a4db9be6a2
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec specifies the SkAlphaType for the first frame, but the opacity can vary from frame to frame. When determining the required frame, also compute whether a frame has alpha. Update how we determine the required frame, which had bugs. (Update a test that had an incorrect required frame as a result.) Add new test images covering cases that have been fixed: - randPixelsAnim2.gif It has the following frames: A (keep) B (keep) (subset) C (disposePrevious) (covers B) D (any) (does *not* cover B) B and C depend on A, but D depends on B, since after disposing C, B should be visible again. - alphabetAnim.gif Includes frames which fill the image size, with different disposal methods and transparencies. Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb Reviewed-on: https://skia-review.googlesource.com/9810 Commit-Queue: Leon Scroggins <scroggo@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
228 lines
9.2 KiB
C++
228 lines
9.2 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmap.h"
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#include "SkCodec.h"
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#include "SkCommonFlags.h"
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#include "SkImageEncoder.h"
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#include "SkOSPath.h"
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#include "SkStream.h"
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#include "Resources.h"
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#include "Test.h"
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#include <initializer_list>
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#include <vector>
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static void write_bm(const char* name, const SkBitmap& bm) {
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if (FLAGS_writePath.isEmpty()) {
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return;
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}
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SkString filename = SkOSPath::Join(FLAGS_writePath[0], name);
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filename.appendf(".png");
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SkFILEWStream file(filename.c_str());
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if (!SkEncodeImage(&file, bm, SkEncodedImageFormat::kPNG, 100)) {
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SkDebugf("failed to write '%s'\n", filename.c_str());
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}
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}
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DEF_TEST(Codec_frames, r) {
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#define kOpaque kOpaque_SkAlphaType
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#define kUnpremul kUnpremul_SkAlphaType
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static const struct {
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const char* fName;
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size_t fFrameCount;
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// One less than fFramecount, since the first frame is always
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// independent.
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std::vector<size_t> fRequiredFrames;
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// Same, since the first frame should match getInfo.
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std::vector<SkAlphaType> fAlphaTypes;
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// The size of this one should match fFrameCount for animated, empty
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// otherwise.
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std::vector<size_t> fDurations;
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int fRepetitionCount;
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} gRecs[] = {
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{ "alphabetAnim.gif", 13,
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{ SkCodec::kNone, 0, 0, 0, 0, 5, 6, SkCodec::kNone,
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SkCodec::kNone, SkCodec::kNone, 10, 11 },
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{ kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul,
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kUnpremul, kUnpremul, kUnpremul, kOpaque, kOpaque, kUnpremul },
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{ 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 },
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0 },
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{ "randPixelsAnim2.gif", 4,
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// required frames
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{ 0, 0, 1 },
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// alphas
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{ kOpaque, kOpaque, kOpaque },
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// durations
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{ 0, 1000, 170, 40 },
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// repetition count
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0 },
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{ "randPixelsAnim.gif", 13,
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// required frames
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{ SkCodec::kNone, 1, 2, 3, 4, 3, 6, 7, 7, 7, 9, 9 },
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{ kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul,
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kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul, kUnpremul },
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// durations
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{ 0, 1000, 170, 40, 220, 7770, 90, 90, 90, 90, 90, 90, 90 },
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// repetition count
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0 },
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{ "box.gif", 1, {}, {}, {}, 0 },
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{ "color_wheel.gif", 1, {}, {}, {}, 0 },
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{ "test640x479.gif", 4, { 0, 1, 2 },
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{ kOpaque, kOpaque, kOpaque },
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{ 200, 200, 200, 200 },
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SkCodec::kRepetitionCountInfinite },
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{ "colorTables.gif", 2, { 0 }, { kOpaque }, { 1000, 1000 }, 5 },
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{ "arrow.png", 1, {}, {}, {}, 0 },
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{ "google_chrome.ico", 1, {}, {}, {}, 0 },
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{ "brickwork-texture.jpg", 1, {}, {}, {}, 0 },
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#if defined(SK_CODEC_DECODES_RAW) && (!defined(_WIN32))
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{ "dng_with_preview.dng", 1, {}, {}, {}, 0 },
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#endif
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{ "mandrill.wbmp", 1, {}, {}, {}, 0 },
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{ "randPixels.bmp", 1, {}, {}, {}, 0 },
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{ "yellow_rose.webp", 1, {}, {}, {}, 0 },
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};
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#undef kOpaque
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#undef kUnpremul
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for (const auto& rec : gRecs) {
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std::unique_ptr<SkStream> stream(GetResourceAsStream(rec.fName));
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if (!stream) {
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// Useful error statement, but sometimes people run tests without
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// resources, and they do not want to see these messages.
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//ERRORF(r, "Missing resources? Could not find '%s'", rec.fName);
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continue;
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}
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std::unique_ptr<SkCodec> codec(SkCodec::NewFromStream(stream.release()));
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if (!codec) {
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ERRORF(r, "Failed to create an SkCodec from '%s'", rec.fName);
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continue;
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}
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const int repetitionCount = codec->getRepetitionCount();
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if (repetitionCount != rec.fRepetitionCount) {
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ERRORF(r, "%s repetition count does not match! expected: %i\tactual: %i",
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rec.fName, rec.fRepetitionCount, repetitionCount);
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}
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const size_t expected = rec.fFrameCount;
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const auto frameInfos = codec->getFrameInfo();
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// getFrameInfo returns empty set for non-animated.
