9488e0237d
This uses the gazelle extension from https://skia-review.googlesource.com/c/buildbot/+/473357 Review Tips: - Ignore any changes to .h or .cpp files. Those have been pulled out into their own CLs. - Start with bazel/macros.bzl. - Read the CL with the generation code, if you haven't already. - Look at third_party/file_map_for_bazel.json. - See experimental/bazel_test for an idea of how a cc_binary would be made. - Spot check one or two of the BUILD.bazel files. This CL generates the "atomic" rules for src/, include/ and modules/skshaper, as a starting point. `bazel build --config clang //include/...` works `bazel build --config clang //src/...` starts compiling, (which verifies that the BUILD.bazel files are all valid), but runs into errors because not all third_party deps have been resolved, and there are some files missing from the toolchain still (e.g. EGL headers). Change-Id: Ib7e0fb0efdb9f08655f06cbc56e9bb4cf416294b Bug: skia:12541 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474240 Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Leandro Lovisolo <lovisolo@google.com> |
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BUILD.bazel | ||
SkAndroidCodec.h | ||
SkCodec.h | ||
SkCodecAnimation.h | ||
SkEncodedOrigin.h |