skia2/bench/GMBench.h
Robert Phillips e922953cab Adjust how GM::gpuSetup is handled in the tools
Change-Id: I7a49ff49030b4c8aba1f0798a3742641030fe44f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298710
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-26 15:37:30 +00:00

42 lines
1.0 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GMBench_DEFINED
#define GMBench_DEFINED
#include "bench/Benchmark.h"
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
/**
* Runs a GM as a benchmark by repeatedly drawing the GM.
*/
class GMBench : public Benchmark {
public:
GMBench(std::unique_ptr<skiagm::GM> gm);
void modifyGrContextOptions(GrContextOptions* options) override {
return fGM->modifyGrContextOptions(options);
}
protected:
const char* onGetName() override;
bool isSuitableFor(Backend backend) override;
void onPerCanvasPreDraw(SkCanvas*) override;
void onPerCanvasPostDraw(SkCanvas*) override;
void onDraw(int loops, SkCanvas*) override;
SkIPoint onGetSize() override;
private:
std::unique_ptr<skiagm::GM> fGM;
SkString fName;
bool fGpuSetupFailed = false;
typedef Benchmark INHERITED;
};
#endif