.localM();
|
|
m.preConcat(fGesture.globalM());
|
|
m.preConcat(this->computePreTouchMatrix());
|
|
return m;
|
|
}
|
|
|
|
void Viewer::setBackend(sk_app::Window::BackendType backendType) {
|
|
fPersistentCache.reset();
|
|
fCachedShaders.reset();
|
|
fBackendType = backendType;
|
|
|
|
// The active context is going away in 'detach'
|
|
for(auto& slide : fSlides) {
|
|
slide->gpuTeardown();
|
|
}
|
|
|
|
fWindow->detach();
|
|
|
|
#if defined(SK_BUILD_FOR_WIN)
|
|
// Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
|
|
// on Windows, so we just delete the window and recreate it.
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
delete fWindow;
|
|
fWindow = Window::CreateNativeWindow(nullptr);
|
|
|
|
// re-register callbacks
|
|
fCommands.attach(fWindow);
|
|
fWindow->pushLayer(this);
|
|
fWindow->pushLayer(&fStatsLayer);
|
|
fWindow->pushLayer(&fImGuiLayer);
|
|
|
|
// Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
|
|
// will still include our correct sample count. But the re-created fWindow will lose that
|
|
// information. On Windows, we need to re-create the window when changing sample count,
|
|
// so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
|
|
// rendering this tear-down step pointless (and causing the Vulkan window context to fail
|
|
// as if we had never changed windows at all).
|
|
fWindow->setRequestedDisplayParams(params, false);
|
|
#endif
|
|
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
}
|
|
|
|
void Viewer::setColorMode(ColorMode colorMode) {
|
|
fColorMode = colorMode;
|
|
this->updateTitle();
|
|
fWindow->inval();
|
|
}
|
|
|
|
class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
|
|
public:
|
|
OveridePaintFilterCanvas(SkCanvas* canvas,
|
|
SkPaint* paint, Viewer::SkPaintFields* pfields,
|
|
SkFont* font, Viewer::SkFontFields* ffields)
|
|
: SkPaintFilterCanvas(canvas)
|
|
, fPaint(paint)
|
|
, fPaintOverrides(pfields)
|
|
, fFont(font)
|
|
, fFontOverrides(ffields) {
|
|
}
|
|
|
|
const SkTextBlob* filterTextBlob(const SkPaint& paint,
|
|
const SkTextBlob* blob,
|
|
sk_sp<SkTextBlob>* cache) {
|
|
bool blobWillChange = false;
|
|
for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
|
|
SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
|
|
bool shouldDraw = this->filterFont(&filteredFont);
|
|
if (it.font() != *filteredFont || !shouldDraw) {
|
|
blobWillChange = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!blobWillChange) {
|
|
return blob;
|
|
}
|
|
|
|
SkTextBlobBuilder builder;
|
|
for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
|
|
SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
|
|
bool shouldDraw = this->filterFont(&filteredFont);
|
|
if (!shouldDraw) {
|
|
continue;
|
|
}
|
|
|
|
SkFont font = *filteredFont;
|
|
|
|
const SkTextBlobBuilder::RunBuffer& runBuffer
|
|
= it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
|
|
? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
|
|
it.textSize())
|
|
: it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
|
|
? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
|
|
it.textSize())
|
|
: it.positioning() == SkTextBlobRunIterator::kFull_Positioning
|
|
? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
|
|
: it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
|
|
? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
|
|
: (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
|
|
uint32_t glyphCount = it.glyphCount();
|
|
if (it.glyphs()) {
|
|
size_t glyphSize = sizeof(decltype(*it.glyphs()));
|
|
memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
|
|
}
|
|
if (it.pos()) {
|
|
size_t posSize = sizeof(decltype(*it.pos()));
|
|
unsigned posPerGlyph = it.scalarsPerGlyph();
|
|
memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
|
|
}
|
|
if (it.text()) {
|
|
size_t textSize = sizeof(decltype(*it.text()));
|
|
uint32_t textCount = it.textSize();
|
|
memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
|
|
}
|
|
if (it.clusters()) {
|
|
size_t clusterSize = sizeof(decltype(*it.clusters()));
|
|
memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
|
|
}
|
|
}
|
|
*cache = builder.make();
|
|
return cache->get();
|
|
}
|
|
void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
|
const SkPaint& paint) override {
|
|
sk_sp<SkTextBlob> cache;
|
|
this->SkPaintFilterCanvas::onDrawTextBlob(
|
|
this->filterTextBlob(paint, blob, &cache), x, y, paint);
|
|
}
|
|
bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
|
|
if (fFontOverrides->fTypeface) {
|
|
font->writable()->setTypeface(fFont->refTypeface());
|
|
}
|
|
if (fFontOverrides->fSize) {
|
|
font->writable()->setSize(fFont->getSize());
|
|
}
|
|
if (fFontOverrides->fScaleX) {
|
|
font->writable()->setScaleX(fFont->getScaleX());
|
|
}
|
|
if (fFontOverrides->fSkewX) {
|
|
font->writable()->setSkewX(fFont->getSkewX());
|
|
}
|
|
if (fFontOverrides->fHinting) {
|
|
font->writable()->setHinting(fFont->getHinting());
|
|
}
|
|
if (fFontOverrides->fEdging) {
|
|
font->writable()->setEdging(fFont->getEdging());
|
|
}
|
|
if (fFontOverrides->fSubpixel) {
|
|
font->writable()->setSubpixel(fFont->isSubpixel());
|
|
}
|
|
if (fFontOverrides->fForceAutoHinting) {
|
|
font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
|
|
}
|
|
if (fFontOverrides->fEmbeddedBitmaps) {
|
|
font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
|
|
}
|
|
if (fFontOverrides->fLinearMetrics) {
|
|
font->writable()->setLinearMetrics(fFont->isLinearMetrics());
|
|
}
|
|
if (fFontOverrides->fEmbolden) {
|
|
font->writable()->setEmbolden(fFont->isEmbolden());
|
|
}
|
|
if (fFontOverrides->fBaselineSnap) {
|
|
font->writable()->setBaselineSnap(fFont->isBaselineSnap());
|
|
}
|
|
|
|
return true; // we, currently, never elide a draw
|
|
}
|
|
|
|
bool onFilter(SkPaint& paint) const override {
|
|
if (fPaintOverrides->fPathEffect) {
|
|
paint.setPathEffect(fPaint->refPathEffect());
|
|
}
|
|
if (fPaintOverrides->fShader) {
|
|
paint.setShader(fPaint->refShader());
|
|
}
|
|
if (fPaintOverrides->fMaskFilter) {
|
|
paint.setMaskFilter(fPaint->refMaskFilter());
|
|
}
|
|
if (fPaintOverrides->fColorFilter) {
|
|
paint.setColorFilter(fPaint->refColorFilter());
|
|
}
|
|
if (fPaintOverrides->fImageFilter) {
|
|
paint.setImageFilter(fPaint->refImageFilter());
|
|
}
|
|
if (fPaintOverrides->fColor) {
|
|
paint.setColor4f(fPaint->getColor4f());
|
|
}
|
|
if (fPaintOverrides->fStrokeWidth) {
|
|
paint.setStrokeWidth(fPaint->getStrokeWidth());
|
|
}
|
|
if (fPaintOverrides->fMiterLimit) {
|
|
paint.setStrokeMiter(fPaint->getStrokeMiter());
|
|
}
|
|
if (fPaintOverrides->fBlendMode) {
|
|
paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc));
|
|
}
|
|
if (fPaintOverrides->fAntiAlias) {
|
|
paint.setAntiAlias(fPaint->isAntiAlias());
|
|
}
|
|
if (fPaintOverrides->fDither) {
|
|
paint.setDither(fPaint->isDither());
|
|
}
|
|
