..
d3d
Start adding D3D backend
2020-02-18 20:14:15 +00:00
dawn
Roll dawn and adjust for new SwapChain API.
2020-01-28 18:26:44 +00:00
gl
Add functions for GL_NV_fence to GrGLInterface.
2020-01-22 16:02:45 +00:00
mock
Remove fConfig from GrSurfaceDesc.
2020-01-23 15:53:36 +00:00
mtl
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
vk
Reland: Enable YCbCr sampler support on platforms other than Android
2019-08-12 14:21:01 +00:00
GrBackendDrawableInfo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h
Implement fences and semaphores for Metal.
2019-08-28 19:38:56 +00:00
GrBackendSurface.h
Add createBackendFormat and createFBO0 helper methods to SkSurfaceCharacterization
2020-02-13 18:55:22 +00:00
GrConfig.h
Reland x3 "Remove most of GrConfig.h"
2019-12-18 17:14:45 +00:00
GrContext.h
Start adding D3D backend
2020-02-18 20:14:15 +00:00
GrContextOptions.h
Rename GpuPathRenderers::kAll to kDefault
2019-12-31 01:01:17 +00:00
GrContextThreadSafeProxy.h
Major refactor of runtime effects
2019-12-16 15:59:04 +00:00
GrDriverBugWorkarounds.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrDriverBugWorkaroundsAutogen.h
gpu: Disable dual source blending support on buggy driver versions.
2019-12-20 22:56:19 +00:00
GrGpuResource.h
Make GrGpuResource ref counting atomic.
2019-09-23 17:41:03 +00:00
GrSurface.h
Implement support for framebufferOnly render targets.
2020-01-23 16:34:06 +00:00
GrTexture.h
Remove GrPixelConfig from GrSurface and GrSurfaceProxy.
2020-01-23 01:14:32 +00:00
GrTypes.h
Start adding D3D backend
2020-02-18 20:14:15 +00:00