0e3c55431b
recent changes to text rendering. Uses linear coverage falloff. Produces results that are perceptually more similar to L32 (raster and gpu). Smoothstep + sRGB was too soft. Plumb the gamma-correctness via DrawPathArgs, which also paves the way for other path rendering implementations to easily make decisions about rendering technique based on that flag. Fix a few typos and formatting issues from my most recent change. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889453002 Review URL: https://codereview.chromium.org/1889453002 |
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android | ||
animator | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
gpu | ||
images | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views | ||
xml |