if (fPaintOverrides->fForceRuntimeBlend) {
|
|
if (std::optional<SkBlendMode> mode = paint.asBlendMode()) {
|
|
paint.setBlender(GetRuntimeBlendForBlendMode(*mode));
|
|
}
|
|
}
|
|
if (fPaintOverrides->fCapType) {
|
|
paint.setStrokeCap(fPaint->getStrokeCap());
|
|
}
|
|
if (fPaintOverrides->fJoinType) {
|
|
paint.setStrokeJoin(fPaint->getStrokeJoin());
|
|
}
|
|
if (fPaintOverrides->fStyle) {
|
|
paint.setStyle(fPaint->getStyle());
|
|
}
|
|
return true; // we, currently, never elide a draw
|
|
}
|
|
SkPaint* fPaint;
|
|
Viewer::SkPaintFields* fPaintOverrides;
|
|
SkFont* fFont;
|
|
Viewer::SkFontFields* fFontOverrides;
|
|
};
|
|
|
|
void Viewer::drawSlide(SkSurface* surface) {
|
|
if (fCurrentSlide < 0) {
|
|
return;
|
|
}
|
|
|
|
SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
|
|
|
|
// By default, we render directly into the window's surface/canvas
|
|
SkSurface* slideSurface = surface;
|
|
SkCanvas* slideCanvas = surface->getCanvas();
|
|
fLastImage.reset();
|
|
|
|
// If we're in any of the color managed modes, construct the color space we're going to use
|
|
sk_sp<SkColorSpace> colorSpace = nullptr;
|
|
if (ColorMode::kLegacy != fColorMode) {
|
|
skcms_Matrix3x3 toXYZ;
|
|
SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
|
|
colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
|
|
}
|
|
|
|
if (fSaveToSKP) {
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* recorderCanvas = recorder.beginRecording(
|
|
SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
|
|
fSlides[fCurrentSlide]->draw(recorderCanvas);
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
SkFILEWStream stream("sample_app.skp");
|
|
picture->serialize(&stream);
|
|
fSaveToSKP = false;
|
|
}
|
|
|
|
// Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
|
|
SkColorType colorType;
|
|
switch (fColorMode) {
|
|
case ColorMode::kLegacy:
|
|
case ColorMode::kColorManaged8888:
|
|
colorType = kN32_SkColorType;
|
|
break;
|
|
case ColorMode::kColorManagedF16:
|
|
colorType = kRGBA_F16_SkColorType;
|
|
break;
|
|
case ColorMode::kColorManagedF16Norm:
|
|
colorType = kRGBA_F16Norm_SkColorType;
|
|
break;
|
|
}
|
|
|
|
auto make_surface = [=](int w, int h) {
|
|
SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
|
|
slideCanvas->getProps(&props);
|
|
|
|
SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace);
|
|
return Window::kRaster_BackendType == this->fBackendType
|
|
? SkSurface::MakeRaster(info, &props)
|
|
: slideCanvas->makeSurface(info, &props);
|
|
};
|
|
|
|
// We need to render offscreen if we're...
|
|
// ... in fake perspective or zooming (so we have a snapped copy of the results)
|
|
// ... in any raster mode, because the window surface is actually GL
|
|
// ... in any color managed mode, because we always make the window surface with no color space
|
|
// ... or if the user explicitly requested offscreen rendering
|
|
sk_sp<SkSurface> offscreenSurface = nullptr;
|
|
if (kPerspective_Fake == fPerspectiveMode ||
|
|
fShowZoomWindow ||
|
|
fShowHistogramWindow ||
|
|
Window::kRaster_BackendType == fBackendType ||
|
|
colorSpace != nullptr ||
|
|
FLAGS_offscreen) {
|
|
|
|
offscreenSurface = make_surface(fWindow->width(), fWindow->height());
|
|
slideSurface = offscreenSurface.get();
|
|
slideCanvas = offscreenSurface->getCanvas();
|
|
}
|
|
|
|
SkPictureRecorder recorder;
|
|
SkCanvas* recorderRestoreCanvas = nullptr;
|
|
if (fDrawViaSerialize) {
|
|
recorderRestoreCanvas = slideCanvas;
|
|
slideCanvas = recorder.beginRecording(
|
|
SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
|
|
}
|
|
|
|
int count = slideCanvas->save();
|
|
slideCanvas->clear(SK_ColorWHITE);
|
|
// Time the painting logic of the slide
|
|
fStatsLayer.beginTiming(fPaintTimer);
|
|
if (fTiled) {
|
|
int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
|
|
int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
|
|
for (int y = 0; y < fWindow->height(); y += tileH) {
|
|
for (int x = 0; x < fWindow->width(); x += tileW) {
|
|
SkAutoCanvasRestore acr(slideCanvas, true);
|
|
slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
|
|
fSlides[fCurrentSlide]->draw(slideCanvas);
|
|
}
|
|
}
|
|
|
|
// Draw borders between tiles
|
|
if (fDrawTileBoundaries) {
|
|
SkPaint border;
|
|
border.setColor(0x60FF00FF);
|
|
border.setStyle(SkPaint::kStroke_Style);
|
|
for (int y = 0; y < fWindow->height(); y += tileH) {
|
|
for (int x = 0; x < fWindow->width(); x += tileW) {
|
|
slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
slideCanvas->concat(this->computeMatrix());
|
|
if (kPerspective_Real == fPerspectiveMode) {
|
|
slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
|
|
}
|
|
if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) {
|
|
OveridePaintFilterCanvas filterCanvas(slideCanvas,
|
|
&fPaint, &fPaintOverrides,
|
|
&fFont, &fFontOverrides);
|
|
fSlides[fCurrentSlide]->draw(&filterCanvas);
|
|
} else {
|
|
fSlides[fCurrentSlide]->draw(slideCanvas);
|
|
}
|
|
}
|
|
fStatsLayer.endTiming(fPaintTimer);
|
|
slideCanvas->restoreToCount(count);
|
|
|
|
if (recorderRestoreCanvas) {
|
|
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
|
|
auto data = picture->serialize();
|
|
slideCanvas = recorderRestoreCanvas;
|
|
slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
|
|
}
|
|
|
|
// Force a flush so we can time that, too
|
|
fStatsLayer.beginTiming(fFlushTimer);
|
|
slideSurface->flushAndSubmit();
|
|
fStatsLayer.endTiming(fFlushTimer);
|
|
|
|
// If we rendered offscreen, snap an image and push the results to the window's canvas
|
|
if (offscreenSurface) {
|
|
fLastImage = offscreenSurface->makeImageSnapshot();
|
|
|
|
SkCanvas* canvas = surface->getCanvas();
|
|
SkPaint paint;
|
|
paint.setBlendMode(SkBlendMode::kSrc);
|
|
SkSamplingOptions sampling;
|
|
int prePerspectiveCount = canvas->save();
|
|
if (kPerspective_Fake == fPerspectiveMode) {
|
|
sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
|
|
canvas->clear(SK_ColorWHITE);
|
|
canvas->concat(this->computePerspectiveMatrix());
|
|
}
|
|
canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
|
|
canvas->restoreToCount(prePerspectiveCount);
|
|
}
|
|
|
|
if (fShowSlideDimensions) {
|
|
SkCanvas* canvas = surface->getCanvas();
|
|
SkAutoCanvasRestore acr(canvas, true);
|
|
canvas->concat(this->computeMatrix());
|
|
SkRect r = SkRect::Make(fSlides[fCurrentSlide]->getDimensions());
|
|
SkPaint paint;
|
|
paint.setColor(0x40FFFF00);
|
|
canvas->drawRect(r, paint);
|
|
}
|
|
}
|
|
|
|
void Viewer::onBackendCreated() {
|
|
this->setupCurrentSlide();
|
|
fWindow->show();
|
|
}
|
|
|
|
void Viewer::onPaint(SkSurface* surface) {
|
|
this->drawSlide(surface);
|
|
|
|
fCommands.drawHelp(surface->getCanvas());
|
|
|
|
this->drawImGui();
|
|
|
|
fLastImage.reset();
|
|
|
|
if (auto direct = fWindow->directContext()) {
|
|
// Clean out cache items that haven't been used in more than 10 seconds.
