skia2/include
Herb Derby 15ecccf0dd expand SkCanvas with doDrawSlug, etc.
Follow the ordinary pattern on SkCanvas for handling GrSlugs. This
should allow more flexibility in the future.

Change-Id: Ic498b5d081a1c7e44c2864439423910c452408b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-23 14:41:32 +00:00
..
android [infra] Add POC Bazel rules for CanvasKit 2021-11-12 21:38:46 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
config [infra] Add initial platforms and constraint values 2021-10-26 18:27:13 +00:00
core expand SkCanvas with doDrawSlug, etc. 2021-11-23 14:41:32 +00:00
docs Remove deprecated fType field in StructureElementNode. 2021-11-08 20:32:27 +00:00
effects Zero-initialize uniform data in SkRuntimeEffectBuilder 2021-11-18 17:15:07 +00:00
encode [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
gpu Store whether or not a VkImage is from a swapchain and return it in drawable info. 2021-11-16 21:14:59 +00:00
pathops [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
ports [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
private introduce the GrSlug API 2021-11-22 18:44:17 +00:00
sksl [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
utils [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00