c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSpinlock_DEFINED
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#define SkSpinlock_DEFINED
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#include "include/core/SkTypes.h"
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#include <atomic>
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class SkSpinlock {
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public:
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constexpr SkSpinlock() = default;
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void acquire() {
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// To act as a mutex, we need an acquire barrier when we acquire the lock.
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if (fLocked.exchange(true, std::memory_order_acquire)) {
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// Lock was contended. Fall back to an out-of-line spin loop.
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this->contendedAcquire();
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}
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}
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// Acquire the lock or fail (quickly). Lets the caller decide to do something other than wait.
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bool tryAcquire() {
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// To act as a mutex, we need an acquire barrier when we acquire the lock.
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if (fLocked.exchange(true, std::memory_order_acquire)) {
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// Lock was contended. Let the caller decide what to do.
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return false;
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}
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return true;
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}
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void release() {
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// To act as a mutex, we need a release barrier when we release the lock.
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fLocked.store(false, std::memory_order_release);
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}
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private:
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SK_API void contendedAcquire();
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std::atomic<bool> fLocked{false};
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};
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#endif//SkSpinlock_DEFINED
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