1304bb25aa
git-svn-id: http://skia.googlecode.com/svn/trunk@8137 2bbb7eff-a529-9590-31e7-b0007b416f81
1079 lines
36 KiB
C++
1079 lines
36 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkAntiEdge.h"
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#include "SkPoint.h"
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void SkAntiEdge::pointOnLine(SkFixed x, SkFixed y) {
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float x0 = SkFixedToFloat(x);
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float y0 = SkFixedToFloat(y);
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float x1 = SkFixedToFloat(fFirstX);
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float y1 = SkFixedToFloat(fFirstY);
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float x2 = SkFixedToFloat(fLastX);
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float y2 = SkFixedToFloat(fLastY);
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float numer = (x2 - x1) * (y1 - y0) - (x1 - x0) * (y2 - y1);
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float denom = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1);
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double dist = fabs(numer) / sqrt(denom);
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SkAssertResult(dist < 0.01);
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}
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void SkAntiEdge::pointInLine(SkFixed x, SkFixed y) {
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if (y == SK_MaxS32) {
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return;
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}
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pointOnLine(x, y);
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SkAssertResult(y >= fFirstY && y <= fLastY);
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}
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void SkAntiEdge::validate() {
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pointOnLine(fWalkX, fY);
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pointOnLine(fX, fWalkY);
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}
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bool SkAntiEdge::setLine(const SkPoint& p0, const SkPoint& p1) {
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fFirstY = SkScalarToFixed(p0.fY);
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fLastY = SkScalarToFixed(p1.fY);
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if (fFirstY == fLastY) {
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return false;
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}
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fFirstX = SkScalarToFixed(p0.fX);
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fLastX = SkScalarToFixed(p1.fX);
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if (fFirstY > fLastY) {
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SkTSwap(fFirstX, fLastX);
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SkTSwap(fFirstY, fLastY);
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fWinding = -1;
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} else {
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fWinding = 1;
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}
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SkFixed dx = fLastX - fFirstX;
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fDXFlipped = dx < 0;
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SkFixed dy = fLastY - fFirstY;
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fDX = SkFixedDiv(dx, dy);
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fDY = dx == 0 ? SK_MaxS32 : SkFixedDiv(dy, SkFixedAbs(dx));
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fLink = NULL;
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fLinkSet = false;
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return true;
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}
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void SkAntiEdge::calcLine() {
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SkFixed yStartFrac = SkFixedFraction(fFirstY);
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if (fDXFlipped) {
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SkFixed vert = SK_Fixed1 - yStartFrac; // distance from y start to x-axis
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fX0 = fFirstX + SkFixedMul(fDX, vert);
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SkFixed backupX = fFirstX + SkFixedMul(vert, fDX); // x cell to back up to
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SkFixed cellX = SkIntToFixed(SkFixedFloor(backupX));
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SkFixed endX = SkIntToFixed(SkFixedFloor(fLastX));
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if (cellX < endX) {
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cellX = endX;
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}
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SkFixed distX = fFirstX - cellX; // to y-axis
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fY0 = fFirstY + SkFixedMul(fDY, distX);
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SkFixed rowBottom = SkIntToFixed(SkFixedCeil(fFirstY + 1));
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if (fLastY > rowBottom) {
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fPartialY = 0;
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fX = fX0;
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fY = rowBottom;
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} else {
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fPartialY = SkFixedFraction(fLastY);
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fX = fLastX;
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fY = fLastY;
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}
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} else {
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fPartialY = yStartFrac;
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fX0 = fFirstX - SkFixedMul(fDX, yStartFrac);
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fY0 = fFirstY;
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if (fDY != SK_MaxS32) {
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SkFixed xStartFrac = SkFixedFraction(fFirstX);
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fY0 -= SkFixedMul(fDY, xStartFrac);
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}
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fX = fFirstX;
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fY = fFirstY;
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}
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fWalkX = fX;
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fWalkY = fY;
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fFinished = false;
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}
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static SkFixed SkFixedAddPin(SkFixed a, SkFixed b) {
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SkFixed result = a + b;
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if (((a ^ ~b) & (a ^ result)) >= 0) { // one positive, one negative
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return result; // or all three same sign
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}
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return a < 0 ? -SK_FixedMax : SK_FixedMax;
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}
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// edge is increasing in x and y
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uint16_t SkAntiEdge::advanceX(SkFixed left) {
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validate();
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SkFixed x = SkFixedAddPin(fX0, fDX);
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SkFixed wy = SkIntToFixed(SkFixedFloor(fWalkY + SK_Fixed1));
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pointOnLine(x, wy);
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SkFixed partial = SK_Fixed1 - fPartialY;
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SkFixed bottomPartial = wy - fLastY;
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if (bottomPartial > 0) {
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partial -= bottomPartial;
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}
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if (x > fLastX) {
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x = fLastX;
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wy = fLastY;
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}
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uint16_t coverage;
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if (left >= x) {
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fFinished = true;
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coverage = partial - 1; // walker is to the right of edge
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} else {
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SkFixed y = SkFixedAddPin(fY0, fDY);
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SkFixed wx = SkIntToFixed(SkFixedFloor(fWalkX + SK_Fixed1));
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if (fDY != SK_MaxS32) {
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pointOnLine(wx, y);
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}
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if (y > fLastY) {
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y = fLastY;
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wx = fLastX;
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}
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bool topCorner = fWalkX <= fX;
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bool bottomCorner = x <= wx;
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bool halfPlane = !(topCorner ^ bottomCorner);
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if (halfPlane) {
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if (x - SkIntToFixed(SkFixedFloor(fX)) <= SK_Fixed1) {
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coverage = ~((fX + x) >> 1); // avg of fx, fx+dx
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fFinished = true;
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if (x >= left + SK_Fixed1) {
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fWalkX = wx;
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fY = fY0 = y;
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}
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} else {
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SkAssertResult(y - SkIntToFixed(SkFixedFloor(fY)) <= SK_Fixed1);
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coverage = ((fY + y) >> 1);
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fFinished = y == fLastY;
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fWalkX = wx;
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fY = fY0 = y;
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}
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coverage = coverage * partial >> 16;
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} else if (topCorner) {
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SkFixed xDiff = wx - fX;
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SkAssertResult(xDiff >= 0);
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SkAssertResult(xDiff <= SK_Fixed1);
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SkFixed yDiff = y - fWalkY;
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// This may be a very small negative number if error accumulates
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// FIXME: for now, try setting it to zero in that case.
