66c26ac935
We were ~2.5 years behind. Most importantly, there's a compile fix for Windows-on-ARM64 that's needed to continue development of that target. Bug: skia:8569 Change-Id: I9dd2c85111113061dcff697ba5beedb838f3ff9b Reviewed-on: https://skia-review.googlesource.com/c/175580 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Ben Wagner <bungeman@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Mike Klein <mtklein@google.com> |
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.. | ||
angle2 | ||
cpu-features | ||
dng_sdk | ||
expat | ||
freetype2 | ||
gif | ||
harfbuzz | ||
icu | ||
imgui | ||
jsoncpp | ||
libjpeg-turbo | ||
libmicrohttpd | ||
libpng | ||
libsdl | ||
libwebp | ||
lua | ||
native_app_glue | ||
Nima-Cpp | ||
piex | ||
sfntly | ||
skcms | ||
spirv-headers | ||
spirv-tools | ||
vulkan | ||
vulkanmemoryallocator | ||
wuffs | ||
zlib | ||
BUILD.gn | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.