skia2/include/gpu/GrTexture.h
Greg Daniel 4b30a96a3e Revert "Remove GrSurfaceDesc member from GrSurface."
This reverts commit 84911546b9.

Reason for revert: Breaking bots possibly?

Original change's description:
> Remove GrSurfaceDesc member from GrSurface.
> 
> Change-Id: I0fe979994e1e3fc457b952dfb5e0090c45fad771
> Reviewed-on: https://skia-review.googlesource.com/17273
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I404e509fcd3e3d5527b3bc6e286b7d436c12e879
Reviewed-on: https://skia-review.googlesource.com/17364
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-18 18:13:48 +00:00

81 lines
2.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTexture_DEFINED
#define GrTexture_DEFINED
#include "GrSurface.h"
#include "GrSamplerParams.h"
#include "SkPoint.h"
#include "SkRefCnt.h"
class GrTexturePriv;
class GrTexture : virtual public GrSurface {
public:
GrTexture* asTexture() override { return this; }
const GrTexture* asTexture() const override { return this; }
/**
* Return the native ID or handle to the texture, depending on the
* platform. e.g. on OpenGL, return the texture ID.
*/
virtual GrBackendObject getTextureHandle() const = 0;
/**
* This function indicates that the texture parameters (wrap mode, filtering, ...) have been
* changed externally to Skia.
*/
virtual void textureParamsModified() = 0;
#ifdef SK_DEBUG
void validate() const {
this->INHERITED::validate();
this->validateDesc();
}
#endif
// These match the definitions in SkImage, for whence they came
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
virtual void setRelease(ReleaseProc proc, ReleaseCtx ctx) = 0;
/** Access methods that are only to be used within Skia code. */
inline GrTexturePriv texturePriv();
inline const GrTexturePriv texturePriv() const;
protected:
GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
GrSamplerParams::FilterMode highestFilterMode, bool wasMipMapDataProvided);
void validateDesc() const;
private:
void computeScratchKey(GrScratchKey*) const override;
size_t onGpuMemorySize() const override;
void dirtyMipMaps(bool mipMapsDirty);
enum MipMapsStatus {
kNotAllocated_MipMapsStatus,
kAllocated_MipMapsStatus,
kValid_MipMapsStatus
};
GrSLType fSamplerType;
GrSamplerParams::FilterMode fHighestFilterMode;
MipMapsStatus fMipMapsStatus;
int fMaxMipMapLevel;
SkDestinationSurfaceColorMode fMipColorMode;
friend class GrTexturePriv;
typedef GrSurface INHERITED;
};
#endif