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if (yDiff < 0) {
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fX = fX0 = SkIntToFixed(SkFixedCeil(fX));
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yDiff = 0;
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}
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SkAssertResult(yDiff >= 0);
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SkAssertResult(yDiff <= SK_Fixed1);
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int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
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int yCoverage = yDiff >> 1; // stays in range
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int triangle = xCoverage * yCoverage; // 30 bits
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SkFixed bottomPartial = y - fLastY;
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fFinished = bottomPartial >= 0;
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if (fFinished) {
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yCoverage = bottomPartial >> 1;
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xCoverage = (wx - fLastX) >> 1;
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triangle -= xCoverage * yCoverage;
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}
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coverage = triangle >> 15;
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fWalkX = wx;
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fY = fY0 = y;
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} else {
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SkAssertResult(bottomCorner);
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SkFixed xDiff = x - fWalkX;
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SkAssertResult(xDiff >= 0);
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SkAssertResult(xDiff <= SK_Fixed1);
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SkFixed yDiff = wy - fY;
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SkAssertResult(yDiff >= 0);
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SkAssertResult(yDiff <= SK_Fixed1);
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int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
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int yCoverage = yDiff >> 1; // stays in range
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int triangle = xCoverage * yCoverage >> 15;
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coverage = partial - 1 - triangle;
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fFinished = true;
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}
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}
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validate();
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return coverage;
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}
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// edge is increasing in x, but decreasing in y
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uint16_t SkAntiEdge::advanceFlippedX(SkFixed left) {
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validate();
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SkFixed x = SkFixedAddPin(fX0, -fDX);
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SkFixed wy = SkIntToFixed(SkFixedFloor(fWalkY - 1));
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pointOnLine(x, wy);
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SkFixed partial = fPartialY ? fPartialY : SK_Fixed1;
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SkFixed topPartial = fFirstY - wy;
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if (topPartial > 0) {
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partial -= topPartial;
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}
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if (x > fFirstX) {
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x = fFirstX;
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wy = fFirstY;
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}
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uint16_t coverage;
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if (left >= x) {
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fFinished = true;
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coverage = partial - 1; // walker is to the right of edge
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} else {
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SkFixed y = SkFixedAddPin(fY0, -fDY);
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SkFixed wx = SkIntToFixed(SkFixedFloor(fWalkX + SK_Fixed1));
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pointOnLine(wx, y);
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if (y < fFirstY) {
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y = fFirstY;
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wx = fFirstX;
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}
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bool bottomCorner = fWalkX <= fX;
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bool topCorner = x <= wx;
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bool halfPlane = !(topCorner ^ bottomCorner);
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if (halfPlane) {
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if (x - SkIntToFixed(SkFixedFloor(fX)) <= SK_Fixed1) {
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coverage = ~((fX + x) >> 1); // avg of fx, fx+dx
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fFinished = true;
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} else {
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SkAssertResult(y - SkIntToFixed(SkFixedFloor(fY)) <= SK_Fixed1);
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coverage = ~((fY + y) >> 1);
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fFinished = y == fY;
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fWalkX = wx;
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fY = fY0 = y;
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}
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coverage = coverage * partial >> 16;
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} else if (bottomCorner) {
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SkFixed xDiff = wx - fX;
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SkAssertResult(xDiff >= 0);
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SkAssertResult(xDiff <= SK_Fixed1);
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SkFixed yDiff = fWalkY - y;
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SkAssertResult(yDiff >= 0);
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SkAssertResult(yDiff <= SK_Fixed1);
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int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
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int yCoverage = yDiff >> 1; // stays in range
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int triangle = xCoverage * yCoverage; // 30 bits
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SkFixed bottomPartial = fFirstY - y;
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fFinished = bottomPartial >= 0;
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if (fFinished) {
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yCoverage = bottomPartial >> 1;
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xCoverage = (wx - fFirstX) >> 1;
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triangle -= xCoverage * yCoverage;
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}
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coverage = triangle >> 15;
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fWalkX = wx;
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fY = fY0 = y;
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} else {
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SkAssertResult(topCorner);
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SkFixed xDiff = x - fWalkX;
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SkAssertResult(xDiff >= 0);
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SkAssertResult(xDiff <= SK_Fixed1);
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SkFixed yDiff = fY - wy;
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SkAssertResult(yDiff >= 0);
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SkAssertResult(yDiff <= SK_Fixed1);
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int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
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int yCoverage = yDiff >> 1; // stays in range
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int triangle = xCoverage * yCoverage >> 15;
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coverage = partial - 1 - triangle;
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fFinished = true;
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}
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}
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validate();
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return coverage;
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}
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void SkAntiEdge::advanceY(SkFixed top) {
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validate();
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fX0 = SkFixedAddPin(fX0, fDX);
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fPartialY = 0;
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if (fDXFlipped) {
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if (fX0 < fLastX) {
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fWalkX = fX = fLastX;
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} else {
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fWalkX = fX = fX0;
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}
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SkFixed bottom = top + SK_Fixed1;
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if (bottom > fLastY) {
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bottom = fLastY;
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}
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SkFixed vert = bottom - fFirstY; // distance from y start to x-axis
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SkFixed backupX = fFirstX + SkFixedMul(vert, fDX); // x cell to back up to
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SkFixed distX = fFirstX - SkIntToFixed(SkFixedFloor(backupX)); // to y-axis
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fY0 = fFirstY + SkFixedMul(fDY, distX);
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fY = top + SK_Fixed1;
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if (fY > fLastY) {
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fY = fLastY;
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}
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if (fLastY < top + SK_Fixed1) {
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fPartialY = SkFixedFraction(fLastY);
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}
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} else {
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if (fX0 > fLastX) {
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fX0 = fLastX;
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}
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fX = fX0;
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}
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fWalkY = SkIntToFixed(SkFixedFloor(fWalkY + SK_Fixed1));
