skia2/tests/ApplyGammaTest.cpp
Brian Osman c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00

169 lines
5.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkTypes.h"
#include "GrCaps.h"
#include "GrContext.h"
#include "GrContextFactory.h"
#include "GrContextPriv.h"
#include "GrShaderCaps.h"
#include "GrTypes.h"
#include "SkBitmap.h"
#include "SkBlendMode.h"
#include "SkCanvas.h"
#include "SkColor.h"
#include "SkColorFilter.h"
#include "SkColorPriv.h"
#include "SkImageInfo.h"
#include "SkPaint.h"
#include "SkRefCnt.h"
#include "SkScalar.h"
#include "SkSurface.h"
#include "SkTemplates.h"
#include "SkUtils.h"
#include "Test.h"
#include <math.h>
/** convert 0..1 linear value to 0..1 srgb */
static float linear_to_srgb(float linear) {
if (linear <= 0.0031308) {
return linear * 12.92f;
} else {
return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
}
}
/** convert 0..1 srgb value to 0..1 linear */
static float srgb_to_linear(float srgb) {
if (srgb <= 0.04045f) {
return srgb / 12.92f;
} else {
return powf((srgb + 0.055f) / 1.055f, 2.4f);
}
}
bool check_gamma(uint32_t src, uint32_t dst, bool toSRGB, float error,
uint32_t* expected) {
bool result = true;
uint32_t expectedColor = src & 0xff000000;
// Alpha should always be exactly preserved.
if ((src & 0xff000000) != (dst & 0xff000000)) {
result = false;
}
// need to unpremul before we can perform srgb magic
float invScale = 0;
float alpha = SkGetPackedA32(src);
if (alpha) {
invScale = 255.0f / alpha;
}
for (int c = 0; c < 3; ++c) {
float srcComponent = ((src & (0xff << (c * 8))) >> (c * 8)) * invScale;
float lower = SkTMax(0.f, srcComponent - error);
float upper = SkTMin(255.f, srcComponent + error);
if (toSRGB) {
lower = linear_to_srgb(lower / 255.f);
upper = linear_to_srgb(upper / 255.f);
} else {
lower = srgb_to_linear(lower / 255.f);
upper = srgb_to_linear(upper / 255.f);
}
lower *= alpha;
upper *= alpha;
SkASSERT(lower >= 0.f && lower <= 255.f);
SkASSERT(upper >= 0.f && upper <= 255.f);
uint8_t dstComponent = (dst & (0xff << (c * 8))) >> (c * 8);
if (dstComponent < SkScalarFloorToInt(lower) ||
dstComponent > SkScalarCeilToInt(upper)) {
result = false;
}
uint8_t expectedComponent = SkScalarRoundToInt((lower + upper) * 0.5f);
expectedColor |= expectedComponent << (c * 8);
}
*expected = expectedColor;
return result;
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ApplyGamma, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
static const int kW = 256;
static const int kH = 256;
static const size_t kRowBytes = sizeof(uint32_t) * kW;
GrSurfaceDesc baseDesc;
baseDesc.fConfig = kRGBA_8888_GrPixelConfig;
baseDesc.fWidth = kW;
baseDesc.fHeight = kH;
const SkImageInfo ii = SkImageInfo::MakeN32Premul(kW, kH);
SkAutoTMalloc<uint32_t> srcPixels(kW * kH);
for (int y = 0; y < kH; ++y) {
for (int x = 0; x < kW; ++x) {
srcPixels.get()[y*kW+x] = SkPreMultiplyARGB(x, y, x, 0xFF);
}
}
SkBitmap bm;
bm.installPixels(ii, srcPixels.get(), kRowBytes);
SkAutoTMalloc<uint32_t> read(kW * kH);
// We allow more error on GPUs with lower precision shader variables.
float error = context->contextPriv().caps()->shaderCaps()->halfIs32Bits() ? 0.5f : 1.2f;
for (auto toSRGB : { false, true }) {
sk_sp<SkSurface> dst(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii));
if (!dst) {
ERRORF(reporter, "Could not create surfaces for copy surface test.");
continue;
}
SkCanvas* dstCanvas = dst->getCanvas();
dstCanvas->clear(SK_ColorRED);
dstCanvas->flush();
SkPaint gammaPaint;
gammaPaint.setBlendMode(SkBlendMode::kSrc);
gammaPaint.setColorFilter(toSRGB ? SkColorFilter::MakeLinearToSRGBGamma()
: SkColorFilter::MakeSRGBToLinearGamma());
dstCanvas->drawBitmap(bm, 0, 0, &gammaPaint);
dstCanvas->flush();
sk_memset32(read.get(), 0, kW * kH);
if (!dst->readPixels(ii, read.get(), kRowBytes, 0, 0)) {
ERRORF(reporter, "Error calling readPixels");
continue;
}
bool abort = false;
// Validate that pixels were copied/transformed correctly.
for (int y = 0; y < kH && !abort; ++y) {
for (int x = 0; x < kW && !abort; ++x) {
uint32_t r = read.get()[y * kW + x];
uint32_t s = srcPixels.get()[y * kW + x];
uint32_t expected;
if (!check_gamma(s, r, toSRGB, error, &expected)) {
ERRORF(reporter, "Expected dst %d,%d to contain 0x%08x "
"from src 0x%08x and mode %s. Got %08x", x, y, expected, s,
toSRGB ? "ToSRGB" : "ToLinear", r);
abort = true;
break;
}
}
}
}
}