skia2/tools/viewer/ImageSlide.cpp
Brian Osman f750fbcb69 Simplify viewer's handling of backbuffer surface and color space
WindowContext still supports color spaces, but not other color
types. Any off-screen rendering is the app's responsibility.

This change also adds (working) F16 support to viewer. Note that
the previous 10-bit and FP16 support in WindowContext was broken.
There was no code to push the off-screen canvas to the window.
If you ever made it to the unreachable off-screen code path in
createSurface, it would have simply stopped drawing.

The decision to limit the window's gamut to sRGB is mostly driven
by my desire to add real-time editing of gamut. This design lets
us do that, without tearing down and rebuilding the window for
every change. An application could still supply a different gamut
via setDisplayParams and render directly to the back buffer with
proper color correction.

BUG=skia:

Change-Id: I94df35c7a42faee396009acc83683e40bb3c284d
Reviewed-on: https://skia-review.googlesource.com/8153
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-08 17:34:05 +00:00

34 lines
747 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "ImageSlide.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkImage.h"
ImageSlide::ImageSlide(const SkString& name, const SkString& path) : fPath(path) {
fName = name;
}
SkISize ImageSlide::getDimensions() const {
return fImage ? fImage->dimensions() : SkISize::Make(0, 0);
}
void ImageSlide::draw(SkCanvas* canvas) {
canvas->drawImage(fImage, 0, 0);
}
void ImageSlide::load(SkScalar, SkScalar) {
sk_sp<SkData> encoded = SkData::MakeFromFileName(fPath.c_str());
fImage = SkImage::MakeFromEncoded(encoded);
}
void ImageSlide::unload() {
fImage.reset(nullptr);
}