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if (fWalkY > fLastY) {
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fWalkY = fLastY;
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}
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validate();
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fFinished = false;
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}
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int SkAntiEdgeBuilder::build(const SkPoint pts[], int count) {
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SkAntiEdge* edge = fEdges.append();
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for (int index = 0; index < count; ++index) {
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if (edge->setLine(pts[index], pts[(index + 1) % count])) {
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edge = fEdges.append();
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}
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}
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int result = fEdges.count();
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fEdges.setCount(--result);
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if (result > 0) {
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sk_bzero(&fHeadEdge, sizeof(fHeadEdge));
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sk_bzero(&fTailEdge, sizeof(fTailEdge));
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for (int index = 0; index < result; ++index) {
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*fList.append() = &fEdges[index];
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}
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}
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return result;
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}
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void SkAntiEdgeBuilder::calc() {
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for (SkAntiEdge* active = fEdges.begin(); active != fEdges.end(); ++active) {
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active->calcLine();
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}
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// compute winding sum for edges
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SkAntiEdge* first = fHeadEdge.fNext;
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SkAntiEdge* active;
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SkAntiEdge* listTop = first;
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for (active = first; active != &fTailEdge; active = active->fNext) {
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active->fWindingSum = active->fWinding;
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while (listTop->fLastY < active->fFirstY) {
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listTop = listTop->fNext;
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}
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for (SkAntiEdge* check = listTop; check->fFirstY <= active->fFirstY; check = check->fNext) {
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if (check == active) {
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continue;
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}
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if (check->fLastY <= active->fFirstY) {
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continue;
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}
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if (check->fFirstX > active->fFirstX) {
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continue;
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}
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if (check->fFirstX == active->fFirstX && check->fDX > active->fDX) {
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continue;
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}
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active->fWindingSum += check->fWinding;
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}
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}
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}
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extern "C" {
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static int edge_compare(const void* a, const void* b) {
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const SkAntiEdge* edgea = *(const SkAntiEdge**)a;
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const SkAntiEdge* edgeb = *(const SkAntiEdge**)b;
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int valuea = edgea->fFirstY;
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int valueb = edgeb->fFirstY;
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if (valuea == valueb) {
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valuea = edgea->fFirstX;
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valueb = edgeb->fFirstX;
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}
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if (valuea == valueb) {
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valuea = edgea->fDX;
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valueb = edgeb->fDX;
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}
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return valuea - valueb;
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}
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}
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void SkAntiEdgeBuilder::sort(SkTDArray<SkAntiEdge*>& listOfEdges) {
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SkAntiEdge** list = listOfEdges.begin();
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int count = listOfEdges.count();
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qsort(list, count, sizeof(SkAntiEdge*), edge_compare);
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// link the edges in sorted order
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for (int i = 1; i < count; i++) {
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list[i - 1]->fNext = list[i];
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list[i]->fPrev = list[i - 1];
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}
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}
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#define kEDGE_HEAD_XY SK_MinS32
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#define kEDGE_TAIL_XY SK_MaxS32
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void SkAntiEdgeBuilder::sort() {
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sort(fList);
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SkAntiEdge* last = fList.end()[-1];
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fHeadEdge.fNext = fList[0];
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fHeadEdge.fFirstX = fHeadEdge.fFirstY = fHeadEdge.fWalkY = fHeadEdge.fLastY = kEDGE_HEAD_XY;
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fList[0]->fPrev = &fHeadEdge;
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fTailEdge.fPrev = last;
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fTailEdge.fFirstX = fTailEdge.fFirstY = fTailEdge.fWalkY = fTailEdge.fLastY = kEDGE_TAIL_XY;
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last->fNext = &fTailEdge;
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}
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static inline void remove_edge(SkAntiEdge* edge) {
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edge->fPrev->fNext = edge->fNext;
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edge->fNext->fPrev = edge->fPrev;
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}
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static inline void swap_edges(SkAntiEdge* prev, SkAntiEdge* next) {
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SkASSERT(prev->fNext == next && next->fPrev == prev);
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// remove prev from the list
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prev->fPrev->fNext = next;
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next->fPrev = prev->fPrev;
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// insert prev after next
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prev->fNext = next->fNext;
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next->fNext->fPrev = prev;
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next->fNext = prev;
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prev->fPrev = next;
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}
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static void backward_insert_edge_based_on_x(SkAntiEdge* edge SkDECLAREPARAM(int, y)) {
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SkFixed x = edge->fFirstX;
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for (;;) {
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SkAntiEdge* prev = edge->fPrev;
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// add 1 to curr_y since we may have added new edges (built from curves)
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// that start on the next scanline
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SkASSERT(prev && SkFixedFloor(prev->fWalkY - prev->fDXFlipped) <= y + 1);
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if (prev->fFirstX <= x) {
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break;
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}
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swap_edges(prev, edge);
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}
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}
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static void insert_new_edges(SkAntiEdge* newEdge, SkFixed curr_y) {
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int y = SkFixedFloor(curr_y);
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if (SkFixedFloor(newEdge->fWalkY - newEdge->fDXFlipped) < y) {
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return;
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}
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while (SkFixedFloor(newEdge->fWalkY - newEdge->fDXFlipped) == y) {
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SkAntiEdge* next = newEdge->fNext;
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backward_insert_edge_based_on_x(newEdge SkPARAM(y));
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newEdge = next;
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}
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}
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static int find_active_edges(int y, SkAntiEdge** activeLeft,
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SkAntiEdge** activeLast) {
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SkAntiEdge* first = *activeLeft;
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SkFixed bottom = first->fLastY;
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SkAntiEdge* active = first->fNext;
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first->fLinkSet = false;
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SkFixed yLimit = SkIntToFixed(y + 1); // limiting pixel edge
|
|
for ( ; active->fWalkY != kEDGE_TAIL_XY; active = active->fNext) {
|
|
active->fLinkSet = false;
|
|
if (yLimit <= active->fWalkY - active->fDXFlipped) {
|
|
break;
|
|
}
|
|
if ((*activeLeft)->fWalkX > active->fWalkX) {
|
|
*activeLeft = active;
|
|
}
|
|
if (bottom > active->fLastY) {
|
|
bottom = active->fLastY;
|
|
}
|
|
}
|
|
*activeLast = active;
|
|
return SkFixedCeil(bottom);
|
|
}
|
|
|
|
// All edges are oriented to increase in y. Link edges with common tops and
|
|
// bottoms so the links can share their winding sum.
