skia2/infra/bots/gen_tasks_logic
Chris Dalton 15f51848df Reland "Disable HW tessellation shaders by default"
This is a reland of ad8b9fa2d7

Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-16 05:08:25 +00:00
..
dm_flags.go Reland "Disable HW tessellation shaders by default" 2020-12-16 05:08:25 +00:00
gen_tasks_logic.go [infra] Use Mac10.15.7 and xcode 12.2 for CommandBuffer builds. 2020-12-14 19:57:27 +00:00
job_builder.go Revert "Reland "[infra] Switch from isolate to RBE-CAS"" 2020-12-09 18:09:39 +00:00
nano_flags.go Don't run glesnarrow on Mali400 bots 2020-08-28 13:48:09 +00:00
schema.go Rename G3 framework bot to Canary-G3 2020-07-16 15:32:38 +00:00
task_builder.go Revert "Reland "[infra] Switch from isolate to RBE-CAS"" 2020-12-09 18:09:39 +00:00