skia2/include
Matt Sarett c434f5122a Add NewRGB() with float gamma to SkColorSpace public API
Necessary because PNGs like to specify their gamma this way.

BUG=skia:

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Change-Id: I399984d611db907b115b345df1afc88d39326fbb
Reviewed-on: https://skia-review.googlesource.com/3402
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-10-14 13:57:37 +00:00
..
android change SkStreams to work with sk_sp<SkData> instead of SkData* 2016-09-12 12:01:44 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Make SkPngCodec decode progressively. 2016-09-16 08:20:38 -07:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core Add NewRGB() with float gamma to SkColorSpace public API 2016-10-14 13:57:37 +00:00
effects Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints" 2016-10-05 17:33:03 -07:00
gpu Fix interface validation in Vulkan. 2016-10-12 14:14:52 +00:00
images gn: fix fiddle 2016-08-02 11:13:49 -07:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports Split SkFontConfigInterface globals and factory. 2016-09-19 12:13:16 -07:00
private Move GPU fences into sk_gpu_test 2016-10-04 11:08:45 -07:00
svg Delete the legacy SVG parser 2016-07-19 06:12:54 -07:00
utils abstract name of clipping ops, to transtion to a more restricted set 2016-09-20 08:42:39 -07:00
views Fix iOS surface creation for SampleApp 2016-10-10 07:39:38 -07:00
xml Initial SVG model 2016-07-26 18:46:34 -07:00