skia2/tools/sk_app/unix
Greg Daniel 6658fd1584 In vulkan tests, use vkGetInstanceProcAddr to get vkGetDeviceProcAddr.
We've run into drivers a few times now that have bugs where they only
expose vkGetInstaneProcAddr and not vkGetDeviceProcAddr. The latest
being swiftshader (which is getting fixed). To avoid this issue in the
future we can just have our tests use vkGetInstanceProcAddr to get
vkGetDeviceProcAddr.

Change-Id: I6d73abde507519c145b873042393f50ce6c4527c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494822
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-14 17:04:16 +00:00
..
BUILD.bazel [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
DawnVulkanWindowContext_unix.cpp Replace uses of deprecated dawn_native::BackendType 2022-01-11 15:12:45 +00:00
GLWindowContext_unix.cpp Clean up remaining NVPR bits & bobs 2021-03-23 19:12:12 +00:00
keysym2ucs.c
keysym2ucs.h
main_unix.cpp sk_app, editor: cursor blink 2019-08-02 15:36:40 +00:00
RasterWindowContext_unix.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
VulkanWindowContext_unix.cpp In vulkan tests, use vkGetInstanceProcAddr to get vkGetDeviceProcAddr. 2022-01-14 17:04:16 +00:00
Window_unix.cpp Fix leak of X window title. 2021-01-26 21:44:38 +00:00
Window_unix.h Initialize fBackend in Window_unix 2021-06-29 14:33:26 +00:00
WindowContextFactory_unix.h Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h. 2019-12-04 15:24:16 +00:00