|
|
void SkAntiEdgeBuilder::link() {
|
|
SkAntiEdge* tail = fEdges.end();
|
|
// look for links forwards and backwards
|
|
SkAntiEdge* prev = fEdges.begin();
|
|
SkAntiEdge* active;
|
|
for (active = prev + 1; active != tail; ++active) {
|
|
if (prev->fWinding == active->fWinding) {
|
|
if (prev->fLastX == active->fFirstX && prev->fLastY == active->fFirstY) {
|
|
prev->fLink = active;
|
|
active->fLinkSet = true;
|
|
} else if (active->fLastX == prev->fFirstX && active->fLastY == prev->fFirstY) {
|
|
active->fLink = prev;
|
|
prev->fLinkSet = true;
|
|
}
|
|
}
|
|
prev = active;
|
|
}
|
|
// look for stragglers
|
|
prev = fEdges.begin() - 1;
|
|
do {
|
|
do {
|
|
if (++prev == tail) {
|
|
return;
|
|
}
|
|
} while (prev->fLinkSet || NULL != prev->fLink);
|
|
for (active = prev + 1; active != tail; ++active) {
|
|
if (active->fLinkSet || NULL != active->fLink) {
|
|
continue;
|
|
}
|
|
if (prev->fWinding != active->fWinding) {
|
|
continue;
|
|
}
|
|
if (prev->fLastX == active->fFirstX && prev->fLastY == active->fFirstY) {
|
|
prev->fLink = active;
|
|
active->fLinkSet = true;
|
|
break;
|
|
}
|
|
if (active->fLastX == prev->fFirstX && active->fLastY == prev->fFirstY) {
|
|
active->fLink = prev;
|
|
prev->fLinkSet = true;
|
|
break;
|
|
}
|
|
}
|
|
} while (true);
|
|
}
|
|
|
|
void SkAntiEdgeBuilder::split(SkAntiEdge* edge, SkFixed y) {
|
|
SkPoint upperPoint = {edge->fFirstX, edge->fFirstY};
|
|
SkPoint midPoint = {edge->fFirstX + SkMulDiv(y - edge->fFirstY,
|
|
edge->fLastX - edge->fFirstX, edge->fLastY - edge->fFirstY), y};
|
|
SkPoint lowerPoint = {edge->fLastX, edge->fLastY};
|
|
int8_t winding = edge->fWinding;
|
|
edge->setLine(upperPoint, midPoint);
|
|
edge->fWinding = winding;
|
|
SkAntiEdge* lower = fEdges.append();
|
|
lower->setLine(midPoint, lowerPoint);
|
|
lower->fWinding = winding;
|
|
insert_new_edges(lower, y);
|
|
}
|
|
|
|
// An edge computes pixel coverage by considering the integral winding value
|
|
// to its left. If an edge is enclosed by fractional winding, split it.
|
|
// FIXME: This is also a good time to find crossing edges and split them, too.
