408ef21c79
This reverts commit 0fb1ee98cf
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Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*
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* Copyright 2018 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSkSLFPFactoryCache_DEFINED
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#define GrSkSLFPFactoryCache_DEFINED
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#include "SkRefCnt.h"
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#include <vector>
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class GrSkSLFPFactory;
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// This is a cache used by GrSkSLFP to retain GrSkSLFPFactory instances, so we don't have to
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// re-process the SkSL source code every time we create a GrSkSLFP instance.
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// For thread safety, it is important that GrSkSLFP only interact with the cache from methods that
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// are only called from within the rendering thread, like onCreateGLSLInstance and
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// onGetGLSLProcessorKey.
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class GrSkSLFPFactoryCache : public SkNVRefCnt<GrSkSLFPFactoryCache> {
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public:
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// Returns a factory by its numeric index, or null if no such factory exists. Indices are
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// allocated by GrSkSLFP::NewIndex().
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sk_sp<GrSkSLFPFactory> get(int index);
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// Stores a new factory with the given index.
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void set(int index, sk_sp<GrSkSLFPFactory> factory);
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~GrSkSLFPFactoryCache();
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private:
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std::vector<GrSkSLFPFactory*> fFactories;
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};
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#endif
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