skia2/dm
Greg Daniel 57bf4a3dbf When creating testing backendTexture take colorspace into account.
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-04-19 15:02:34 +00:00
..
DM.cpp Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) 2018-03-28 17:21:24 +00:00
DMGpuSupport.h Add GM configs that test rendering to a GL backend texture and render target 2018-03-09 16:32:10 +00:00
DMGpuTestProcs.cpp Use GrContextFactories that produce a single GrContext in unit tests. 2017-11-15 22:03:07 +00:00
DMJsonWriter.cpp Move SkOSPath out of include/core. 2016-11-08 20:20:15 +00:00
DMJsonWriter.h Add gamma_correct option field to dm.json 2016-02-29 07:38:01 -08:00
DMSrcSink.cpp When creating testing backendTexture take colorspace into account. 2018-04-19 15:02:34 +00:00
DMSrcSink.h Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) 2018-03-28 17:21:24 +00:00