|
|
void SkAntiEdgeBuilder::split() {
|
|
// create a new set of edges that describe the whole link
|
|
SkTDArray<SkAntiEdge> links;
|
|
SkAntiEdge* first = fHeadEdge.fNext;
|
|
SkAntiEdge* active;
|
|
for (active = first; active != &fTailEdge; active = active->fNext) {
|
|
if (active->fLinkSet || NULL == active->fLink) {
|
|
continue;
|
|
}
|
|
SkAntiEdge* link = links.append();
|
|
link->fFirstX = active->fFirstX;
|
|
link->fFirstY = active->fFirstY;
|
|
SkAntiEdge* linkEnd;
|
|
SkAntiEdge* next = active;
|
|
do {
|
|
linkEnd = next;
|
|
next = next->fLink;
|
|
} while (NULL != next);
|
|
link->fLastX = linkEnd->fLastX;
|
|
link->fLastY = linkEnd->fLastY;
|
|
}
|
|
// create a list of all edges, links and singletons
|
|
SkTDArray<SkAntiEdge*> list;
|
|
for (active = links.begin(); active != links.end(); ++active) {
|
|
*list.append() = active;
|
|
}
|
|
for (active = first; active != &fTailEdge; active = active->fNext) {
|
|
if (!active->fLinkSet && NULL == active->fLink) {
|
|
SkAntiEdge* link = links.append();
|
|
link->fFirstX = active->fFirstX;
|
|
link->fFirstY = active->fFirstY;
|
|
link->fLastX = active->fLastX;
|
|
link->fLastY = active->fLastY;
|
|
*list.append() = link;
|
|
}
|
|
}
|
|
SkAntiEdge tail;
|
|
tail.fFirstY = tail.fLastY = kEDGE_TAIL_XY;
|
|
*list.append() = &tail;
|
|
sort(list);
|
|
// walk the list, splitting edges partially occluded on the left
|
|
SkAntiEdge* listTop = list[0];
|
|
for (active = first; active != &fTailEdge; active = active->fNext) {
|
|
while (listTop->fLastY < active->fFirstY) {
|
|
listTop = listTop->fNext;
|
|
}
|
|
for (SkAntiEdge* check = listTop; check->fFirstY < active->fLastY; check = check->fNext) {
|
|
if (check->fFirstX > active->fFirstX) {
|
|
continue;
|
|
}
|
|
if (check->fFirstX == active->fFirstX && check->fDX > active->fDX) {
|
|
continue;
|
|
}
|
|
if (check->fFirstY > active->fFirstY) {
|
|
split(active, check->fFirstY);
|
|
}
|
|
if (check->fLastY < active->fLastY) {
|
|
split(active, check->fLastY);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline uint8_t coverage_to_8(int coverage) {
|
|
uint16_t x = coverage < 0 ? 0 : coverage > 0xFFFF ? 0xFFFF : coverage;
|
|
// for values 0x7FFF and smaller, add (0x7F - high byte) and trunc
|
|
// for values 0x8000 and larger, subtract (high byte - 0x80) and trunc
|
|
return (x + 0x7f + (x >> 15) - (x >> 8)) >> 8;
|
|
}
|
|
|
|
void SkAntiEdgeBuilder::walk(uint8_t* result, int rowBytes, int height) {
|
|
SkAntiEdge* first = fHeadEdge.fNext;
|
|
SkFixed top = first->fWalkY - first->fDXFlipped;
|
|
int y = SkFixedFloor(top);
|
|
do {
|
|
SkAntiEdge* activeLeft = first;
|
|
SkAntiEdge* activeLast, * active;
|
|
int yLast = find_active_edges(y, &activeLeft, &activeLast);
|
|
while (y < yLast) {
|
|
SkAssertResult(y >= 0);
|
|
SkAssertResult(y < height);
|
|
SkFixed left = activeLeft->fWalkX;
|
|
int x = SkFixedFloor(left);
|
|
uint8_t* resultPtr = &result[y * rowBytes + x];
|
|
bool finished;
|
|
do {
|
|
left = SkIntToFixed(x);
|
|
SkAssertResult(x >= 0);
|
|
// SkAssertResult(x < pixelCol);
|
|
if (x >= rowBytes) { // FIXME: cumulative error in fX += fDX
|
|
break; // fails to set fFinished early enough
|
|
} // see test 6 (dy<dx)
|
|
finished = true;
|
|
int coverage = 0;
|
|
for (active = first; active != activeLast; active = active->fNext) {
|
|
if (left + SK_Fixed1 <= active->fX) {
|
|
finished = false;
|
|
continue; // walker is to the left of edge
|
|
}
|
|
int cover = active->fDXFlipped ?
|
|
active->advanceFlippedX(left) : active->advanceX(left);
|
|
if (0 == active->fWindingSum) {
|
|
cover = -cover;
|
|
}
|
|
coverage += cover;
|
|
finished &= active->fFinished;
|
|
}
|
|
uint8_t old = *resultPtr;
|
|
uint8_t pix = coverage_to_8(coverage);
|
|
uint8_t blend = old > pix ? old : pix;
|
|
*resultPtr++ = blend;
|
|
++x;
|
|
} while (!finished);
|
|
++y;
|
|
top = SkIntToFixed(y);
|
|
SkFixed topLimit = top + SK_Fixed1;
|
|
SkFixed xSort = -SK_FixedMax;
|
|
for (active = first; active != activeLast; active = active->fNext) {
|
|
if (xSort > active->fX || topLimit > active->fLastY) {
|
|
yLast = y; // recompute bottom after all Ys are advanced
|
|
}
|
|
xSort = active->fX;
|
|
if (active->fWalkY < active->fLastY) {
|
|
