c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
140 lines
5.0 KiB
C++
140 lines
5.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkString.h"
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#include "include/effects/SkGradientShader.h"
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static const char* get_tilemode_name(SkTileMode tilemode) {
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switch (tilemode) {
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case SkTileMode::kClamp:
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return "clamp";
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case SkTileMode::kRepeat:
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return "repeat";
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case SkTileMode::kMirror:
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return "mirror";
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case SkTileMode::kDecal:
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return "decal";
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}
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return "";
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}
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class HardStopGradientBench_ScaleNumColors : public Benchmark {
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public:
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HardStopGradientBench_ScaleNumColors(SkTileMode tilemode, int count) {
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fName.printf("hardstop_scale_num_colors_%s_%03d_colors", get_tilemode_name(tilemode), count);
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fTileMode = tilemode;
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fColorCount = count;
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}
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const char* onGetName() override {
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return fName.c_str();
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}
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SkIPoint onGetSize() override {
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return SkIPoint::Make(kSize, kSize);
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}
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/*
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* Set up a linear gradient from left to right with
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* fColorCount colors alternating between four
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* different colors. The positions are evenly spaced,
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* with the exception of the first two; these create a
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* hard stop in order to trigger the hard stop code.
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*/
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void onPreDraw(SkCanvas* canvas) override {
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// Left to right
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SkPoint points[2] = {
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SkPoint::Make(0, kSize/2),
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SkPoint::Make(kSize-1, kSize/2),
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};
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constexpr int kNumColorChoices = 4;
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SkColor color_choices[kNumColorChoices] = {
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SK_ColorRED,
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SK_ColorGREEN,
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SK_ColorBLUE,
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SK_ColorYELLOW,
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};
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// Alternate between different choices
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SkColor colors[100];
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for (int i = 0; i < fColorCount; i++) {
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colors[i] = color_choices[i % kNumColorChoices];
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}
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// Create a hard stop
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SkScalar positions[100];
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positions[0] = 0.0f;
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positions[1] = 0.0f;
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for (int i = 2; i < fColorCount; i++) {
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// Evenly spaced afterwards
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positions[i] = i / (fColorCount - 1.0f);
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}
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fPaint.setShader(SkGradientShader::MakeLinear(points,
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colors,
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positions,
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fColorCount,
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fTileMode,
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0,
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nullptr));
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}
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/*
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* Draw simple linear gradient from left to right
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*/
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void onDraw(int loops, SkCanvas* canvas) override {
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for (int i = 0; i < loops; i++) {
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canvas->drawPaint(fPaint);
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}
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}
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private:
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static const int kSize = 500;
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SkTileMode fTileMode;
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SkString fName;
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int fColorCount;
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SkPaint fPaint;
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typedef Benchmark INHERITED;
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};
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// Clamp
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 3);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 4);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 5);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 10);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 25);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 50);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kClamp, 100);)
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// Repeat
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 3);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 4);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 5);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 10);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 25);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 50);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kRepeat, 100);)
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// Mirror
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 3);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 4);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 5);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 10);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 25);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 50);)
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DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkTileMode::kMirror, 100);)
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