34a849d00d
R=bsalomon@google.com Review URL: https://codereview.chromium.org/40163004 git-svn-id: http://skia.googlecode.com/svn/trunk@11947 2bbb7eff-a529-9590-31e7-b0007b416f81
202 lines
7.3 KiB
C++
202 lines
7.3 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkArithmeticMode.h"
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#include "SkBitmapSource.h"
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#include "SkBlurImageFilter.h"
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#include "SkColorFilter.h"
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#include "SkColorMatrixFilter.h"
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#include "SkColorFilterImageFilter.h"
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#include "SkFlattenableBuffers.h"
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#include "SkMergeImageFilter.h"
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#include "SkMorphologyImageFilter.h"
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#include "SkOnce.h"
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#include "SkXfermodeImageFilter.h"
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#include "SkTestImageFilters.h"
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///////////////////////////////////////////////////////////////////////////////
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namespace {
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// More closely models how Blink's OffsetFilter works as of 10/23/13. SkOffsetImageFilter doesn't
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// perform a draw and this one does.
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class SimpleOffsetFilter : public SkImageFilter {
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public:
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SimpleOffsetFilter(SkScalar dx, SkScalar dy, SkImageFilter* input)
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: SkImageFilter(input), fDX(dx), fDY(dy) {}
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virtual bool onFilterImage(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
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SkBitmap* dst, SkIPoint* offset) SK_OVERRIDE {
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SkBitmap source = src;
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SkImageFilter* input = getInput(0);
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SkIPoint srcOffset = SkIPoint::Make(0, 0);
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if (NULL != input && !input->filterImage(proxy, src, ctm, &source, &srcOffset)) {
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return false;
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}
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SkIRect bounds;
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source.getBounds(&bounds);
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if (!this->applyCropRect(&bounds, ctm)) {
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return false;
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}
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SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
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SkCanvas canvas(device);
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SkPaint paint;
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paint.setXfermodeMode(SkXfermode::kSrc_Mode);
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canvas.drawBitmap(source, fDX - bounds.left(), fDY - bounds.top(), &paint);
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*dst = device->accessBitmap(false);
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offset->fX += bounds.left();
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offset->fY += bounds.top();
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return true;
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}
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SimpleOffsetFilter);
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protected:
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explicit SimpleOffsetFilter(SkFlattenableReadBuffer& buffer)
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: SkImageFilter(buffer) {
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fDX = buffer.readScalar();
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fDY = buffer.readScalar();
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}
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virtual void flatten(SkFlattenableWriteBuffer& buffer) const SK_OVERRIDE {
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this->SkImageFilter::flatten(buffer);
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buffer.writeScalar(fDX);
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buffer.writeScalar(fDY);
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}
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private:
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SkScalar fDX, fDY;
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};
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}
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static void init_flattenable(int*) {
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SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SimpleOffsetFilter)
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}
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class ImageFiltersGraphGM : public skiagm::GM {
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public:
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ImageFiltersGraphGM() : fInitialized(false) {
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int dummy;
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SK_DECLARE_STATIC_ONCE(once);
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SkOnce(&once, init_flattenable, &dummy);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("imagefiltersgraph");
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}
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void make_bitmap() {
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fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
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fBitmap.allocPixels();
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SkBitmapDevice device(fBitmap);
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SkCanvas canvas(&device);
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canvas.clear(0x00000000);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(0xFFFFFFFF);
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paint.setTextSize(SkIntToScalar(96));
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const char* str = "e";
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canvas.drawText(str, strlen(str), SkIntToScalar(20), SkIntToScalar(70), paint);
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}
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void drawClippedBitmap(SkCanvas* canvas, const SkBitmap& bitmap, const SkPaint& paint) {
