0f185c2709
git-svn-id: http://skia.googlecode.com/svn/trunk@1002 2bbb7eff-a529-9590-31e7-b0007b416f81
158 lines
4.3 KiB
C++
158 lines
4.3 KiB
C++
#include "X11/Xlib.h"
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#include "X11/keysym.h"
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#include "SkApplication.h"
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#include "SkKey.h"
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#include "SkView.h"
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#include "SkWindow.h"
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#include "XkeysToSkKeys.h"
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extern "C" {
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#include "keysym2ucs.h"
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}
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#include "SkTypes.h"
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//#include <signal.h>
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//#include <sys/time.h>
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// Globals for access to the window
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Display* dsp = 0;
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Window win;
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const int WIDTH = 1000;
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const int HEIGHT = 1000;
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// Put an event in the X queue to fire an SkEvent.
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static void post_linuxevent()
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{
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if (!dsp) return;
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long event_mask = NoEventMask;
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XClientMessageEvent event;
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event.type = ClientMessage;
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Atom myAtom;
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event.message_type = myAtom;
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event.format = 32;
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event.data.l[0] = 0;
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XSendEvent(dsp, win, false, 0, (XEvent*) &event);
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}
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#if 0
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static void catch_alarm(int sig)
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{
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SkDebugf("caught alarm; calling ServiceQueueTimer\n");
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SkEvent::ServiceQueueTimer();
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}
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#endif
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int main(){
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dsp = XOpenDisplay(NULL);
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if(!dsp) {
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return 1;
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}
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// signal(SIGALRM, catch_alarm);
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win = XCreateSimpleWindow(dsp, DefaultRootWindow(dsp), 0, 0, WIDTH, HEIGHT, 0, 0, 0);
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XMapWindow(dsp, win);
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long eventMask = StructureNotifyMask;
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XSelectInput(dsp, win, eventMask);
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// Wait until screen is ready.
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XEvent evt;
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do {
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XNextEvent(dsp, &evt);
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} while(evt.type != MapNotify);
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GC gc = XCreateGC(dsp, win, 0, NULL);
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// Start normal Skia sequence
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application_init();
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SkOSWindow* window = create_sk_window(NULL);
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window->setUnixWindow(dsp, win, DefaultScreen(dsp), gc);
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window->resize(WIDTH, HEIGHT);
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// Determine which events to listen for.
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eventMask = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
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|ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
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XSelectInput(dsp, win, eventMask);
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bool loop = true;
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while (loop) {
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XNextEvent(dsp, &evt);
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switch (evt.type) {
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case Expose:
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if (evt.xexpose.count == 0)
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window->inval(NULL);
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break;
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case ConfigureNotify:
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window->resize(evt.xconfigure.width, evt.xconfigure.height);
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break;
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case ButtonPress:
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if (evt.xbutton.button == Button1)
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window->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kDown_State);
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break;
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case ButtonRelease:
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if (evt.xbutton.button == Button1)
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window->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kUp_State);
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break;
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case MotionNotify:
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window->handleClick(evt.xmotion.x, evt.xmotion.y, SkView::Click::kMoved_State);
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break;
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case KeyPress:
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{
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KeySym keysym = XKeycodeToKeysym(dsp, evt.xkey.keycode, 0);
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//SkDebugf("pressed key %i!\n\tKeySym:%i\n", evt.xkey.keycode, XKeycodeToKeysym(dsp, evt.xkey.keycode, 0));
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if (keysym == XK_Escape) {
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loop = false;
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break;
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}
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window->handleKey(XKeyToSkKey(keysym));
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long uni = keysym2ucs(keysym);
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if (uni != -1) {
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window->handleChar((SkUnichar) uni);
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}
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break;
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}
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case KeyRelease:
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//SkDebugf("released key %i\n", evt.xkey.keycode);
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window->handleKeyUp(XKeyToSkKey(XKeycodeToKeysym(dsp, evt.xkey.keycode, 0)));
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break;
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case ClientMessage:
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if (SkEvent::ProcessEvent()) {
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post_linuxevent();
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}
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break;
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default:
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// Do nothing for other events
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break;
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}
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}
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XFreeGC(dsp, gc);
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XDestroyWindow(dsp, win);
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XCloseDisplay(dsp);
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application_term();
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return 0;
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}
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// SkEvent handlers
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void SkEvent::SignalNonEmptyQueue()
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{
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post_linuxevent();
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}
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void SkEvent::SignalQueueTimer(SkMSec delay)
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{
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#if 0
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itimerval newTimer;
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newTimer.it_interval.tv_sec = 0;
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newTimer.it_interval.tv_usec = 0;
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newTimer.it_value.tv_sec = 0;
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newTimer.it_value.tv_usec = delay * 1000;
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int success = setitimer(ITIMER_REAL, NULL, &newTimer);
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SkDebugf("SignalQueueTimer(%i)\nreturnval = %i\n", delay, success);
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#endif
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}
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