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golden
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Reland "Remove inliner from IR generation stage."
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2020-11-20 18:44:07 +00:00 |
BlendClear.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendColor.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendColorBurn.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendColorDodge.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDarken.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDifference.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDst.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDstAtop.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDstIn.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDstOut.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendDstOver.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendExclusion.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendHardLight.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendHue.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendLighten.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendLuminosity.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendModulate.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendMultiply.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendOverlay.sksl
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Rename BlendOverlap to BlendOverlay.
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2020-10-02 22:26:15 +00:00 |
BlendPlus.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSaturation.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendScreen.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSoftLight.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSrc.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSrcAtop.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSrcIn.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSrcOut.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendSrcOver.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |
BlendXor.sksl
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Add golden outputs for the Metal backend.
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2020-09-25 17:46:43 +00:00 |