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canvas->save();
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canvas->clipRect(SkRect::MakeXYWH(0, 0,
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SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())));
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canvas->drawBitmap(bitmap, 0, 0, &paint);
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canvas->restore();
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}
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virtual SkISize onISize() { return SkISize::Make(500, 150); }
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virtual void onDraw(SkCanvas* canvas) {
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if (!fInitialized) {
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this->make_bitmap();
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fInitialized = true;
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}
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canvas->clear(0x00000000);
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{
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SkAutoTUnref<SkImageFilter> bitmapSource(new SkBitmapSource(fBitmap));
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SkAutoTUnref<SkColorFilter> cf(SkColorFilter::CreateModeFilter(SK_ColorRED,
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SkXfermode::kSrcIn_Mode));
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SkAutoTUnref<SkImageFilter> blur(new SkBlurImageFilter(4.0f, 4.0f, bitmapSource));
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SkAutoTUnref<SkImageFilter> erode(new SkErodeImageFilter(4, 4, blur));
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SkAutoTUnref<SkImageFilter> color(SkColorFilterImageFilter::Create(cf, erode));
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SkAutoTUnref<SkImageFilter> merge(new SkMergeImageFilter(blur, color));
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SkPaint paint;
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paint.setImageFilter(merge);
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canvas->drawPaint(paint);
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canvas->translate(SkIntToScalar(100), 0);
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}
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{
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SkAutoTUnref<SkImageFilter> morph(new SkDilateImageFilter(5, 5));
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SkScalar matrix[20] = { SK_Scalar1, 0, 0, 0, 0,
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0, SK_Scalar1, 0, 0, 0,
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0, 0, SK_Scalar1, 0, 0,
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0, 0, 0, SkFloatToScalar(0.5f), 0 };
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SkAutoTUnref<SkColorFilter> matrixFilter(new SkColorMatrixFilter(matrix));
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SkAutoTUnref<SkImageFilter> colorMorph(SkColorFilterImageFilter::Create(matrixFilter, morph));
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SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(SkXfermode::kSrcOver_Mode));
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SkAutoTUnref<SkImageFilter> blendColor(new SkXfermodeImageFilter(mode, colorMorph));
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SkPaint paint;
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paint.setImageFilter(blendColor);
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drawClippedBitmap(canvas, fBitmap, paint);
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canvas->translate(SkIntToScalar(100), 0);
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}
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{
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SkScalar matrix[20] = { SK_Scalar1, 0, 0, 0, 0,
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0, SK_Scalar1, 0, 0, 0,
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0, 0, SK_Scalar1, 0, 0,
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0, 0, 0, SkFloatToScalar(0.5f), 0 };
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SkColorMatrixFilter matrixCF(matrix);
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SkAutoTUnref<SkImageFilter> matrixFilter(SkColorFilterImageFilter::Create(&matrixCF));
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SimpleOffsetFilter offsetFilter(SkIntToScalar(10), SkIntToScalar(10), matrixFilter);
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SkAutoTUnref<SkXfermode> arith(SkArithmeticMode::Create(0, SK_Scalar1, SK_Scalar1, 0));
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SkXfermodeImageFilter arithFilter(arith, matrixFilter, &offsetFilter);
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SkPaint paint;
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paint.setImageFilter(&arithFilter);
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drawClippedBitmap(canvas, fBitmap, paint);
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canvas->translate(SkIntToScalar(100), 0);
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}
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{
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SkAutoTUnref<SkImageFilter> blur(new SkBlurImageFilter(
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SkIntToScalar(10), SkIntToScalar(10)));
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SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(SkXfermode::kSrcIn_Mode));
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SkImageFilter::CropRect cropRect(SkRect::MakeWH(SkIntToScalar(95), SkIntToScalar(100)));
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SkAutoTUnref<SkImageFilter> blend(new SkXfermodeImageFilter(mode, blur, NULL, &cropRect));
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SkPaint paint;
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paint.setImageFilter(blend);
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drawClippedBitmap(canvas, fBitmap, paint);
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canvas->translate(SkIntToScalar(100), 0);
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}
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}
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private:
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typedef GM INHERITED;
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SkBitmap fBitmap;
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bool fInitialized;
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};
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///////////////////////////////////////////////////////////////////////////////
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static skiagm::GM* MyFactory(void*) { return new ImageFiltersGraphGM; }
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static skiagm::GMRegistry reg(MyFactory);
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