active->advanceY(top);
|
|
}
|
|
}
|
|
for (active = first; active != activeLast; ) {
|
|
SkAntiEdge* next = active->fNext;
|
|
if (top >= active->fLastY) {
|
|
remove_edge(active);
|
|
}
|
|
active = next;
|
|
}
|
|
first = fHeadEdge.fNext;
|
|
}
|
|
SkAntiEdge* prev = activeLast->fPrev;
|
|
if (prev != &fHeadEdge) {
|
|
insert_new_edges(prev, top);
|
|
first = fHeadEdge.fNext;
|
|
}
|
|
} while (first->fWalkY < kEDGE_TAIL_XY);
|
|
}
|
|
|
|
void SkAntiEdgeBuilder::process(const SkPoint* points, int ptCount,
|
|
uint8_t* result, int pixelCol, int pixelRow) {
|
|
if (ptCount < 3) {
|
|
return;
|
|
}
|
|
int count = build(points, ptCount);
|
|
if (count == 0) {
|
|
return;
|
|
}
|
|
SkAssertResult(count > 1);
|
|
link();
|
|
sort();
|
|
split();
|
|
calc();
|
|
walk(result, pixelCol, pixelRow);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
int test3by3_test;
|
|
|
|
// input is a rectangle
|
|
static void test_3_by_3() {
|
|
const int pixelRow = 3;
|
|
const int pixelCol = 3;
|
|
const int ptCount = 4;
|
|
const int pixelCount = pixelRow * pixelCol;
|
|
const SkPoint tests[][ptCount] = {
|
|
{{2.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, 2.0f}, {2.0f, 2.0f}}, // 0: full rect
|
|
{{2.5f, 1.0f}, {1.5f, 1.0f}, {1.5f, 2.0f}, {2.5f, 2.0f}}, // 1: y edge
|
|
{{2.0f, 1.5f}, {1.0f, 1.5f}, {1.0f, 2.5f}, {2.0f, 2.5f}}, // 2: x edge
|
|
{{2.5f, 1.5f}, {1.5f, 1.5f}, {1.5f, 2.5f}, {2.5f, 2.5f}}, // 3: x/y edge
|
|
{{2.8f, 0.2f}, {0.2f, 0.2f}, {0.2f, 2.8f}, {2.8f, 2.8f}}, // 4: large
|
|
{{1.8f, 1.2f}, {1.2f, 1.2f}, {1.2f, 1.8f}, {1.8f, 1.8f}}, // 5: small
|
|
{{0.0f, 0.0f}, {0.0f, 1.0f}, {3.0f, 2.0f}, {3.0f, 1.0f}}, // 6: dy<dx
|
|
{{3.0f, 0.0f}, {0.0f, 1.0f}, {0.0f, 2.0f}, {3.0f, 1.0f}}, // 7: dy<-dx
|
|
{{1.0f, 0.0f}, {0.0f, 0.0f}, {1.0f, 3.0f}, {2.0f, 3.0f}}, // 8: dy>dx
|
|
{{2.0f, 0.0f}, {1.0f, 0.0f}, {0.0f, 3.0f}, {1.0f, 3.0f}}, // 9: dy>-dx
|
|
{{0.5f, 0.5f}, {0.5f, 1.5f}, {2.5f, 2.5f}, {2.5f, 1.5f}}, // 10: dy<dx 2
|
|
{{2.5f, 0.5f}, {0.5f, 1.5f}, {0.5f, 2.5f}, {2.5f, 1.5f}}, // 11: dy<-dx 2
|
|
{{0.0f, 0.0f}, {2.0f, 0.0f}, {2.0f, 2.0f}, {0.0f, 2.0f}}, // 12: 2x2
|
|
{{0.0f, 0.0f}, {3.0f, 0.0f}, {3.0f, 3.0f}, {0.0f, 3.0f}}, // 13: 3x3
|
|
{{1.75f, 0.25f}, {2.75f, 1.25f}, {1.25f, 2.75f}, {0.25f, 1.75f}}, // 14
|
|
{{2.25f, 0.25f}, {2.75f, 0.75f}, {0.75f, 2.75f}, {0.25f, 2.25f}}, // 15
|
|
{{0.25f, 0.75f}, {0.75f, 0.25f}, {2.75f, 2.25f}, {2.25f, 2.75f}}, // 16
|
|
{{1.25f, 0.50f}, {1.75f, 0.25f}, {2.75f, 2.25f}, {2.25f, 2.50f}}, // 17
|
|
{{1.00f, 0.75f}, {2.00f, 0.50f}, {2.00f, 1.50f}, {1.00f, 1.75f}}, // 18
|
|
{{1.00f, 0.50f}, {2.00f, 0.75f}, {2.00f, 1.75f}, {1.00f, 1.50f}}, // 19
|
|
{{1.00f, 0.75f}, {1.00f, 1.75f}, {2.00f, 1.50f}, {2.00f, 0.50f}}, // 20
|
|
{{1.00f, 0.50f}, {1.00f, 1.50f}, {2.00f, 1.75f}, {2.00f, 0.75f}}, // 21
|
|
};
|
|
const uint8_t results[][pixelCount] = {
|
|
{0x00, 0x00, 0x00, // 0: 1 pixel rect
|
|
0x00, 0xFF, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0x00, 0x00, 0x00, // 1: y edge
|
|
0x00, 0x7F, 0x80,
|
|
0x00, 0x00, 0x00},
|
|
{0x00, 0x00, 0x00, // 2: x edge
|
|
0x00, 0x7F, 0x00,
|
|
0x00, 0x7F, 0x00},
|
|
{0x00, 0x00, 0x00, // 3: x/y edge
|
|
0x00, 0x40, 0x40,
|
|
0x00, 0x40, 0x40},
|
|
{0xA3, 0xCC, 0xA3, // 4: large
|
|
0xCC, 0xFF, 0xCC,
|
|
0xA3, 0xCC, 0xA3},
|
|
{0x00, 0x00, 0x00, // 5: small
|
|
0x00, 0x5C, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0xD5, 0x80, 0x2B, // 6: dy<dx
|
|
0x2A, 0x7F, 0xD4,
|
|
0x00, 0x00, 0x00},
|
|
{0x2B, 0x80, 0xD5, // 7: dy<-dx
|
|
0xD4, 0x7F, 0x2A,
|
|
0x00, 0x00, 0x00},
|
|
{0xD5, 0x2A, 0x00, // 8: dy>dx
|
|
0x80, 0x7F, 0x00,
|
|
0x2B, 0xD4, 0x00},
|
|
{0x2A, 0xD5, 0x00, // 9: dy>-dx
|
|
0x7F, 0x80, 0x00,
|
|
0xD4, 0x2B, 0x00},
|
|
{0x30, 0x10, 0x00, // 10: dy<dx 2
|
|
0x50, 0xDF, 0x50,
|
|
0x00, 0x10, 0x30},
|
|
{0x00, 0x10, 0x30, // 11: dy<-dx 2
|
|
0x50, 0xDF, 0x50,
|
|
0x30, 0x10, 0x00},
|
|
{0xFF, 0xFF, 0x00, // 12: 2x2
|
|
0xFF, 0xFF, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0xFF, 0xFF, 0xFF, // 13: 3x3
|
|
0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF},
|
|
{0x00, 0x70, 0x20, // 14
|
|
0x70, 0xFF, 0x70,
|
|
0x20, 0x70, 0x00},
|
|
{0x00, 0x20, 0x60, // 15
|
|
0x20, 0xBF, 0x20,
|
|
0x60, 0x20, 0x00},
|
|
