skia2/include
Ben Wagner 9ce5154d6f Remove sk_throw.
This macro is now an alias for SK_ABORT and appears to no longer be
used. Removing to clean up SkTypes.h a bit.

Change-Id: If2246f2bf5bab47dbb0b79dd8ebd29766ea0bc5e
Reviewed-on: https://skia-review.googlesource.com/35822
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-17 21:26:28 +00:00
..
android Move calls to conversion_possible to SkCodec 2017-08-17 16:09:31 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Move calls to conversion_possible to SkCodec 2017-08-17 16:09:31 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Remove sk_throw. 2017-08-17 21:26:28 +00:00
effects Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. 2017-08-11 14:13:26 +00:00
encode Add comments support for PNG encoder 2017-06-09 17:24:03 +00:00
gpu Replace SkFAIL with SK_ABORT. 2017-08-16 15:37:54 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports remove unneeded include 2017-06-09 12:44:54 +00:00
private Remove uses of sk_throw. 2017-08-17 19:45:01 +00:00
svg no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymore 2016-12-07 22:28:04 +00:00
utils clean up useage of SkFloatBits 2017-08-07 02:49:29 +00:00
views Revert "pass surface to device-manager" 2017-07-24 15:00:49 +00:00