|
|
direct->performDeferredCleanup(std::chrono::seconds(10));
|
|
}
|
|
}
|
|
|
|
void Viewer::onResize(int width, int height) {
|
|
if (fCurrentSlide >= 0) {
|
|
SkScalar scaleFactor = 1.0;
|
|
if (fApplyBackingScale) {
|
|
scaleFactor = fWindow->scaleFactor();
|
|
}
|
|
fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
|
|
}
|
|
}
|
|
|
|
SkPoint Viewer::mapEvent(float x, float y) {
|
|
const auto m = this->computeMatrix();
|
|
SkMatrix inv;
|
|
|
|
SkAssertResult(m.invert(&inv));
|
|
|
|
return inv.mapXY(x, y);
|
|
}
|
|
|
|
bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
|
|
if (GestureDevice::kMouse == fGestureDevice) {
|
|
return false;
|
|
}
|
|
|
|
const auto slidePt = this->mapEvent(x, y);
|
|
if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
void* castedOwner = reinterpret_cast<void*>(owner);
|
|
switch (state) {
|
|
case skui::InputState::kUp: {
|
|
fGesture.touchEnd(castedOwner);
|
|
#if defined(SK_BUILD_FOR_IOS)
|
|
// TODO: move IOS swipe detection higher up into the platform code
|
|
SkPoint dir;
|
|
if (fGesture.isFling(&dir)) {
|
|
// swiping left or right
|
|
if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
|
|
if (dir.fX < 0) {
|
|
this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ?
|
|
fCurrentSlide + 1 : 0);
|
|
} else {
|
|
this->setCurrentSlide(fCurrentSlide > 0 ?
|
|
fCurrentSlide - 1 : fSlides.count() - 1);
|
|
}
|
|
}
|
|
fGesture.reset();
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
case skui::InputState::kDown: {
|
|
fGesture.touchBegin(castedOwner, x, y);
|
|
break;
|
|
}
|
|
case skui::InputState::kMove: {
|
|
fGesture.touchMoved(castedOwner, x, y);
|
|
break;
|
|
}
|
|
default: {
|
|
// kLeft and kRight are only for swipes
|
|
SkASSERT(false);
|
|
break;
|
|
}
|
|
}
|
|
fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
|
|
if (GestureDevice::kTouch == fGestureDevice) {
|
|
return false;
|
|
}
|
|
|
|
const auto slidePt = this->mapEvent(x, y);
|
|
if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
|
|
fWindow->inval();
|
|
return true;
|
|
}
|
|
|
|
switch (state) {
|
|
case skui::InputState::kUp: {
|
|
fGesture.touchEnd(nullptr);
|
|
break;
|
|
}
|
|
case skui::InputState::kDown: {
|
|
fGesture.touchBegin(nullptr, x, y);
|
|
break;
|
|
}
|
|
case skui::InputState::kMove: {
|
|
fGesture.touchMoved(nullptr, x, y);
|
|
break;
|
|
}
|
|
default: {
|
|
SkASSERT(false); // shouldn't see kRight or kLeft here
|
|
break;
|
|
}
|
|
}
|
|
fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
|
|
|
|
if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
|
|
fWindow->inval();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Viewer::onFling(skui::InputState state) {
|
|
if (skui::InputState::kRight == state) {
|
|
this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
|
|
return true;
|
|
} else if (skui::InputState::kLeft == state) {
|
|
this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
|
|
switch (state) {
|
|
case skui::InputState::kDown:
|
|
fGesture.startZoom();
|
|
return true;
|
|
break;
|
|
case skui::InputState::kMove:
|
|
fGesture.updateZoom(scale, x, y, x, y);
|
|
return true;
|
|
break;
|
|
case skui::InputState::kUp:
|
|
fGesture.endZoom();
|
|
return true;
|
|
break;
|
|
default:
|
|
SkASSERT(false);
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
|
|
// The gamut image covers a (0.8 x 0.9) shaped region
|
|
ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
|
|
|
|
// Background image. Only draw a subset of the image, to avoid the regions less than zero.
|
|
// Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
|
|
// Magic numbers are pixel locations of the origin and upper-right corner.
|
|
dc.fDrawList->AddImage(gamutPaint, dc.fPos,
|
|
ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
|
|
ImVec2(242, 61), ImVec2(1897, 1922));
|
|
|
|
dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
|
|
dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
|
|
dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
|
|
dc.dragPoint((SkPoint*)(&primaries->fWX), true);
|
|
dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
|
|
}
|
|
|
|
static bool ImGui_DragLocation(SkPoint* pt) {
|
|
ImGui::DragCanvas dc(pt);
|
|
dc.fillColor(IM_COL32(0, 0, 0, 128));
|
|
dc.dragPoint(pt);
|
|
return dc.fDragging;
|
|
}
|
|
|
|
static bool ImGui_DragQuad(SkPoint* pts) {
|
|
ImGui::DragCanvas dc(pts);
|
|
dc.fillColor(IM_COL32(0, 0, 0, 128));
|
|
|
|
for (int i = 0; i < 4; ++i) {
|
|
dc.dragPoint(pts + i);
|
|
}
|
|
|
|
dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
|
|
dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
|
|
dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
|
|
dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
|
|
|
|
return dc.fDragging;
|
|
}
|
|
|
|
static std::string build_sksl_highlight_shader() {
|
|
return std::string("out half4 sk_FragColor;\n"
|
|
"void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
|
|
}
|
|
|
|
static std::string build_metal_highlight_shader(const std::string& inShader) {
|
|
// Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
|
|
// here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
|
|
size_t pos = inShader.rfind("return *_out;\n");
|
|
if (pos == std::string::npos) {
|
|
return inShader;
|
|
}
|
|
|
|
std::string replacementShader = inShader;
|
|
replacementShader.insert(pos, "_out->sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
|
|
return replacementShader;
|
|
}
|
|
|
|
static std::string build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
|
|
const char* versionDecl = shaderCaps.versionDeclString();
|
|
std::string highlight = versionDecl ? versionDecl : "";
|
|
if (shaderCaps.usesPrecisionModifiers()) {
|
|
highlight.append("precision mediump float;\n");
|
|
}
|
|
SkSL::String::appendf(&highlight, "out vec4 sk_FragColor;\n"
|
|
"void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
|
|
return highlight;
|
|
}
|
|
|
|
static skvm::Program build_skvm_highlight_program(SkColorType ct, int nargs) {
|
|
// Code here is heavily tied to (and inspired by) SkVMBlitter::BuildProgram
|
|
skvm::Builder b;
|
|
|
|
// All VM blitters start with two arguments (uniforms, dst surface)
|
|
SkASSERT(nargs >= 2);
|
|
(void)b.uniform();
|
|
skvm::Ptr dst_ptr = b.varying(SkColorTypeBytesPerPixel(ct));
|
|
|
|
// Depending on coverage and shader, there can be additional arguments.
|
|
// Make sure that we append the right number, so that we don't assert when
|
|
// the CPU backend tries to run this program.
|
|
for (int i = 2; i < nargs; ++i) {
|
|
(void)b.uniform();
|
|
}
|
|
|
|
skvm::Color magenta = {b.splat(1.0f), b.splat(0.0f), b.splat(1.0f), b.splat(0.5f)};
|
|
skvm::PixelFormat dstFormat = skvm::SkColorType_to_PixelFormat(ct);
|
|
store(dstFormat, dst_ptr, magenta);
|
|
|
|
return b.done();
|
|
}
|
|
|
|
void Viewer::drawImGui() {
|
|
// Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
|
|
if (fShowImGuiTestWindow) {
|
|
ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
|
|
}
|
|
|
|
if (fShowImGuiDebugWindow) {
|
|
// We have some dynamic content that sizes to fill available size. If the scroll bar isn't
|
|
// always visible, we can end up in a layout feedback loop.
