bdecacfbe4
This reverts commit 3a2cc2c2ec
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Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
151 lines
4.5 KiB
C++
151 lines
4.5 KiB
C++
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <GL/gl.h>
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#include "../GLWindowContext.h"
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#include "WindowContextFactory_unix.h"
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#include "gl/GrGLInterface.h"
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using sk_app::window_context_factory::XlibWindowInfo;
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using sk_app::DisplayParams;
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using sk_app::GLWindowContext;
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namespace {
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class GLWindowContext_xlib : public GLWindowContext {
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public:
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GLWindowContext_xlib(const XlibWindowInfo&, const DisplayParams&);
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~GLWindowContext_xlib() override;
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void onSwapBuffers() override;
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void onDestroyContext() override;
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protected:
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sk_sp<const GrGLInterface> onInitializeContext() override;
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private:
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GLWindowContext_xlib(void*, const DisplayParams&);
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Display* fDisplay;
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XWindow fWindow;
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GLXFBConfig* fFBConfig;
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XVisualInfo* fVisualInfo;
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GLXContext fGLContext;
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typedef GLWindowContext INHERITED;
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};
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GLWindowContext_xlib::GLWindowContext_xlib(const XlibWindowInfo& winInfo, const DisplayParams& params)
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: INHERITED(params)
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, fDisplay(winInfo.fDisplay)
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, fWindow(winInfo.fWindow)
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, fFBConfig(winInfo.fFBConfig)
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, fVisualInfo(winInfo.fVisualInfo)
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, fGLContext() {
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fWidth = winInfo.fWidth;
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fHeight = winInfo.fHeight;
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this->initializeContext();
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}
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using CreateContextAttribsFn = GLXContext(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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sk_sp<const GrGLInterface> GLWindowContext_xlib::onInitializeContext() {
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SkASSERT(fDisplay);
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SkASSERT(!fGLContext);
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// We attempt to use glXCreateContextAttribsARB as RenderDoc requires that the context be
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// created with this rather than glXCreateContext.
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CreateContextAttribsFn* createContextAttribs = (CreateContextAttribsFn*)glXGetProcAddressARB(
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(const GLubyte*)"glXCreateContextAttribsARB");
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if (createContextAttribs && fFBConfig) {
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// Specifying 3.2 allows an arbitrarily high context version (so long as no 3.2 features
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// have been removed).
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for (int minor = 2; minor >= 0 && !fGLContext; --minor) {
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// Ganesh prefers a compatibility profile for possible NVPR support. However, RenderDoc
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// requires a core profile. Edit this code to use RenderDoc.
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for (int profile : {GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
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GLX_CONTEXT_CORE_PROFILE_BIT_ARB}) {
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int attribs[] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, minor,
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GLX_CONTEXT_PROFILE_MASK_ARB, profile,
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0
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};
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fGLContext = createContextAttribs(fDisplay, *fFBConfig, nullptr, True, attribs);
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if (fGLContext) {
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break;
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}
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}
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}
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}
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if (!fGLContext) {
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fGLContext = glXCreateContext(fDisplay, fVisualInfo, nullptr, GL_TRUE);
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}
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if (!fGLContext) {
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return nullptr;
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}
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if (!glXMakeCurrent(fDisplay, fWindow, fGLContext)) {
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return nullptr;
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}
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glClearStencil(0);
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glClearColor(0, 0, 0, 0);
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glStencilMask(0xffffffff);
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glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
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glXGetConfig(fDisplay, fVisualInfo, GLX_STENCIL_SIZE, &fStencilBits);
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glXGetConfig(fDisplay, fVisualInfo, GLX_SAMPLES_ARB, &fSampleCount);
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fSampleCount = SkTMax(fSampleCount, 1);
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XWindow root;
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int x, y;
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unsigned int border_width, depth;
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XGetGeometry(fDisplay, fWindow, &root, &x, &y, (unsigned int*)&fWidth, (unsigned int*)&fHeight,
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&border_width, &depth);
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glViewport(0, 0, fWidth, fHeight);
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return GrGLMakeNativeInterface();
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}
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GLWindowContext_xlib::~GLWindowContext_xlib() {
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this->destroyContext();
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}
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void GLWindowContext_xlib::onDestroyContext() {
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if (!fDisplay || !fGLContext) {
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return;
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}
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glXMakeCurrent(fDisplay, None, nullptr);
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glXDestroyContext(fDisplay, fGLContext);
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fGLContext = nullptr;
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}
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void GLWindowContext_xlib::onSwapBuffers() {
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if (fDisplay && fGLContext) {
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glXSwapBuffers(fDisplay, fWindow);
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}
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}
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} // anonymous namespace
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namespace sk_app {
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namespace window_context_factory {
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WindowContext* NewGLForXlib(const XlibWindowInfo& winInfo, const DisplayParams& params) {
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WindowContext* ctx = new GLWindowContext_xlib(winInfo, params);
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if (!ctx->isValid()) {
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delete ctx;
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return nullptr;
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}
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return ctx;
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}
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} // namespace window_context_factory
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} // namespace sk_app
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