34245c7871
change inline functions in SkColorPriv.h to static inline git-svn-id: http://skia.googlecode.com/svn/trunk@415 2bbb7eff-a529-9590-31e7-b0007b416f81
92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
#include "SampleCode.h"
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#include "SkCanvas.h"
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#include "SkView.h"
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static const int N = 8;
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const SkScalar W = SkIntToScalar(640);
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const SkScalar H = SkIntToScalar(480);
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class OverView : public SkView {
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public:
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OverView(int count, const SkViewFactory factories[]);
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virtual ~OverView();
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protected:
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virtual bool onEvent(const SkEvent&);
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virtual void onSizeChange();
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virtual void onDraw(SkCanvas* canvas) {
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canvas->drawColor(SK_ColorLTGRAY);
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}
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virtual SkCanvas* beforeChildren(SkCanvas*);
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virtual bool onQuery(SkEvent* evt) {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "Overview");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
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int ix = (int)(SkScalarDiv(x * N, W));
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int iy = (int)(SkScalarDiv(y * N, H));
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if (ix >= 0 && iy >= 0) {
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SkEvent evt("set-curr-index");
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evt.setFast32(iy * N + ix);
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this->sendEventToParents(evt);
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}
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return NULL;
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}
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private:
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int fCount;
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const SkViewFactory* fFactories;
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typedef SkView INHERITED;
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};
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SkView* create_overview(int count, const SkViewFactory factories[]);
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SkView* create_overview(int count, const SkViewFactory factories[]) {
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return SkNEW_ARGS(OverView, (count, factories));
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};
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OverView::OverView(int count, const SkViewFactory factories[]) {
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fCount = count;
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fFactories = factories;
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}
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OverView::~OverView() {
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}
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bool OverView::onEvent(const SkEvent& evt) {
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return this->INHERITED::onEvent(evt);
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}
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void OverView::onSizeChange() {
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this->detachAllChildren();
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SkScalar locX = 0;
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SkScalar locY = 0;
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for (int i = 0; i < fCount; i++) {
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SkView* view = fFactories[i]();
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view->setVisibleP(true);
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this->attachChildToBack(view)->unref();
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view->setLoc(locX, locY);
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view->setSize(W, H);
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locX += W;
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if ((i % N) == N - 1) {
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locY += H;
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locX = 0;
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}
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}
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}
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SkCanvas* OverView::beforeChildren(SkCanvas* canvas) {
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canvas->scale(SK_Scalar1 / N, SK_Scalar1 / N);
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return canvas;
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}
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