|
|
ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
bool displayParamsChanged = false; // heavy-weight, might recreate entire context
|
|
bool uiParamsChanged = false; // light weight, just triggers window invalidation
|
|
auto ctx = fWindow->directContext();
|
|
|
|
if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
|
|
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
|
if (ImGui::CollapsingHeader("Backend")) {
|
|
int newBackend = static_cast<int>(fBackendType);
|
|
ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
|
|
#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
|
|
#endif
|
|
#if defined(SK_DAWN)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType);
|
|
#endif
|
|
#if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
|
|
#endif
|
|
#if defined(SK_METAL)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
|
|
#if defined(SK_GRAPHITE_ENABLED)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Metal (Graphite)", &newBackend,
|
|
sk_app::Window::kGraphiteMetal_BackendType);
|
|
#endif
|
|
#endif
|
|
#if defined(SK_DIRECT3D)
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
|
|
#endif
|
|
if (newBackend != fBackendType) {
|
|
fDeferredActions.push_back([=]() {
|
|
this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
|
|
});
|
|
}
|
|
|
|
bool* wire = ¶ms.fGrContextOptions.fWireframeMode;
|
|
if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
|
|
displayParamsChanged = true;
|
|
}
|
|
|
|
bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations;
|
|
if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) {
|
|
displayParamsChanged = true;
|
|
}
|
|
|
|
if (ctx) {
|
|
// Determine the context's max sample count for MSAA radio buttons.
|
|
int sampleCount = fWindow->sampleCount();
|
|
int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
|
|
ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
|
|
1;
|
|
|
|
// Only display the MSAA radio buttons when there are options above 1x MSAA.
|
|
if (maxMSAA >= 4) {
|
|
ImGui::Text("MSAA: ");
|
|
|
|
for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
|
|
// 2x MSAA works, but doesn't offer much of a visual improvement, so we
|
|
// don't show it in the list.
|
|
if (curMSAA == 2) {
|
|
continue;
|
|
}
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
|
|
&sampleCount, curMSAA);
|
|
}
|
|
}
|
|
|
|
if (sampleCount != params.fMSAASampleCount) {
|
|
params.fMSAASampleCount = sampleCount;
|
|
displayParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
int pixelGeometryIdx = 0;
|
|
if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
|
|
pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
|
|
}
|
|
if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
|
|
"Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
|
|
{
|
|
uint32_t flags = params.fSurfaceProps.flags();
|
|
if (pixelGeometryIdx == 0) {
|
|
fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
|
|
SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
|
|
params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
|
|
} else {
|
|
fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
|
|
SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
|
|
params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
|
|
}
|
|
displayParamsChanged = true;
|
|
}
|
|
|
|
bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
|
|
if (ImGui::Checkbox("DFT", &useDFT)) {
|
|
uint32_t flags = params.fSurfaceProps.flags();
|
|
if (useDFT) {
|
|
flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
|
|
} else {
|
|
flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
|
|
}
|
|
SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
|
|
params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
|
|
displayParamsChanged = true;
|
|
}
|
|
|
|
if (ImGui::TreeNode("Path Renderers")) {
|
|
GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
|
|
auto prButton = [&](GpuPathRenderers x) {
|
|
if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
|
|
if (x != params.fGrContextOptions.fGpuPathRenderers) {
|
|
params.fGrContextOptions.fGpuPathRenderers = x;
|
|
displayParamsChanged = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
if (!ctx) {
|
|
ImGui::RadioButton("Software", true);
|
|
} else {
|
|
prButton(GpuPathRenderers::kDefault);
|
|
#if SK_GPU_V1
|
|
if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
|
|
const auto* caps = ctx->priv().caps();
|
|
if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
|
|
prButton(GpuPathRenderers::kAtlas);
|
|
}
|
|
if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
|
|
prButton(GpuPathRenderers::kTessellation);
|
|
}
|
|
}
|
|
#endif
|
|
if (1 == fWindow->sampleCount()) {
|
|
prButton(GpuPathRenderers::kSmall);
|
|
}
|
|
prButton(GpuPathRenderers::kTriangulating);
|
|
prButton(GpuPathRenderers::kNone);
|
|
}
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Tiling")) {
|
|
ImGui::Checkbox("Enable", &fTiled);
|
|
ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
|
|
ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
|
|
ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Transform")) {
|
|
if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
|
|
this->preTouchMatrixChanged();
|
|
this->onResize(fWindow->width(), fWindow->height());
|
|
// This changes how we manipulate the canvas transform, it's not changing the
|
|
// window's actual parameters.
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
float zoom = fZoomLevel;
|
|
if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
|
|
fZoomLevel = zoom;
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
}
|
|
float deg = fRotation;
|
|
if (ImGui::SliderFloat("Rotate", °, -30, 360, "%.3f deg")) {
|
|
fRotation = deg;
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
}
|
|
if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
|
|
if (ImGui_DragLocation(&fOffset)) {
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
}
|
|
} else if (fOffset != SkVector{0.5f, 0.5f}) {
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
fOffset = {0.5f, 0.5f};
|
|
}
|
|
int perspectiveMode = static_cast<int>(fPerspectiveMode);
|
|
if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
|
|
fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
}
|
|
if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
|
|
this->preTouchMatrixChanged();
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Paint")) {
|
|
int aliasIdx = 0;
|
|
if (fPaintOverrides.fAntiAlias) {
|
|
aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1;
|
|
}
|
|
if (ImGui::Combo("Anti-Alias", &aliasIdx,
|
|
"Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0"))
|
|
{
|
|
gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
|
|
gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
|
|
if (aliasIdx == 0) {
|
|
fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
|
|
fPaintOverrides.fAntiAlias = false;
|
|
} else {
|
|
fPaintOverrides.fAntiAlias = true;
|
|
fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1);
|
|
fPaint.setAntiAlias(aliasIdx > 1);
|
|
switch (fPaintOverrides.fAntiAliasState) {
|
|
case SkPaintFields::AntiAliasState::Alias:
|
|
break;
|
|
case SkPaintFields::AntiAliasState::Normal:
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
|
|
gSkUseAnalyticAA = true;
|
|
gSkForceAnalyticAA = false;
|
|
break;
|
|
case SkPaintFields::AntiAliasState::AnalyticAAForced:
|
|
gSkUseAnalyticAA = gSkForceAnalyticAA = true;
|
|
break;
|
|
}
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items,
|
|
bool SkPaintFields::* flag,
|
|
bool (SkPaint::* isFlag)() const,
|
|
void (SkPaint::* setFlag)(bool) )
|
|
{
|
|
int itemIndex = 0;
|
|
if (fPaintOverrides.*flag) {
|
|
itemIndex = (fPaint.*isFlag)() ? 2 : 1;
|
|
}
|
|
if (ImGui::Combo(label, &itemIndex, items)) {
|
|
if (itemIndex == 0) {
|
|
fPaintOverrides.*flag = false;
|
|
} else {
|
|
fPaintOverrides.*flag = true;
|
|
(fPaint.*setFlag)(itemIndex == 2);
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
};
|
|
|
|
paintFlag("Dither",
|
|
"Default\0No Dither\0Dither\0\0",
|
|
&SkPaintFields::fDither,
|
|
&SkPaint::isDither, &SkPaint::setDither);
|
|
|
|
int styleIdx = 0;
|
|
if (fPaintOverrides.fStyle) {
|
|
styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
|
|
}
|
|
if (ImGui::Combo("Style", &styleIdx,
|
|
"Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
|
|
{
|
|
if (styleIdx == 0) {
|
|
fPaintOverrides.fStyle = false;
|
|
fPaint.setStyle(SkPaint::kFill_Style);
|
|
} else {
|
|
fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
|
|
fPaintOverrides.fStyle = true;
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend);
|
|
|
|
ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth);
|
|
if (fPaintOverrides.fStrokeWidth) {
|
|
float width = fPaint.getStrokeWidth();
|
|
if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
|
|
fPaint.setStrokeWidth(width);
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
|
|
if (fPaintOverrides.fMiterLimit) {
