8b0e8ac5f5
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
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/*
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* Copyright 2008 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkImageRef_GlobalPool_DEFINED
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#define SkImageRef_GlobalPool_DEFINED
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#include "SkImageRef.h"
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class SkImageRef_GlobalPool : public SkImageRef {
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public:
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// if pool is null, use the global pool
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SkImageRef_GlobalPool(const SkImageInfo&, SkStreamRewindable*,
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int sampleSize = 1);
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virtual ~SkImageRef_GlobalPool();
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageRef_GlobalPool)
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// API to control the global pool
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/** Return the amount specified as the budget for the cache (in bytes).
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*/
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static size_t GetRAMBudget();
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/** Set a new budget value for the cache.
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*/
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static void SetRAMBudget(size_t);
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/** Return how much ram is currently in use by the global cache.
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*/
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static size_t GetRAMUsed();
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/** Free up (approximately) enough such that the amount used by the cache
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is <= the specified amount. Since some images may be "in use", the
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amount actually freed may not always result in a ram usage value <=
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to the requested amount. In addition, because of the
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chunky nature of the cache, the resulting usage may be < the requested
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amount.
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*/
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static void SetRAMUsed(size_t usageInBytes);
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static void DumpPool();
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protected:
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virtual bool onDecode(SkImageDecoder* codec, SkStreamRewindable* stream,
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SkBitmap* bitmap, SkBitmap::Config config,
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SkImageDecoder::Mode mode);
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virtual void onUnlockPixels();
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SkImageRef_GlobalPool(SkReadBuffer&);
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private:
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typedef SkImageRef INHERITED;
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};
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#endif
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