skia2/include/pdf/SkPDFFont.h
vandebo@chromium.org 2a22e10ab2 Add Truetype and Type 1 font embedding support
Sorry this is such a large CL.  It was very exploratory for me to make this
work.

- Add an interface to SkFontHost to retrieve font information and provide NULL implementations on all platforms except Linux.
- Segment large Type 1 fonts into fonts with shared resources with 255 glyphs each.
- Convert the various Type 1 formats to the form PDF wants.
- Update font as we draw text instead of as part of the graphical state.
- Remove built-in font support, we can't really use it.

Other changes I can pull out to a separate CL if you like.

- Add SkTScopedPtr class.
- Fix double free of resources.
- Fix bug in resource unique-ifying code.
- Don't print anything for any empty clip path.
- Fix copy paste error - MiterLimit.
- Fix sign extension bug in SkPDFString
- Fix FlateTest rename that was missed on a previous commit.

Review URL: http://codereview.appspot.com/4082042

git-svn-id: http://skia.googlecode.com/svn/trunk@728 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-25 21:01:34 +00:00

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5.2 KiB
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/*
* Copyright (C) 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkPDFFont_DEFINED
#define SkPDFFont_DEFINED
#include "SkPDFTypes.h"
#include "SkTDArray.h"
#include "SkThread.h"
class SkPaint;
class SkPDFTypefaceInfo;
/** \class SkPDFFont
A PDF Object class representing a font. The font may have resources
attached to it in order to embed the font. SkPDFFonts are canonicalized
so that resource deduplication will only include one copy of a font.
This class uses the same pattern as SkPDFGraphicState, a static weak
reference to each instantiated class.
*/
class SkPDFFont : public SkPDFDict {
public:
virtual ~SkPDFFont();
virtual void getResources(SkTDArray<SkPDFObject*>* resourceList);
/* Returns the font ID represented by this class.
*/
uint32_t fontID();
/** Return true if this font has an encoding for the passed glyph id.
*/
bool hasGlyph(uint16_t glyphID);
/** Returns true if this font encoding supports glyph IDs above 255.
*/
bool multiByteGlyphs();
/** Convert the input glyph IDs into the font encoding. If the font has
* more glyphs than can be encoded (like a type 1 font with more than
* 255 glyphs) this method only converts up to the first out of range
* glyph ID.
* @param glyphIDs The input text as glyph IDs.
* @param numGlyphs The number of input glyphs.
* @param encodedValues The method writes its result to this parameter.
* multiByteGlyphs() reveals the output format.
* @param encodedLength The size of encodedValues (in bytes), which is
* overwritten with how much of encodedValues is
* used.
* @return Returns the number of glyphs consumed.
*/
size_t glyphsToPDFFontEncoding(const uint16_t* glyphIDs, size_t numGlyphs,
void* encodedValues, size_t* encodedLength);
/** Get the font resource for the passed font ID and glyphID. The
* reference count of the object is incremented and it is the caller's
* responsibility to unreference it when done. This is needed to
* accommodate the weak reference pattern used when the returned object
* is new and has no other references.
* @param fontID The fontId to find.
* @param glyphID Specify which section of a large font is of interest.
*/
static SkPDFFont* getFontResource(uint32_t fontID, uint16_t glyphID);
private:
uint32_t fFontID;
#ifdef SK_DEBUG
bool fDescendant;
#endif
bool fMultiByteGlyphs;
// The glyph IDs accessible with this font. For Type1 (non CID) fonts,
// this will be a subset if the font has more than 255 glyphs.
uint16_t fFirstGlyphID;
uint16_t fLastGlyphID;
// The font info is only kept around after construction for large
// Type1 (non CID) fonts that need multiple "fonts" to access all glyphs.
SkRefPtr<SkPDFTypefaceInfo> fFontInfo;
SkTDArray<SkPDFObject*> fResources;
SkRefPtr<SkPDFDict> fDescriptor;
class FontRec {
public:
SkPDFFont* fFont;
uint32_t fFontID;
uint16_t fGlyphID;
// A fGlyphID of 0 with no fFont always matches.
bool operator==(const FontRec& b) const;
FontRec(SkPDFFont* font, uint32_t fontID, uint16_t fGlyphID);
};
// This should be made a hash table if performance is a problem.
static SkTDArray<FontRec>& canonicalFonts();
static SkMutex& canonicalFontsMutex();
/** Construct a new font dictionary and support objects.
* @param fontInfo Information about the to create.
* @param fontID The font ID of the font.
* @param glyphID The glyph ID the caller is interested in. This
* is important only for Type1 fonts, which have
* more than 255 glyphs.
* @param descendantFont If this is the descendant (true) or root
* (Type 0 font - false) font dictionary. Only True
* Type and CID encoded fonts will use a true value.
* @param fontDescriptor If the font descriptor has already have generated
* for this font, pass it in here, otherwise pass
* NULL.
*/
SkPDFFont(class SkPDFTypefaceInfo* fontInfo, uint32_t fontID,
uint16_t glyphID, bool descendantFont, SkPDFDict* fontDescriptor);
void populateType0Font();
void populateCIDFont();
bool populateType1Font(uint16_t firstGlyphID, uint16_t lastGlyphID);
void populateType3Font();
bool addFontDescriptor(int defaultWidth);
static bool find(uint32_t fontID, uint16_t glyphID, int* index);
};
#endif