|
|
float miterLimit = fPaint.getStrokeMiter();
|
|
if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
|
|
fPaint.setStrokeMiter(miterLimit);
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
int capIdx = 0;
|
|
if (fPaintOverrides.fCapType) {
|
|
capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
|
|
}
|
|
if (ImGui::Combo("Cap Type", &capIdx,
|
|
"Default\0Butt\0Round\0Square\0\0"))
|
|
{
|
|
if (capIdx == 0) {
|
|
fPaintOverrides.fCapType = false;
|
|
fPaint.setStrokeCap(SkPaint::kDefault_Cap);
|
|
} else {
|
|
fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
|
|
fPaintOverrides.fCapType = true;
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
int joinIdx = 0;
|
|
if (fPaintOverrides.fJoinType) {
|
|
joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
|
|
}
|
|
if (ImGui::Combo("Join Type", &joinIdx,
|
|
"Default\0Miter\0Round\0Bevel\0\0"))
|
|
{
|
|
if (joinIdx == 0) {
|
|
fPaintOverrides.fJoinType = false;
|
|
fPaint.setStrokeJoin(SkPaint::kDefault_Join);
|
|
} else {
|
|
fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
|
|
fPaintOverrides.fJoinType = true;
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Font")) {
|
|
int hintingIdx = 0;
|
|
if (fFontOverrides.fHinting) {
|
|
hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
|
|
}
|
|
if (ImGui::Combo("Hinting", &hintingIdx,
|
|
"Default\0None\0Slight\0Normal\0Full\0\0"))
|
|
{
|
|
if (hintingIdx == 0) {
|
|
fFontOverrides.fHinting = false;
|
|
fFont.setHinting(SkFontHinting::kNone);
|
|
} else {
|
|
fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
|
|
fFontOverrides.fHinting = true;
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items,
|
|
bool SkFontFields::* flag,
|
|
bool (SkFont::* isFlag)() const,
|
|
void (SkFont::* setFlag)(bool) )
|
|
{
|
|
int itemIndex = 0;
|
|
if (fFontOverrides.*flag) {
|
|
itemIndex = (fFont.*isFlag)() ? 2 : 1;
|
|
}
|
|
if (ImGui::Combo(label, &itemIndex, items)) {
|
|
if (itemIndex == 0) {
|
|
fFontOverrides.*flag = false;
|
|
} else {
|
|
fFontOverrides.*flag = true;
|
|
(fFont.*setFlag)(itemIndex == 2);
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
};
|
|
|
|
fontFlag("Fake Bold Glyphs",
|
|
"Default\0No Fake Bold\0Fake Bold\0\0",
|
|
&SkFontFields::fEmbolden,
|
|
&SkFont::isEmbolden, &SkFont::setEmbolden);
|
|
|
|
fontFlag("Baseline Snapping",
|
|
"Default\0No Baseline Snapping\0Baseline Snapping\0\0",
|
|
&SkFontFields::fBaselineSnap,
|
|
&SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
|
|
|
|
fontFlag("Linear Text",
|
|
"Default\0No Linear Text\0Linear Text\0\0",
|
|
&SkFontFields::fLinearMetrics,
|
|
&SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
|
|
|
|
fontFlag("Subpixel Position Glyphs",
|
|
"Default\0Pixel Text\0Subpixel Text\0\0",
|
|
&SkFontFields::fSubpixel,
|
|
&SkFont::isSubpixel, &SkFont::setSubpixel);
|
|
|
|
fontFlag("Embedded Bitmap Text",
|
|
"Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
|
|
&SkFontFields::fEmbeddedBitmaps,
|
|
&SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
|
|
|
|
fontFlag("Force Auto-Hinting",
|
|
"Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
|
|
&SkFontFields::fForceAutoHinting,
|
|
&SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
|
|
|
|
int edgingIdx = 0;
|
|
if (fFontOverrides.fEdging) {
|
|
edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
|
|
}
|
|
if (ImGui::Combo("Edging", &edgingIdx,
|
|
"Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
|
|
{
|
|
if (edgingIdx == 0) {
|
|
fFontOverrides.fEdging = false;
|
|
fFont.setEdging(SkFont::Edging::kAlias);
|
|
} else {
|
|
fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
|
|
fFontOverrides.fEdging = true;
|
|
}
|
|
uiParamsChanged = true;
|
|
}
|
|
|
|
ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
|
|
if (fFontOverrides.fSize) {
|
|
ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
|
|
0.001f, -10.0f, 300.0f, "%.6f", 2.0f);
|
|
float textSize = fFont.getSize();
|
|
if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
|
|
fFontOverrides.fSizeRange[0],
|
|
fFontOverrides.fSizeRange[1],
|
|
"%.6f", 2.0f))
|
|
{
|
|
fFont.setSize(textSize);
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
|
|
if (fFontOverrides.fScaleX) {
|
|
float scaleX = fFont.getScaleX();
|
|
if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
|
|
fFont.setScaleX(scaleX);
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
|
|
ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
|
|
if (fFontOverrides.fSkewX) {
|
|
float skewX = fFont.getSkewX();
|
|
if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
|
|
fFont.setSkewX(skewX);
|
|
uiParamsChanged = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
{
|
|
SkMetaData controls;
|
|
if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
|
|
if (ImGui::CollapsingHeader("Current Slide")) {
|
|
SkMetaData::Iter iter(controls);
|
|
const char* name;
|
|
SkMetaData::Type type;
|
|
int count;
|
|
while ((name = iter.next(&type, &count)) != nullptr) {
|
|
if (type == SkMetaData::kScalar_Type) {
|
|
float val[3];
|
|
SkASSERT(count == 3);
|
|
controls.findScalars(name, &count, val);
|
|
if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
|
|
controls.setScalars(name, 3, val);
|
|
}
|
|
} else if (type == SkMetaData::kBool_Type) {
|
|
bool val;
|
|
SkASSERT(count == 1);
|
|
controls.findBool(name, &val);
|
|
if (ImGui::Checkbox(name, &val)) {
|
|
controls.setBool(name, val);
|
|
}
|
|
}
|
|
}
|
|
fSlides[fCurrentSlide]->onSetControls(controls);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (fShowSlidePicker) {
|
|
ImGui::SetNextTreeNodeOpen(true);
|
|
}
|
|
if (ImGui::CollapsingHeader("Slide")) {
|
|
static ImGuiTextFilter filter;
|
|
static ImVector<const char*> filteredSlideNames;
|
|
static ImVector<int> filteredSlideIndices;
|
|
|
|
if (fShowSlidePicker) {
|
|
ImGui::SetKeyboardFocusHere();
|
|
fShowSlidePicker = false;
|
|
}
|
|
|
|
filter.Draw();
|
|
filteredSlideNames.clear();
|
|
filteredSlideIndices.clear();
|
|
int filteredIndex = 0;
|
|
for (int i = 0; i < fSlides.count(); ++i) {
|
|
const char* slideName = fSlides[i]->getName().c_str();
|
|
if (filter.PassFilter(slideName) || i == fCurrentSlide) {
|
|
if (i == fCurrentSlide) {
|
|
filteredIndex = filteredSlideIndices.size();
|
|
}
|
|
filteredSlideNames.push_back(slideName);
|
|
filteredSlideIndices.push_back(i);
|
|
}
|
|
}
|
|
|
|
if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
|
|
filteredSlideNames.size(), 20)) {
|
|
this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Color Mode")) {
|
|
ColorMode newMode = fColorMode;
|
|
auto cmButton = [&](ColorMode mode, const char* label) {
|
|
if (ImGui::RadioButton(label, mode == fColorMode)) {
|
|
newMode = mode;
|
|
}
|
|
};
|
|
|
|
cmButton(ColorMode::kLegacy, "Legacy 8888");
|
|
cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
|
|
cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
|
|
cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
|
|
|
|
if (newMode != fColorMode) {
|
|
this->setColorMode(newMode);
|
|
}
|
|
|
|
// Pick from common gamuts:
|
|
int primariesIdx = 4; // Default: Custom
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
|
|
if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
|
|
primariesIdx = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Let user adjust the gamma
|
|
ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
|
|
|
|
if (ImGui::Combo("Primaries", &primariesIdx,
|
|
"sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
|
|
if (primariesIdx >= 0 && primariesIdx <= 3) {
|
|
fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
|
|
}
|
|
}
|
|
|
|
if (ImGui::Button("Spin")) {
|
|
float rx = fColorSpacePrimaries.fRX,
|
|
ry = fColorSpacePrimaries.fRY;
|
|
fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX;
|
|
fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY;
|
|
fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX;
|
|
fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY;
|
|
fColorSpacePrimaries.fBX = rx;
|
|
fColorSpacePrimaries.fBY = ry;
|
|
}
|
|
|
|
// Allow direct editing of gamut
|
|
ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Animation")) {
|
|
bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
|
|
if (ImGui::Checkbox("Pause", &isPaused)) {
|
|
fAnimTimer.togglePauseResume();
|
|
}
|
|
|
|
float speed = fAnimTimer.getSpeed();
|
|
if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
|
|
fAnimTimer.setSpeed(speed);
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Shaders")) {
|
|
bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
|
|
GrContextOptions::ShaderCacheStrategy::kSkSL;
|
|
|
|
#if defined(SK_VULKAN)
|
|
const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
|
|
#else
|
|
const bool isVulkan = false;
|
|
#endif
|
|
|
|
// To re-load shaders from the currently active programs, we flush all
|
|
// caches on one frame, then set a flag to poll the cache on the next frame.
