skia2/include
Derek Sollenberger ad9d774c1f Add public API support for SkImageFilters::RuntimeShader
This new image filter constructor enables SkRuntimeEffects to be
used as shaders within the ImageFilter DAG. The shader is created
lazily using the SkRuntimeShaderBuilder enabling the resulting
shader to consume the previous stage of the ImageFilter graph.

Change-Id: I5d6917e34a8e5fdd053399f15a1e2cc7409e686f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470459
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2021-11-23 15:08:42 +00:00
..
android [infra] Add POC Bazel rules for CanvasKit 2021-11-12 21:38:46 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
config [infra] Add initial platforms and constraint values 2021-10-26 18:27:13 +00:00
core expand SkCanvas with doDrawSlug, etc. 2021-11-23 14:41:32 +00:00
docs Remove deprecated fType field in StructureElementNode. 2021-11-08 20:32:27 +00:00
effects Add public API support for SkImageFilters::RuntimeShader 2021-11-23 15:08:42 +00:00
encode [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
gpu Store whether or not a VkImage is from a swapchain and return it in drawable info. 2021-11-16 21:14:59 +00:00
pathops [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
ports [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
private introduce the GrSlug API 2021-11-22 18:44:17 +00:00
sksl [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
utils [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00