skia2/gm/beziereffects.cpp
Robert Phillips 3968fcbc3a Pull creation of GrPipeline explicitly into the Ops' onExecute methods
This is a first step towards pulling the creation of the GrProgramInfos explicitly into the Ops' onExecute methods. We need this behavior so programInfo creation can be moved forward to onPrePrepare.

For now, pipeline creation is a static member on GrSimpleMeshDrawOpHelper so GrPipeline creation can be bottle-neckedOps for Ops that don't use the helper. In some future world CreatePipeline could become non-static to reduce some of the duplicate code.

Bug: skia:9455
Change-Id: I2d35dd223db824e84616f5df0f1dca34c1b6e412
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-12-06 16:33:15 +00:00

476 lines
17 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm/gm.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GrContext.h"
#include "include/private/GrRecordingContext.h"
#include "include/private/GrSharedEnums.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkColorData.h"
#include "include/utils/SkRandom.h"
#include "src/core/SkGeometry.h"
#include "src/core/SkPointPriv.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGeometryProcessor.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrProcessorAnalysis.h"
#include "src/gpu/GrProcessorSet.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/GrUserStencilSettings.h"
#include "src/gpu/effects/GrBezierEffect.h"
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
#include "src/gpu/geometry/GrPathUtils.h"
#include "src/gpu/ops/GrDrawOp.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/ops/GrOp.h"
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
#include <memory>
#include <utility>
class GrAppliedClip;
namespace skiagm {
class BezierTestOp : public GrMeshDrawOp {
public:
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
GrProcessorSet::Analysis finalize(
const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
GrClampType clampType) override {
return fProcessorSet.finalize(
fColor, GrProcessorAnalysisCoverage::kSingleChannel, clip,
&GrUserStencilSettings::kUnused, hasMixedSampledCoverage, caps, clampType, &fColor);
}
void visitProxies(const VisitProxyFunc& func) const override {
fProcessorSet.visitProxies(func);
}
protected:
BezierTestOp(GrClipEdgeType et, const SkRect& rect, const SkPMColor4f& color, int32_t classID)
: INHERITED(classID)
, fRect(rect)
, fColor(color)
, fEdgeType(et)
, fProcessorSet(SkBlendMode::kSrc) {
this->setBounds(rect, HasAABloat::kYes, IsHairline::kNo);
}
void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
auto pipeline = GrSimpleMeshDrawOpHelper::CreatePipeline(flushState,
std::move(fProcessorSet),
GrPipeline::InputFlags::kNone);
flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, pipeline);
}
GrClipEdgeType edgeType() const { return fEdgeType; }
const SkRect& rect() const { return fRect; }
const SkPMColor4f& color() const { return fColor; }
private:
SkRect fRect;
SkPMColor4f fColor;
GrClipEdgeType fEdgeType;
GrProcessorSet fProcessorSet;
typedef GrMeshDrawOp INHERITED;
};
/**
* This GM directly exercises effects that draw Bezier curves in the GPU backend.
*/
class BezierConicTestOp : public BezierTestOp {
public:
DEFINE_OP_CLASS_ID
const char* name() const override { return "BezierConicTestOp"; }
static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
GrClipEdgeType et,
const SkRect& rect,
const SkPMColor4f& color,
const SkMatrix& klm) {
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<BezierConicTestOp>(et, rect, color, klm);
}
private:
friend class ::GrOpMemoryPool; // for ctor
BezierConicTestOp(GrClipEdgeType et, const SkRect& rect,
const SkPMColor4f& color, const SkMatrix& klm)
: INHERITED(et, rect, color, ClassID()), fKLM(klm) {}
struct Vertex {
SkPoint fPosition;
float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
};
void onPrepareDraws(Target* target) override {
GrGeometryProcessor* gp = GrConicEffect::Make(target->allocator(), this->color(),
SkMatrix::I(), this->edgeType(),
target->caps(), SkMatrix::I(), false);
if (!gp) {
return;
}
SkASSERT(gp->vertexStride() == sizeof(Vertex));
QuadHelper helper(target, sizeof(Vertex), 1);
Vertex* verts = reinterpret_cast<Vertex*>(helper.vertices());
if (!verts) {
return;
}
SkRect rect = this->rect();
SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect.fLeft, rect.fTop, rect.fRight,
rect.fBottom, sizeof(Vertex));
for (int v = 0; v < 4; ++v) {
SkPoint3 pt3 = {verts[v].fPosition.x(), verts[v].fPosition.y(), 1.f};
fKLM.mapHomogeneousPoints((SkPoint3* ) verts[v].fKLM, &pt3, 1);
}
helper.recordDraw(target, gp);
}
SkMatrix fKLM;
static constexpr int kVertsPerCubic = 4;
static constexpr int kIndicesPerCubic = 6;
typedef BezierTestOp INHERITED;
};
/**
* This GM directly exercises effects that draw Bezier curves in the GPU backend.