|
|
static bool gLoadPending = false;
|
|
if (gLoadPending) {
|
|
auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
|
|
const SkString& description, int hitCount) {
|
|
CachedShader& entry(fCachedShaders.push_back());
|
|
entry.fKey = key;
|
|
SkMD5 hash;
|
|
hash.write(key->bytes(), key->size());
|
|
SkMD5::Digest digest = hash.finish();
|
|
for (int i = 0; i < 16; ++i) {
|
|
entry.fKeyString.appendf("%02x", digest.data[i]);
|
|
}
|
|
entry.fKeyDescription = description;
|
|
|
|
SkReadBuffer reader(data->data(), data->size());
|
|
entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
|
|
GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
|
|
entry.fInputs,
|
|
kGrShaderTypeCount);
|
|
};
|
|
fCachedShaders.reset();
|
|
fPersistentCache.foreach(collectShaders);
|
|
gLoadPending = false;
|
|
|
|
#if defined(SK_VULKAN)
|
|
if (isVulkan && !sksl) {
|
|
spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
|
|
for (auto& entry : fCachedShaders) {
|
|
for (int i = 0; i < kGrShaderTypeCount; ++i) {
|
|
const std::string& spirv(entry.fShader[i]);
|
|
std::string disasm;
|
|
tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
|
|
&disasm);
|
|
entry.fShader[i].assign(disasm);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// Defer actually doing the View/Apply logic so that we can trigger an Apply when we
|
|
// start or finish hovering on a tree node in the list below:
|
|
bool doView = ImGui::Button("View"); ImGui::SameLine();
|
|
bool doApply = ImGui::Button("Apply Changes"); ImGui::SameLine();
|
|
bool doDump = ImGui::Button("Dump SkSL to resources/sksl/");
|
|
|
|
int newOptLevel = fOptLevel;
|
|
ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
|
|
|
|
// If we are changing the compile mode, we want to reset the cache and redo
|
|
// everything.
|
|
if (doDump || newOptLevel != fOptLevel) {
|
|
sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
|
|
fOptLevel = (ShaderOptLevel)newOptLevel;
|
|
switch (fOptLevel) {
|
|
case kShaderOptLevel_Source:
|
|
Compiler::EnableOptimizer(OverrideFlag::kDefault);
|
|
Compiler::EnableInliner(OverrideFlag::kDefault);
|
|
break;
|
|
case kShaderOptLevel_Compile:
|
|
Compiler::EnableOptimizer(OverrideFlag::kOff);
|
|
Compiler::EnableInliner(OverrideFlag::kOff);
|
|
break;
|
|
case kShaderOptLevel_Optimize:
|
|
Compiler::EnableOptimizer(OverrideFlag::kOn);
|
|
Compiler::EnableInliner(OverrideFlag::kOff);
|
|
break;
|
|
case kShaderOptLevel_Inline:
|
|
Compiler::EnableOptimizer(OverrideFlag::kOn);
|
|
Compiler::EnableInliner(OverrideFlag::kOn);
|
|
break;
|
|
}
|
|
|
|
params.fGrContextOptions.fShaderCacheStrategy =
|
|
sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
|
|
: GrContextOptions::ShaderCacheStrategy::kBackendSource;
|
|
displayParamsChanged = true;
|
|
doView = true;
|
|
|
|
fDeferredActions.push_back([=]() {
|
|
// Reset the cache.
|
|
fPersistentCache.reset();
|
|
// Dump the cache once we have drawn a frame with it.
|
|
if (doDump) {
|
|
fDeferredActions.push_back([this]() {
|
|
this->dumpShadersToResources();
|
|
});
|
|
}
|
|
});
|
|
}
|
|
|
|
ImGui::BeginChild("##ScrollingRegion");
|
|
for (auto& entry : fCachedShaders) {
|
|
bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
|
|
bool hovered = ImGui::IsItemHovered();
|
|
if (hovered != entry.fHovered) {
|
|
// Force an Apply to patch the highlight shader in/out
|
|
entry.fHovered = hovered;
|
|
doApply = true;
|
|
}
|
|
if (inTreeNode) {
|
|
auto stringBox = [](const char* label, std::string* str) {
|
|
// Full width, and not too much space for each shader
|
|
int lines = std::count(str->begin(), str->end(), '\n') + 2;
|
|
ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
|
|
ImGui::InputTextMultiline(label, str, boxSize);
|
|
};
|
|
if (ImGui::TreeNode("Key")) {
|
|
ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
|
|
ImGui::TreePop();
|
|
}
|
|
stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
|
|
stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
ImGui::EndChild();
|
|
|
|
if (doView) {
|
|
fPersistentCache.reset();
|
|
ctx->priv().getGpu()->resetShaderCacheForTesting();
|
|
gLoadPending = true;
|
|
}
|
|
|
|
// We don't support updating SPIRV shaders. We could re-assemble them (with edits),
|
|
// but I'm not sure anyone wants to do that.
|
|
if (isVulkan && !sksl) {
|
|
doApply = false;
|
|
}
|
|
if (doApply) {
|
|
fPersistentCache.reset();
|
|
ctx->priv().getGpu()->resetShaderCacheForTesting();
|
|
for (auto& entry : fCachedShaders) {
|
|
std::string backup = entry.fShader[kFragment_GrShaderType];
|
|
if (entry.fHovered) {
|
|
// The hovered item (if any) gets a special shader to make it
|
|
// identifiable.
|
|
std::string& fragShader = entry.fShader[kFragment_GrShaderType];
|
|
switch (entry.fShaderType) {
|
|
case SkSetFourByteTag('S', 'K', 'S', 'L'): {
|
|
fragShader = build_sksl_highlight_shader();
|
|
break;
|
|
}
|
|
case SkSetFourByteTag('G', 'L', 'S', 'L'): {
|
|
fragShader = build_glsl_highlight_shader(
|
|
*ctx->priv().caps()->shaderCaps());
|
|
break;
|
|
}
|
|
case SkSetFourByteTag('M', 'S', 'L', ' '): {
|
|
fragShader = build_metal_highlight_shader(fragShader);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
|
|
entry.fShader,
|
|
entry.fInputs,
|
|
kGrShaderTypeCount);
|
|
fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
|
|
|
|
entry.fShader[kFragment_GrShaderType] = backup;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("SkVM")) {
|
|
auto* cache = SkVMBlitter::TryAcquireProgramCache();
|
|
SkASSERT(cache);
|
|
|
|
if (ImGui::Button("Clear")) {
|
|
cache->reset();
|
|
fDisassemblyCache.reset();
|
|
}
|
|
|
|
// First, go through the cache and restore the original program if we were hovering
|
|
if (!fHoveredProgram.empty()) {
|
|
auto restoreHoveredProgram = [this](const SkVMBlitter::Key* key,
|
|
skvm::Program* program) {
|
|
if (*key == fHoveredKey) {
|
|
*program = std::move(fHoveredProgram);
|
|
fHoveredProgram = {};
|
|
}
|
|
};
|
|
cache->foreach(restoreHoveredProgram);
|
|
}
|
|
|
|
// Now iterate again, and dump any expanded program. If any program is hovered,
|
|
// patch it, and remember the original (so it can be restored next frame).