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const size_t frameCount = frameInfos.size() == 0 ? 1 : frameInfos.size();
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if (frameCount != expected) {
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ERRORF(r, "'%s' expected frame count: %i\tactual: %i", rec.fName, expected, frameCount);
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continue;
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}
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if (rec.fRequiredFrames.size() + 1 != expected) {
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ERRORF(r, "'%s' has wrong number entries in fRequiredFrames; expected: %i\tactual: %i",
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rec.fName, expected, rec.fRequiredFrames.size() + 1);
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continue;
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}
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if (1 == frameCount) {
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continue;
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}
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auto to_string = [](SkAlphaType type) {
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switch (type) {
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case kUnpremul_SkAlphaType:
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return "unpremul";
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case kOpaque_SkAlphaType:
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return "opaque";
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default:
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return "other";
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}
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};
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// From here on, we are only concerned with animated images.
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REPORTER_ASSERT(r, frameInfos[0].fRequiredFrame == SkCodec::kNone);
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REPORTER_ASSERT(r, frameInfos[0].fAlphaType == codec->getInfo().alphaType());
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for (size_t i = 1; i < frameCount; i++) {
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if (rec.fRequiredFrames[i-1] != frameInfos[i].fRequiredFrame) {
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ERRORF(r, "%s's frame %i has wrong dependency! expected: %i\tactual: %i",
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rec.fName, i, rec.fRequiredFrames[i-1], frameInfos[i].fRequiredFrame);
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}
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auto expectedAlpha = rec.fAlphaTypes[i-1];
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auto alpha = frameInfos[i].fAlphaType;
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if (expectedAlpha != alpha) {
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ERRORF(r, "%s's frame %i has wrong alpha type! expected: %s\tactual: %s",
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rec.fName, i, to_string(expectedAlpha), to_string(alpha));
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}
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}
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// Compare decoding in two ways:
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// 1. Provide the frame that a frame depends on, so the codec just has to blend.
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// (in the array cachedFrames)
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// 2. Do not provide the frame that a frame depends on, so the codec has to decode all the
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// way back to a key-frame. (in a local variable uncachedFrame)
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// The two should look the same.
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std::vector<SkBitmap> cachedFrames(frameCount);
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const auto& info = codec->getInfo().makeColorType(kN32_SkColorType);
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auto decode = [&](SkBitmap* bm, bool cached, size_t index) {
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bm->allocPixels(info);
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if (cached) {
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// First copy the pixels from the cached frame
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const size_t requiredFrame = frameInfos[index].fRequiredFrame;
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if (requiredFrame != SkCodec::kNone) {
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const bool success = cachedFrames[requiredFrame].copyTo(bm);
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REPORTER_ASSERT(r, success);
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}
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}
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SkCodec::Options opts;
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opts.fFrameIndex = index;
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opts.fHasPriorFrame = cached;
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const SkCodec::Result result = codec->getPixels(info, bm->getPixels(), bm->rowBytes(),
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&opts, nullptr, nullptr);
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REPORTER_ASSERT(r, result == SkCodec::kSuccess);
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};
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for (size_t i = 0; i < frameCount; i++) {
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SkBitmap& cachedFrame = cachedFrames[i];
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decode(&cachedFrame, true, i);
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SkBitmap uncachedFrame;
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decode(&uncachedFrame, false, i);
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// Now verify they're equal.
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const size_t rowLen = info.bytesPerPixel() * info.width();
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for (int y = 0; y < info.height(); y++) {
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const void* cachedAddr = cachedFrame.getAddr(0, y);
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SkASSERT(cachedAddr != nullptr);
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const void* uncachedAddr = uncachedFrame.getAddr(0, y);
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SkASSERT(uncachedAddr != nullptr);
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const bool lineMatches = memcmp(cachedAddr, uncachedAddr, rowLen) == 0;
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if (!lineMatches) {
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SkString name = SkStringPrintf("cached_%i", i);
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write_bm(name.c_str(), cachedFrame);
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name = SkStringPrintf("uncached_%i", i);
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write_bm(name.c_str(), uncachedFrame);
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ERRORF(r, "%s's frame %i is different depending on caching!", rec.fName, i);
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break;
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}
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}
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}
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if (rec.fDurations.size() != expected) {
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ERRORF(r, "'%s' has wrong number entries in fDurations; expected: %i\tactual: %i",
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rec.fName, expected, rec.fDurations.size());
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continue;
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}
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for (size_t i = 0; i < frameCount; i++) {
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if (rec.fDurations[i] != frameInfos[i].fDuration) {
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ERRORF(r, "%s frame %i's durations do not match! expected: %i\tactual: %i",
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rec.fName, i, rec.fDurations[i], frameInfos[i].fDuration);
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}
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}
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}
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}
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