skia2/gpu/include/GrGLVertexBuffer.h
twiz@google.com 0f31ca79bd This CL removes all dependencies on GL headers across all of Ganesh. New
GrGLint, etc. types are introduced, and new GR_GL_XXXX constants for use at all
GL call-sites.

Review:  http://codereview.appspot.com/4272061/



git-svn-id: http://skia.googlecode.com/svn/trunk@959 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-18 17:38:11 +00:00

61 lines
1.6 KiB
C++

/*
Copyright 2011 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#ifndef GrGLVertexBuffer_DEFINED
#define GrGLVertexBuffer_DEFINED
#include "GrVertexBuffer.h"
#include "GrGLConfig.h"
class GrGpuGL;
class GrGLVertexBuffer : public GrVertexBuffer {
protected:
GrGLVertexBuffer(GrGLuint id,
GrGpuGL* gl,
size_t sizeInBytes,
bool dynamic);
public:
virtual ~GrGLVertexBuffer();
// overrides of GrVertexBuffer
virtual void abandon();
virtual void* lock();
virtual void* lockPtr() const;
virtual void unlock();
virtual bool isLocked() const;
virtual bool updateData(const void* src, size_t srcSizeInBytes);
virtual bool updateSubData(const void* src,
size_t srcSizeInBytes,
size_t offset);
GrGLuint bufferID() const;
private:
void bind() const;
GrGpuGL* fGL;
GrGLuint fBufferID;
void* fLockPtr;
friend class GrGpuGL;
typedef GrVertexBuffer INHERITED;
};
#endif