|
|
auto showVMEntry = [this](const SkVMBlitter::Key* key, skvm::Program* program) {
|
|
SkString keyString = SkVMBlitter::DebugName(*key);
|
|
bool inTreeNode = ImGui::TreeNode(keyString.c_str());
|
|
bool hovered = ImGui::IsItemHovered();
|
|
|
|
if (inTreeNode) {
|
|
auto stringBox = [](const char* label, std::string* str) {
|
|
int lines = std::count(str->begin(), str->end(), '\n') + 2;
|
|
ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
|
|
ImGui::InputTextMultiline(label, str, boxSize);
|
|
};
|
|
|
|
SkDynamicMemoryWStream stream;
|
|
program->dump(&stream);
|
|
auto dumpData = stream.detachAsData();
|
|
std::string dumpString((const char*)dumpData->data(), dumpData->size());
|
|
stringBox("##VM", &dumpString);
|
|
|
|
#if defined(SKVM_JIT)
|
|
std::string* asmString = fDisassemblyCache.find(*key);
|
|
if (!asmString) {
|
|
program->disassemble(&stream);
|
|
auto asmData = stream.detachAsData();
|
|
asmString = fDisassemblyCache.set(
|
|
*key,
|
|
std::string((const char*)asmData->data(), asmData->size()));
|
|
}
|
|
stringBox("##ASM", asmString);
|
|
#endif
|
|
|
|
ImGui::TreePop();
|
|
}
|
|
if (hovered) {
|
|
// Generate a new blitter that just draws magenta
|
|
skvm::Program highlightProgram = build_skvm_highlight_program(
|
|
static_cast<SkColorType>(key->colorType), program->nargs());
|
|
|
|
fHoveredKey = *key;
|
|
fHoveredProgram = std::move(*program);
|
|
*program = std::move(highlightProgram);
|
|
}
|
|
};
|
|
cache->foreach(showVMEntry);
|
|
|
|
SkVMBlitter::ReleaseProgramCache();
|
|
}
|
|
}
|
|
if (displayParamsChanged || uiParamsChanged) {
|
|
fDeferredActions.push_back([=]() {
|
|
if (displayParamsChanged) {
|
|
fWindow->setRequestedDisplayParams(params);
|
|
}
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
});
|
|
}
|
|
ImGui::End();
|
|
}
|
|
|
|
if (gShaderErrorHandler.fErrors.count()) {
|
|
ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
|
|
ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
|
|
for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) {
|
|
ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
|
|
std::string sksl(gShaderErrorHandler.fShaders[i].c_str());
|
|
SkShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
|
|
ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
|
|
});
|
|
}
|
|
ImGui::End();
|
|
gShaderErrorHandler.reset();
|
|
}
|
|
|
|
if (fShowZoomWindow && fLastImage) {
|
|
ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
|
|
if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
|
|
static int zoomFactor = 8;
|
|
if (ImGui::Button("<<")) {
|
|
zoomFactor = std::max(zoomFactor / 2, 4);
|
|
}
|
|
ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
|
|
if (ImGui::Button(">>")) {
|
|
zoomFactor = std::min(zoomFactor * 2, 32);
|
|
}
|
|
|
|
if (!fZoomWindowFixed) {
|
|
ImVec2 mousePos = ImGui::GetMousePos();
|
|
fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
|
|
}
|
|
SkScalar x = fZoomWindowLocation.x();
|
|
SkScalar y = fZoomWindowLocation.y();
|
|
int xInt = SkScalarRoundToInt(x);
|
|
int yInt = SkScalarRoundToInt(y);
|
|
ImVec2 avail = ImGui::GetContentRegionAvail();
|
|
|
|
uint32_t pixel = 0;
|
|
SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
|
|
auto dContext = fWindow->directContext();
|
|
if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) {
|
|
ImGui::SameLine();
|
|
ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
|
|
xInt, yInt,
|
|
SkGetPackedR32(pixel), SkGetPackedG32(pixel),
|
|
SkGetPackedB32(pixel), SkGetPackedA32(pixel));
|
|
}
|
|
|
|
fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
|
|
// Translate so the region of the image that's under the mouse cursor is centered
|
|
// in the zoom canvas:
|
|
c->scale(zoomFactor, zoomFactor);
|
|
c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
|
|
avail.y * 0.5f / zoomFactor - y - 0.5f);
|
|
c->drawImage(lastImage, 0, 0);
|
|
|
|
SkPaint outline;
|
|
outline.setStyle(SkPaint::kStroke_Style);
|
|
c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
|
|
});
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
if (fShowHistogramWindow && fLastImage) {
|
|
ImGui::SetNextWindowSize(ImVec2(450, 500));
|
|
ImGui::SetNextWindowBgAlpha(0.5f);
|
|
if (ImGui::Begin("Color Histogram (R,G,B)", &fShowHistogramWindow)) {
|
|
const auto info = SkImageInfo::MakeN32Premul(fWindow->width(), fWindow->height());
|
|
SkAutoPixmapStorage pixmap;
|
|
pixmap.alloc(info);
|
|
|
|
if (fLastImage->readPixels(fWindow->directContext(), info, pixmap.writable_addr(),
|
|
info.minRowBytes(), 0, 0)) {
|
|
std::vector<float> r(256), g(256), b(256);
|
|
for (int y = 0; y < info.height(); ++y) {
|
|
for (int x = 0; x < info.width(); ++x) {
|
|
const auto pmc = *pixmap.addr32(x, y);
|
|
r[SkGetPackedR32(pmc)]++;
|
|
g[SkGetPackedG32(pmc)]++;
|
|
b[SkGetPackedB32(pmc)]++;
|
|
}
|
|
}
|
|
|
|
ImGui::PushItemWidth(-1);
|
|
ImGui::PlotHistogram("R", r.data(), r.size(), 0, nullptr,
|
|
FLT_MAX, FLT_MAX, ImVec2(0, 150));
|
|
ImGui::PlotHistogram("G", g.data(), g.size(), 0, nullptr,
|
|
FLT_MAX, FLT_MAX, ImVec2(0, 150));
|
|
ImGui::PlotHistogram("B", b.data(), b.size(), 0, nullptr,
|
|
FLT_MAX, FLT_MAX, ImVec2(0, 150));
|
|
ImGui::PopItemWidth();
|
|
}
|
|
}
|
|
|
|
ImGui::End();
|
|
}
|
|
}
|
|
|
|
void Viewer::dumpShadersToResources() {
|
|
// Sort the list of cached shaders so we can maintain some minimal level of consistency.
|
|
// It doesn't really matter, but it will keep files from switching places unpredictably.
|
|
std::vector<const CachedShader*> shaders;
|
|
shaders.reserve(fCachedShaders.size());
|
|
for (const CachedShader& shader : fCachedShaders) {
|
|
shaders.push_back(&shader);
|
|
}
|
|
|
|
std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
|
|
return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
|
|
std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
|
|
});
|
|
|
|
// Make the resources/sksl/SlideName/ directory.