{0x60, 0x20, 0x00, // 16
|
|
0x20, 0xBF, 0x20,
|
|
0x00, 0x20, 0x60},
|
|
{0x00, 0x60, 0x04, // 17
|
|
0x00, 0x40, 0x60,
|
|
0x00, 0x00, 0x3C},
|
|
{0x00, 0x60, 0x00, // 18
|
|
0x00, 0x9F, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0x00, 0x60, 0x00, // 19
|
|
0x00, 0x9F, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0x00, 0x60, 0x00, // 20
|
|
0x00, 0x9F, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
{0x00, 0x60, 0x00, // 21
|
|
0x00, 0x9F, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
};
|
|
const int testCount = sizeof(tests) / sizeof(tests[0]);
|
|
SkAssertResult(testCount == sizeof(results) / sizeof(results[0]));
|
|
int testFirst = test3by3_test < 0 ? 0 : test3by3_test;
|
|
int testLast = test3by3_test < 0 ? testCount : test3by3_test + 1;
|
|
for (int testIndex = testFirst; testIndex < testLast; ++testIndex) {
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
const SkPoint* rect = tests[testIndex];
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(rect, ptCount, result[0], pixelCol, pixelRow);
|
|
SkAssertResult(memcmp(results[testIndex], result[0], pixelCount) == 0);
|
|
}
|
|
}
|
|
|
|
// input has arbitrary number of points
|
|
static void test_arbitrary_3_by_3() {
|
|
const int pixelRow = 3;
|
|
const int pixelCol = 3;
|
|
const int pixelCount = pixelRow * pixelCol;
|
|
const SkPoint t1[] = { {1,1}, {2,1}, {2,1.5f}, {1,1.5f}, {1,2}, {2,2},
|
|
{2,1.5f}, {1,1.5f}, {1,1} };
|
|
const SkPoint* tests[] = { t1 };
|
|
size_t testPts[] = { sizeof(t1) / sizeof(t1[0]) };
|
|
const uint8_t results[][pixelCount] = {
|
|
{0x00, 0x00, 0x00, // 0: 1 pixel rect
|
|
0x00, 0xFF, 0x00,
|
|
0x00, 0x00, 0x00},
|
|
};
|
|
const int testCount = sizeof(tests) / sizeof(tests[0]);
|
|
SkAssertResult(testCount == sizeof(results) / sizeof(results[0]));
|
|
int testFirst = test3by3_test < 0 ? 0 : test3by3_test;
|
|
int testLast = test3by3_test < 0 ? testCount : test3by3_test + 1;
|
|
for (int testIndex = testFirst; testIndex < testLast; ++testIndex) {
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
const SkPoint* pts = tests[testIndex];
|
|
size_t ptCount = testPts[testIndex];
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(pts, ptCount, result[0], pixelCol, pixelRow);
|
|
SkAssertResult(memcmp(results[testIndex], result[0], pixelCount) == 0);
|
|
}
|
|
}
|
|
|
|
#include "SkRect.h"
|
|
#include "SkPath.h"
|
|
|
|
int testsweep_test;
|
|
|
|
static void create_sweep(uint8_t* result, int pixelRow, int pixelCol, SkScalar rectWidth) {
|
|
const int ptCount = 4;
|
|
SkRect refRect = {pixelCol / 2 - rectWidth / 2, 5,
|
|
pixelCol / 2 + rectWidth / 2, pixelRow / 2 - 5};
|
|
SkPath refPath;
|
|
refPath.addRect(refRect);
|
|
SkScalar angleFirst = testsweep_test < 0 ? 0 : testsweep_test;
|
|
SkScalar angleLast = testsweep_test < 0 ? 360 : testsweep_test + 1;
|
|
for (SkScalar angle = angleFirst; angle < angleLast; angle += 12) {
|
|
SkPath rotPath;
|
|
SkMatrix matrix;
|
|
matrix.setRotate(angle, SkIntToScalar(pixelCol) / 2,
|
|
SkIntToScalar(pixelRow) / 2);
|
|
refPath.transform(matrix, &rotPath);
|
|
SkPoint rect[ptCount], temp[2];
|
|
SkPath::Iter iter(rotPath, false);
|
|
int index = 0;
|
|
for (;;) {
|
|
SkPath::Verb verb = iter.next(temp);
|
|
if (verb == SkPath::kMove_Verb) {
|
|
continue;
|
|
}
|
|
if (verb == SkPath::kClose_Verb) {
|
|
break;
|
|
}
|
|
SkAssertResult(SkPath::kLine_Verb == verb);
|
|
rect[index++] = temp[0];
|
|
}
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(rect, ptCount, result, pixelCol, pixelRow);
|
|
}
|
|
}
|
|
|
|
static void create_horz(uint8_t* result, int pixelRow, int pixelCol) {
|
|
const int ptCount = 4;
|
|
for (SkScalar x = 0; x < 100; x += 5) {
|
|
SkPoint rect[ptCount];
|
|
rect[0].fX = 0; rect[0].fY = x;
|
|
rect[1].fX = 100; rect[1].fY = x;
|
|
rect[2].fX = 100; rect[2].fY = x + x / 50;
|
|
rect[3].fX = 0; rect[3].fY = x + x / 50;
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(rect, ptCount, result, pixelCol, pixelRow);
|
|
}
|
|
}
|
|
|
|
static void create_vert(uint8_t* result, int pixelRow, int pixelCol) {
|
|
const int ptCount = 4;
|
|
for (SkScalar x = 0; x < 100; x += 5) {
|
|
SkPoint rect[ptCount];
|
|
rect[0].fY = 0; rect[0].fX = x;
|
|
