0f38612b0f
Splits GrGLConvolutionEffect into GrGLBilerpConvolutionEffect and GrGLBoundedConvolutionEffect. When doing a non-bounded convolution we now always use the GrGLBilerpConvolutionEffect which uses bilinear filtering to perform half as many samples in the texture. BUG=skia:3986 Committed: https://skia.googlesource.com/skia/+/91abe10af417148939548551e210c001022d3bda Review URL: https://codereview.chromium.org/1216623003 |
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Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.