*/
class BezierConicEffects : public GpuGM {
public:
BezierConicEffects() {
this->setBGColor(0xFFFFFFFF);
}
protected:
static const int kNumConics = 10;
static const int kCellWidth = 128;
static const int kCellHeight = 128;
SkString onShortName() override {
return SkString("bezier_conic_effects");
}
SkISize onISize() override {
return SkISize::Make(kGrClipEdgeTypeCnt*kCellWidth, kNumConics*kCellHeight);
}
void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
SkCanvas* canvas) override {
const SkScalar w = kCellWidth, h = kCellHeight;
const SkPMColor4f kOpaqueBlack = SkPMColor4f::FromBytes_RGBA(0xff000000);
const SkPoint baseControlPts[kNumConics][3] = {
{ { 0.31f * w, 0.01f * h}, { 0.48f * w, 0.74f * h }, { 0.19f * w, 0.33f * h } },
{ { 0.00f * w, 0.07f * h}, { 0.30f * w, 0.70f * h }, { 0.47f * w, 0.37f * h } },
{ { 0.15f * w, 0.23f * h}, { 0.49f * w, 0.87f * h }, { 0.85f * w, 0.66f * h } },
{ { 0.09f * w, 0.15f * h}, { 0.42f * w, 0.33f * h }, { 0.17f * w, 0.38f * h } },
{ { 0.98f * w, 0.54f * h}, { 0.83f * w, 0.91f * h }, { 0.62f * w, 0.40f * h } },
{ { 0.96f * w, 0.65f * h}, { 0.03f * w, 0.79f * h }, { 0.24f * w, 0.56f * h } },
{ { 0.57f * w, 0.12f * h}, { 0.33f * w, 0.67f * h }, { 0.59f * w, 0.33f * h } },
{ { 0.12f * w, 0.72f * h}, { 0.69f * w, 0.85f * h }, { 0.46f * w, 0.32f * h } },
{ { 0.27f * w, 0.49f * h}, { 0.41f * w, 0.02f * h }, { 0.11f * w, 0.42f * h } },
{ { 0.40f * w, 0.13f * h}, { 0.83f * w, 0.30f * h }, { 0.31f * w, 0.68f * h } },
};
const SkScalar weights[kNumConics] = { 0.62f, 0.01f, 0.95f, 1.48f, 0.37f,
0.66f, 0.15f, 0.14f, 0.61f, 1.4f };
SkPaint ctrlPtPaint;
ctrlPtPaint.setColor(SK_ColorRED);
SkPaint choppedPtPaint;
choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
SkPaint polyPaint;
polyPaint.setColor(0xffA0A0A0);
polyPaint.setStrokeWidth(0);
polyPaint.setStyle(SkPaint::kStroke_Style);
SkPaint boundsPaint;
boundsPaint.setColor(0xff808080);
boundsPaint.setStrokeWidth(0);
boundsPaint.setStyle(SkPaint::kStroke_Style);
for (int row = 0; row < kNumConics; ++row) {
for(int col = 0; col < kGrClipEdgeTypeCnt; ++col) {
GrClipEdgeType et = (GrClipEdgeType) col;
SkScalar x = col * w;
SkScalar y = row * h;
SkPoint controlPts[] = {
{x + baseControlPts[row][0].fX, y + baseControlPts[row][0].fY},
{x + baseControlPts[row][1].fX, y + baseControlPts[row][1].fY},
{x + baseControlPts[row][2].fX, y + baseControlPts[row][2].fY}
};
for (int i = 0; i < 3; ++i) {
canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint);
}
canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
SkConic dst[4];
SkMatrix klm;
int cnt = ChopConic(controlPts, dst, weights[row]);
GrPathUtils::getConicKLM(controlPts, weights[row], &klm);
for (int c = 0; c < cnt; ++c) {
SkPoint* pts = dst[c].fPts;
for (int i = 0; i < 3; ++i) {
canvas->drawCircle(pts[i], 3.f, choppedPtPaint);
}
SkRect bounds;
bounds.setBounds(pts, 3);
canvas->drawRect(bounds, boundsPaint);
std::unique_ptr<GrDrawOp> op = BezierConicTestOp::Make(context, et, bounds,
