skia2/gm/lighting.cpp
ericrk c84ccb0702 Update feSpotLight to match spec
This change updates feSpotLight to match the spec via two changes:

1) specularExponent is ignored if the spotlight has no coneAngle (GPU
   bug only). This change updates the GPU path so that it matches the
   CPU path and the spec in this regard.

2) specularExponent is clamped to the 1-128 range. The spec does not
   specify a clamp for the specularExponent attribute of feSpotLight.
   Note that the spec *does* specify this clamp for the
   specularExponent attribute of feSpecularLighting. It looks like we
   incorrectly applied this to both specularExponent attributes.

   This change (along with a parallel change in Blink) allows us to pass
   the SVG filter effects conformance test here:
   http://www.w3.org/Graphics/SVG/Test/20110816/harness/htmlObject/filters-light-01-f.html

   Additionally, this brings our behavior in line with Safari and Edge’s
   behavior on this filter.

Two new cases were added to gm/lighting.cpp to catch these issues:
- The existing spotlight case exercised the path where our specular
  exponent was between 1-128 and had a limiting cone angle.
- The first new spotlight case exercises the path where our specular
  exponent is between 1-128 and we do not have a limiting cone angle.
- The second new spotlight case exercises the path where the specular
  exponent is not within the 1-128 range, to ensure that we don’t
  incorrectly clip to this range.

BUG=472849

Review URL: https://codereview.chromium.org/1403403003
2015-10-19 14:44:56 -07:00

210 lines
12 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkLightingImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPoint3.h"
#define WIDTH 550
#define HEIGHT 660
namespace skiagm {
class ImageLightingGM : public GM {
public:
ImageLightingGM() {
this->setBGColor(0xFF000000);
}
protected:
SkString onShortName() override {
return SkString("lighting");
}
SkISize onISize() override {
return SkISize::Make(WIDTH, HEIGHT);
}
void drawClippedBitmap(SkCanvas* canvas, const SkPaint& paint, int x, int y) {
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
canvas->clipRect(SkRect::MakeWH(
SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height())));
canvas->drawBitmap(fBitmap, 0, 0, &paint);
canvas->restore();
}
void onOnceBeforeDraw() override {
fBitmap = sk_tool_utils::create_string_bitmap(100, 100, 0xFFFFFFFF, 20, 70, 96, "e");
}
void onDraw(SkCanvas* canvas) override {
canvas->clear(sk_tool_utils::color_to_565(0xFF101010));
SkPaint checkPaint;
checkPaint.setColor(sk_tool_utils::color_to_565(0xFF202020));
for (int y = 0; y < HEIGHT; y += 16) {
for (int x = 0; x < WIDTH; x += 16) {
canvas->save();
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
canvas->drawRect(SkRect::MakeXYWH(8, 0, 8, 8), checkPaint);
canvas->drawRect(SkRect::MakeXYWH(0, 8, 8, 8), checkPaint);
canvas->restore();
}
}
SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10));
SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225));
SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5));
SkPoint3 distantDirection = SkPoint3::Make(SkScalarMul(SkScalarCos(azimuthRad),
SkScalarCos(elevationRad)),
SkScalarMul(SkScalarSin(azimuthRad),
SkScalarCos(elevationRad)),
SkScalarSin(elevationRad));
SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10),
SkIntToScalar(-10),
SkIntToScalar(20));
SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
SkScalar spotExponent1 = SK_Scalar1;
SkScalar spotExponent0 = SkIntToScalar(0);
SkScalar cutoffAngleSmall = SkIntToScalar(15);
SkScalar cutoffAngleNone = SkIntToScalar(180);
SkScalar kd = SkIntToScalar(2);
SkScalar ks = SkIntToScalar(1);
SkScalar shininess = SkIntToScalar(8);
SkScalar surfaceScale = SkIntToScalar(1);
SkColor white(0xFFFFFFFF);
SkPaint paint;
SkImageFilter::CropRect cropRect(SkRect::MakeXYWH(20, 10, 60, 65));
SkImageFilter::CropRect fullSizeCropRect(SkRect::MakeXYWH(0, 0, 100, 100));
SkAutoTUnref<SkImageFilter> noopCropped(SkOffsetImageFilter::Create(0, 0, nullptr, &cropRect));
int y = 0;
for (int i = 0; i < 3; i++) {
const SkImageFilter::CropRect* cr = (i == 1) ? &cropRect : (i == 2) ? &fullSizeCropRect : nullptr;
SkImageFilter* input = (i == 2) ? noopCropped.get() : nullptr;
paint.setImageFilter(SkLightingImageFilter::CreatePointLitDiffuse(pointLocation,
white,
surfaceScale,
kd,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 0, y);
paint.setImageFilter(SkLightingImageFilter::CreateDistantLitDiffuse(distantDirection,
white,
surfaceScale,
kd,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 110, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation,
spotTarget,
spotExponent1,
cutoffAngleSmall,
white,
surfaceScale,
kd,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 220, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation,
spotTarget,
spotExponent1,
cutoffAngleNone,
white,
surfaceScale,
kd,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 330, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitDiffuse(spotLocation,
spotTarget,
spotExponent0,
cutoffAngleNone,
white,
surfaceScale,
kd,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 440, y);
y += 110;
paint.setImageFilter(SkLightingImageFilter::CreatePointLitSpecular(pointLocation,
white,
surfaceScale,
ks,
shininess,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 0, y);
paint.setImageFilter(SkLightingImageFilter::CreateDistantLitSpecular(distantDirection,
white,
surfaceScale,
ks,
shininess,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 110, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation,
spotTarget,
spotExponent1,
cutoffAngleSmall,
white,
surfaceScale,
ks,
shininess,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 220, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation,
spotTarget,
spotExponent1,
cutoffAngleNone,
white,
surfaceScale,
ks,
shininess,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 330, y);
paint.setImageFilter(SkLightingImageFilter::CreateSpotLitSpecular(spotLocation,
spotTarget,
spotExponent0,
cutoffAngleNone,
white,
surfaceScale,
ks,
shininess,
input,
cr))->unref();
drawClippedBitmap(canvas, paint, 440, y);
y += 110;
}
}
private:
SkBitmap fBitmap;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new ImageLightingGM;)
}