rect[1].fY = 100; rect[1].fX = x;
|
|
rect[2].fY = 100; rect[2].fX = x + x / 50;
|
|
rect[3].fY = 0; rect[3].fX = x + x / 50;
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(rect, ptCount, result, pixelCol, pixelRow);
|
|
}
|
|
}
|
|
|
|
static void create_angle(uint8_t* result, int pixelRow, int pixelCol, SkScalar angle) {
|
|
const int ptCount = 4;
|
|
SkRect refRect = {25, 25, 125, 125};
|
|
SkPath refPath;
|
|
for (SkScalar x = 30; x < 125; x += 5) {
|
|
refRect.fTop = x;
|
|
refRect.fBottom = x + (x - 25) / 50;
|
|
refPath.addRect(refRect);
|
|
}
|
|
SkPath rotPath;
|
|
SkMatrix matrix;
|
|
matrix.setRotate(angle, 75, 75);
|
|
refPath.transform(matrix, &rotPath);
|
|
SkPath::Iter iter(rotPath, false);
|
|
for (SkScalar x = 30; x < 125; x += 5) {
|
|
SkPoint rect[ptCount], temp[2];
|
|
int index = 0;
|
|
for (;;) {
|
|
SkPath::Verb verb = iter.next(temp);
|
|
if (verb == SkPath::kMove_Verb) {
|
|
continue;
|
|
}
|
|
if (verb == SkPath::kClose_Verb) {
|
|
break;
|
|
}
|
|
SkAssertResult(SkPath::kLine_Verb == verb);
|
|
rect[index++] = temp[0];
|
|
}
|
|
// if ((x == 30 || x == 75) && angle == 12) continue;
|
|
SkAntiEdgeBuilder builder;
|
|
builder.process(rect, ptCount, result, pixelCol, pixelRow);
|
|
}
|
|
}
|
|
|
|
static void test_sweep() {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
create_sweep(result[0], pixelRow, pixelCol, 1);
|
|
}
|
|
|
|
static void test_horz() {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
create_horz(result[0], pixelRow, pixelCol);
|
|
}
|
|
|
|
static void test_vert() {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
create_vert(result[0], pixelRow, pixelCol);
|
|
}
|
|
|
|
static void test_angle(SkScalar angle) {
|
|
const int pixelRow = 150;
|
|
const int pixelCol = 150;
|
|
uint8_t result[pixelRow][pixelCol];
|
|
sk_bzero(result, sizeof(result));
|
|
create_angle(result[0], pixelRow, pixelCol, angle);
|
|
}
|
|
|
|
#include "SkBitmap.h"
|
|
|
|
void CreateSweep(SkBitmap* sweep, SkScalar rectWidth) {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
|
|
sweep->allocPixels();
|
|
sweep->eraseColor(SK_ColorTRANSPARENT);
|
|
sweep->lockPixels();
|
|
void* pixels = sweep->getPixels();
|
|
create_sweep((uint8_t*) pixels, pixelRow, pixelCol, rectWidth);
|
|
sweep->unlockPixels();
|
|
}
|
|
|
|
void CreateHorz(SkBitmap* sweep) {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
|
|
sweep->allocPixels();
|
|
sweep->eraseColor(SK_ColorTRANSPARENT);
|
|
sweep->lockPixels();
|
|
void* pixels = sweep->getPixels();
|
|
create_horz((uint8_t*) pixels, pixelRow, pixelCol);
|
|
sweep->unlockPixels();
|
|
}
|
|
|
|
void CreateVert(SkBitmap* sweep) {
|
|
const int pixelRow = 100;
|
|
const int pixelCol = 100;
|
|
sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
|
|
sweep->allocPixels();
|
|
sweep->eraseColor(SK_ColorTRANSPARENT);
|
|
sweep->lockPixels();
|
|
void* pixels = sweep->getPixels();
|
|
create_vert((uint8_t*) pixels, pixelRow, pixelCol);
|
|
sweep->unlockPixels();
|
|
}
|
|
|
|
void CreateAngle(SkBitmap* sweep, SkScalar angle) {
|
|
const int pixelRow = 150;
|
|
const int pixelCol = 150;
|
|
sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
|
|
sweep->allocPixels();
|
|
sweep->eraseColor(SK_ColorTRANSPARENT);
|
|
sweep->lockPixels();
|
|
void* pixels = sweep->getPixels();
|
|
create_angle((uint8_t*) pixels, pixelRow, pixelCol, angle);
|
|
sweep->unlockPixels();
|
|
}
|
|
|
|
#include "SkCanvas.h"
|
|
|
|
static void testPng() {
|
|
SkBitmap device;
|
|
device.setConfig(SkBitmap::kARGB_8888_Config, 4, 4);
|
|
device.allocPixels();
|
|
device.eraseColor(0xFFFFFFFF);
|
|
|
|
SkCanvas canvas(device);
|
|
canvas.drawARGB(167, 0, 0, 0);
|
|
|
|
device.lockPixels();
|
|
unsigned char* pixels = (unsigned char*) device.getPixels();
|
|
SkDebugf("%02x%02x%02x%02x", pixels[3], pixels[2], pixels[1], pixels[0]);
|
|
}
|
|
|
|
void SkAntiEdge_Test() {
|
|
testPng();
|
|
test_arbitrary_3_by_3();
|
|
test_angle(12);
|
|
#if 0
|
|
test3by3_test = 18;
|
|
#else
|
|
test3by3_test = -1;
|
|
#endif
|
|
#if 0
|
|
testsweep_test = 7 * 12;
|
|
#else
|
|
testsweep_test = -1;
|
|
#endif
|
|
if (testsweep_test == -1) {
|
|
test_3_by_3();
|
|
}
|
|
test_sweep();
|
|
test_horz();
|
|
test_vert();
|
|
}
|