kOpaqueBlack, klm);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
}
}
}
private:
// Uses the max curvature function for quads to estimate
// where to chop the conic. If the max curvature is not
// found along the curve segment it will return 1 and
// dst[0] is the original conic. If it returns 2 the dst[0]
// and dst[1] are the two new conics.
static int SplitConic(const SkPoint src[3], SkConic dst[2], const SkScalar weight) {
SkScalar t = SkFindQuadMaxCurvature(src);
if (t == 0 || t == 1) {
if (dst) {
dst[0].set(src, weight);
}
return 1;
} else {
if (dst) {
SkConic conic;
conic.set(src, weight);
if (!conic.chopAt(t, dst)) {
dst[0].set(src, weight);
return 1;
}
}
return 2;
}
}
// Calls SplitConic on the entire conic and then once more on each subsection.
// Most cases will result in either 1 conic (chop point is not within t range)
// or 3 points (split once and then one subsection is split again).
static int ChopConic(const SkPoint src[3], SkConic dst[4], const SkScalar weight) {
SkConic dstTemp[2];
int conicCnt = SplitConic(src, dstTemp, weight);
if (2 == conicCnt) {
int conicCnt2 = SplitConic(dstTemp[0].fPts, dst, dstTemp[0].fW);
conicCnt = conicCnt2 + SplitConic(dstTemp[1].fPts, &dst[conicCnt2], dstTemp[1].fW);
} else {
dst[0] = dstTemp[0];
}
return conicCnt;
}
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
class BezierQuadTestOp : public BezierTestOp {
public:
DEFINE_OP_CLASS_ID
const char* name() const override { return "BezierQuadTestOp"; }
static std::unique_ptr<GrDrawOp> Make(GrContext* context,
GrClipEdgeType et,
const SkRect& rect,
const SkPMColor4f& color,
const GrPathUtils::QuadUVMatrix& devToUV) {
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<BezierQuadTestOp>(et, rect, color, devToUV);
}
private:
friend class ::GrOpMemoryPool; // for ctor
BezierQuadTestOp(GrClipEdgeType et, const SkRect& rect,
const SkPMColor4f& color, const GrPathUtils::QuadUVMatrix& devToUV)
: INHERITED(et, rect, color, ClassID()), fDevToUV(devToUV) {}
struct Vertex {
SkPoint fPosition;
float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
};
void onPrepareDraws(Target* target) override {
GrGeometryProcessor* gp = GrQuadEffect::Make(target->allocator(), this->color(),
SkMatrix::I(), this->edgeType(),
target->caps(), SkMatrix::I(), false);
if (!gp) {
return;
}
SkASSERT(gp->vertexStride() == sizeof(Vertex));
QuadHelper helper(target, sizeof(Vertex), 1);
Vertex* verts = reinterpret_cast<Vertex*>(helper.vertices());
if (!verts) {
return;
}
SkRect rect = this->rect();
SkPointPriv::SetRectTriStrip(&verts[0].fPosition, rect, sizeof(Vertex));
fDevToUV.apply(verts, 4, sizeof(Vertex), sizeof(SkPoint));
helper.recordDraw(target, gp);
}
GrPathUtils::QuadUVMatrix fDevToUV;
static constexpr int kVertsPerCubic = 4;
static constexpr int kIndicesPerCubic = 6;
typedef BezierTestOp INHERITED;
};
/**
* This GM directly exercises effects that draw Bezier quad curves in the GPU backend.
