skia2/tools/gpu
Leon Scroggins 1351a5954f Revert "[fuzzer] Remove GL from (now-Vulkan) build"
This reverts commit 805acda3f3.

Reason for revert: Looks to be breaking the Android roll. See https://android-build.googleplex.com/builds/pending/P29733268/aosp_bramble-userdebug/latest/view/logs/build_error.log

Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
>   1. In oss-fuzz checkout, run
>      `python infra/helper.py shell skia`
>      to pull up local interactive version of Docker
>      fuzzer build image.
>   2. Run `compile` in fuzzer shell. Stop after
>      the swiftshader compiles and is copied into /out
>      with Ctrl + C.
>   3. Comment out the swiftshader compilation part [1]
>      (no need to re-do this when modifying Skia code).
>      `apt-get install nano -y`
>      `nano ../build.sh`
>   4. Make change to Skia repo using normal methods.
>   5. Run the following in the Skia repo
>      `git diff origin main > foo.patch`
>      Copy the patch into the Docker shell using Ctrl+C
>      and nano.
>   6. Apply the patch inside the Docker shell
>      `git apply foo.patch`
>      and re-compile (which should skip right to
>      building the fuzzer libs)
>      `compile`
>   7. Repeat 4-7 or make small changes directly in
>      the Docker shell via nano.
>   8. When compilation and link succeeds, run
>      `ldd /out/api_mock_gpu_canvas`
>      to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>

Bug: oss-fuzz:44132
Change-Id: I3832417c60ff425572717d37dc9609419922b18e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503351
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-02-03 13:10:09 +00:00
..
d3d [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
dawn Replace uses of deprecated dawn_native::BackendType 2022-01-11 15:12:45 +00:00
gl [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
mock [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
mtl [bazel] Try adding cc_binary rules that use generated rules 2021-11-30 18:18:53 +00:00
vk Enable Swiftshader for Vulkan testing on Mac. 2022-01-28 19:14:56 +00:00
BackendSurfaceFactory.cpp Revert "Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU""" 2021-01-22 14:21:01 +00:00
BackendSurfaceFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BackendTextureImageFactory.cpp Take origin when creating/updating backend texture using pixmaps. 2020-12-07 20:31:10 +00:00
BackendTextureImageFactory.h Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" 2020-10-13 01:22:13 +00:00
BUILD.bazel Update Bazel files 2022-01-06 18:10:57 +00:00
FenceSync.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
FlushFinishTracker.cpp Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
FlushFinishTracker.h Update additional tools to take a GrDirectContext 2020-07-01 20:42:25 +00:00
GpuTimer.h Replace skstd::exchange with std::exchange 2020-04-30 11:14:20 +00:00
GrContextFactory.cpp Revert "[fuzzer] Remove GL from (now-Vulkan) build" 2022-02-03 13:10:09 +00:00
GrContextFactory.h Revert "[fuzzer] Remove GL from (now-Vulkan) build" 2022-02-03 13:10:09 +00:00
GrTest.cpp Reland "drawVertices in GPU backend uses drawVustomMesh implementation." 2022-01-10 23:06:15 +00:00
ManagedBackendTexture.cpp Bitmap.asImage() 2020-12-23 15:54:57 +00:00
ManagedBackendTexture.h Use the ManagedBackendTexture helper in fiddle_main 2020-12-08 17:39:12 +00:00
MemoryCache.cpp Migrate PersistentCacheUtils logic into a cpp file. 2021-04-12 14:09:59 +00:00
MemoryCache.h Reland "Redesign program key construction" 2021-03-03 17:44:00 +00:00
ProxyUtils.cpp Store the correct number of samples in GrProgramInfo 2021-08-26 17:24:47 +00:00
ProxyUtils.h Store the correct number of samples in GrProgramInfo 2021-08-26 17:24:47 +00:00
TestContext.cpp Enable ClangTidy check llvm-namespace-comment. 2020-08-06 19:07:52 +00:00
TestContext.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
TestOps.cpp [graphite] Replace GrSLType with SkSLType 2022-01-26 17:30:12 +00:00
TestOps.h Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class 2021-06-17 19:57:43 +00:00
YUVUtils.cpp YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00
YUVUtils.h YUVUtils function for splitting image into yuva planes. 2021-05-24 14:10:39 +00:00