|
|
SkString directory = SkStringPrintf("%ssksl/%s",
|
|
GetResourcePath().c_str(),
|
|
fSlides[fCurrentSlide]->getName().c_str());
|
|
if (!sk_mkdir(directory.c_str())) {
|
|
SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
|
|
return;
|
|
}
|
|
|
|
int index = 0;
|
|
for (const auto& entry : shaders) {
|
|
SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
|
|
FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
|
|
if (vertFile) {
|
|
const std::string& vertText = entry->fShader[kVertex_GrShaderType];
|
|
SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
|
|
sk_fclose(vertFile);
|
|
} else {
|
|
SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
|
|
}
|
|
|
|
SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
|
|
FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
|
|
if (fragFile) {
|
|
const std::string& fragText = entry->fShader[kFragment_GrShaderType];
|
|
SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
|
|
sk_fclose(fragFile);
|
|
} else {
|
|
SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
|
|
}
|
|
|
|
++index;
|
|
}
|
|
}
|
|
|
|
void Viewer::onIdle() {
|
|
SkTArray<std::function<void()>> actionsToRun;
|
|
actionsToRun.swap(fDeferredActions);
|
|
|
|
for (const auto& fn : actionsToRun) {
|
|
fn();
|
|
}
|
|
|
|
fStatsLayer.beginTiming(fAnimateTimer);
|
|
fAnimTimer.updateTime();
|
|
bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
|
|
fStatsLayer.endTiming(fAnimateTimer);
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
// ImGui always has at least one "active" window, which is the default "Debug" window. It may
|
|
// not be visible, though. So we need to redraw if there is at least one visible window, or
|
|
// more than one active window. Newly created windows are active but not visible for one frame
|
|
// while they determine their layout and sizing.
|
|
if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
|
|
io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
|
|
fWindow->inval();
|
|
}
|
|
}
|
|
|
|
template <typename OptionsFunc>
|
|
static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
|
|
OptionsFunc&& optionsFunc) {
|
|
writer.beginObject();
|
|
{
|
|
writer.appendString(kName , name);
|
|
writer.appendString(kValue, value);
|
|
|
|
writer.beginArray(kOptions);
|
|
{
|
|
optionsFunc(writer);
|
|
}
|
|
writer.endArray();
|
|
}
|
|
writer.endObject();
|
|
}
|
|
|
|
|
|
void Viewer::updateUIState() {
|
|
if (!fWindow) {
|
|
return;
|
|
}
|
|
if (fWindow->sampleCount() < 1) {
|
|
return; // Surface hasn't been created yet.
|
|
}
|
|
|
|
SkDynamicMemoryWStream memStream;
|
|
SkJSONWriter writer(&memStream);
|
|
writer.beginArray();
|
|
|
|
// Slide state
|
|
WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
|
|
[this](SkJSONWriter& writer) {
|
|
for(const auto& slide : fSlides) {
|
|
writer.appendString(slide->getName().c_str());
|
|
}
|
|
});
|
|
|
|
// Backend state
|
|
WriteStateObject(writer, kBackendStateName, kBackendTypeStrings[fBackendType],
|
|
[](SkJSONWriter& writer) {
|
|
for (const auto& str : kBackendTypeStrings) {
|
|
writer.appendString(str);
|
|
}
|
|
});
|
|
|
|
// MSAA state
|
|
const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
|
|
WriteStateObject(writer, kMSAAStateName, countString.c_str(),
|
|
[this](SkJSONWriter& writer) {
|
|
writer.appendS32(0);
|
|
|
|
if (sk_app::Window::kRaster_BackendType == fBackendType) {
|
|
return;
|
|
}
|
|
|
|
for (int msaa : {4, 8, 16}) {
|
|
writer.appendS32(msaa);
|
|
}
|
|
});
|
|
|
|
// Path renderer state
|
|
GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
|
|
WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(),
|
|
[this](SkJSONWriter& writer) {
|
|
auto ctx = fWindow->directContext();
|
|
if (!ctx) {
|
|
writer.appendString("Software");
|
|
} else {
|
|
writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault].c_str());
|
|
#if SK_GPU_V1
|
|
if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
|
|
const auto* caps = ctx->priv().caps();
|
|
if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
|
|
writer.appendString(
|
|
gPathRendererNames[GpuPathRenderers::kAtlas].c_str());
|
|
}
|
|
if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
|
|
writer.appendString(
|
|
gPathRendererNames[GpuPathRenderers::kTessellation].c_str());
|
|
}
|
|
}
|
|
#endif
|
|
if (1 == fWindow->sampleCount()) {
|
|
writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall].c_str());
|
|
}
|
|
writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str());
|
|
writer.appendString(gPathRendererNames[GpuPathRenderers::kNone].c_str());
|
|
}
|
|
});
|
|
|
|
// Softkey state
|
|
WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
|
|
[this](SkJSONWriter& writer) {
|
|
writer.appendString(kSoftkeyHint);
|
|
for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
|
|
writer.appendString(softkey.c_str());
|
|
}
|
|
});
|
|
|
|
writer.endArray();
|
|
writer.flush();
|
|
|
|
auto data = memStream.detachAsData();
|
|
|
|
// TODO: would be cool to avoid this copy
|
|
const SkString cstring(static_cast<const char*>(data->data()), data->size());
|
|
|
|
fWindow->setUIState(cstring.c_str());
|
|
}
|
|
|
|
void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
|
|
// For those who will add more features to handle the state change in this function:
|
|
// After the change, please call updateUIState no notify the frontend (e.g., Android app).
|
|
// For example, after slide change, updateUIState is called inside setupCurrentSlide;
|
|
// after backend change, updateUIState is called in this function.
|
|
if (stateName.equals(kSlideStateName)) {
|
|
for (int i = 0; i < fSlides.count(); ++i) {
|
|
if (fSlides[i]->getName().equals(stateValue)) {
|
|
this->setCurrentSlide(i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
SkDebugf("Slide not found: %s", stateValue.c_str());
|
|
} else if (stateName.equals(kBackendStateName)) {
|
|
for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
|
|
if (stateValue.equals(kBackendTypeStrings[i])) {
|
|
if (fBackendType != i) {
|
|
fBackendType = (sk_app::Window::BackendType)i;
|
|
for(auto& slide : fSlides) {
|
|
slide->gpuTeardown();
|
|
}
|
|
fWindow->detach();
|
|
fWindow->attach(backend_type_for_window(fBackendType));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else if (stateName.equals(kMSAAStateName)) {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
int sampleCount = atoi(stateValue.c_str());
|
|
if (sampleCount != params.fMSAASampleCount) {
|
|
params.fMSAASampleCount = sampleCount;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
}
|
|
} else if (stateName.equals(kPathRendererStateName)) {
|
|
DisplayParams params = fWindow->getRequestedDisplayParams();
|
|
for (const auto& pair : gPathRendererNames) {
|
|
if (pair.second == stateValue.c_str()) {
|
|
if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
|
|
params.fGrContextOptions.fGpuPathRenderers = pair.first;
|
|
fWindow->setRequestedDisplayParams(params);
|
|
fWindow->inval();
|
|
this->updateTitle();
|
|
this->updateUIState();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else if (stateName.equals(kSoftkeyStateName)) {
|
|
if (!stateValue.equals(kSoftkeyHint)) {
|
|
fCommands.onSoftkey(stateValue);
|
|
this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
|
|
}
|
|
} else if (stateName.equals(kRefreshStateName)) {
|
|
// This state is actually NOT in the UI state.
|
|
// We use this to allow Android to quickly set bool fRefresh.
|
|
fRefresh = stateValue.equals(kON);
|
|
} else {
|
|
SkDebugf("Unknown stateName: %s", stateName.c_str());
|
|
}
|
|
}
|
|
|
|
bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
|
|
return fCommands.onKey(key, state, modifiers);
|
|
}
|
|
|
|
bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
|
|
if (fSlides[fCurrentSlide]->onChar(c)) {
|
|
fWindow->inval();
|
|
return true;
|
|
} else {
|
|
return fCommands.onChar(c, modifiers);
|
|
}
|
|
}
|