*/
class BezierQuadEffects : public GpuGM {
public:
BezierQuadEffects() {
this->setBGColor(0xFFFFFFFF);
}
protected:
static const int kNumQuads = 5;
static const int kCellWidth = 128;
static const int kCellHeight = 128;
SkString onShortName() override {
return SkString("bezier_quad_effects");
}
SkISize onISize() override {
return SkISize::Make(kGrClipEdgeTypeCnt*kCellWidth, kNumQuads*kCellHeight);
}
void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
SkCanvas* canvas) override {
const SkScalar w = kCellWidth, h = kCellHeight;
const SkPMColor4f kOpaqueBlack = SkPMColor4f::FromBytes_RGBA(0xff000000);
const SkPoint baseControlPts[kNumQuads][3] = {
{ { 0.31f * w, 0.01f * h}, { 0.48f * w, 0.74f * h }, { 0.19f * w, 0.33f * h } },
{ { 0.00f * w, 0.07f * h}, { 0.30f * w, 0.70f * h }, { 0.47f * w, 0.37f * h } },
{ { 0.15f * w, 0.23f * h}, { 0.49f * w, 0.87f * h }, { 0.85f * w, 0.66f * h } },
{ { 0.09f * w, 0.15f * h}, { 0.42f * w, 0.33f * h }, { 0.17f * w, 0.38f * h } },
{ { 0.98f * w, 0.54f * h}, { 0.83f * w, 0.91f * h }, { 0.62f * w, 0.40f * h } },
};
SkPaint ctrlPtPaint;
ctrlPtPaint.setColor(SK_ColorRED);
SkPaint choppedPtPaint;
choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
SkPaint polyPaint;
polyPaint.setColor(0xffA0A0A0);
polyPaint.setStrokeWidth(0);
polyPaint.setStyle(SkPaint::kStroke_Style);
SkPaint boundsPaint;
boundsPaint.setColor(0xff808080);
boundsPaint.setStrokeWidth(0);
boundsPaint.setStyle(SkPaint::kStroke_Style);
for (int row = 0; row < kNumQuads; ++row) {
for(int col = 0; col < kGrClipEdgeTypeCnt; ++col) {
GrClipEdgeType et = (GrClipEdgeType) col;
SkScalar x = col * w;
SkScalar y = row * h;
SkPoint controlPts[] = {
{x + baseControlPts[row][0].fX, y + baseControlPts[row][0].fY},
{x + baseControlPts[row][1].fX, y + baseControlPts[row][1].fY},
{x + baseControlPts[row][2].fX, y + baseControlPts[row][2].fY}
};
for (int i = 0; i < 3; ++i) {
canvas->drawCircle(controlPts[i], 6.f, ctrlPtPaint);
}
canvas->drawPoints(SkCanvas::kPolygon_PointMode, 3, controlPts, polyPaint);
SkPoint chopped[5];
int cnt = SkChopQuadAtMaxCurvature(controlPts, chopped);
for (int c = 0; c < cnt; ++c) {
SkPoint* pts = chopped + 2 * c;
for (int i = 0; i < 3; ++i) {
canvas->drawCircle(pts[i], 3.f, choppedPtPaint);
}
SkRect bounds;
bounds.setBounds(pts, 3);
canvas->drawRect(bounds, boundsPaint);
GrPathUtils::QuadUVMatrix DevToUV(pts);
std::unique_ptr<GrDrawOp> op = BezierQuadTestOp::Make(context, et, bounds,
kOpaqueBlack, DevToUV);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
}
}
}
private:
typedef GM INHERITED;
};
DEF_GM(return new BezierConicEffects;)
DEF_GM(return new BezierQuadEffects;)
}