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GrClip.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrClipIterator.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrColor.h
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[GPU] Add explicit byte order and PM vs. UPM 8888 configs
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2011-11-07 15:54:49 +00:00 |
GrConfig.h
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Add hints for static analysis about when we intend to crash
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2011-11-23 21:25:35 +00:00 |
GrContext.h
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When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
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2011-12-02 19:11:17 +00:00 |
GrFontScaler.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrGLConfig_chrome.h
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Add support for GL_ANGLE_pack_reverse_row_order
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2011-11-30 19:59:08 +00:00 |
GrGLConfig.h
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Add support for GL_ANGLE_pack_reverse_row_order
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2011-11-30 19:59:08 +00:00 |
GrGLDefines.h
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Add support for GL_ANGLE_pack_reverse_row_order
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2011-11-30 19:59:08 +00:00 |
GrGLInterface.h
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Remove allocated size vs content size in textures
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2011-11-15 16:47:16 +00:00 |
GrGlyph.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrInstanceCounter.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrKey.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrMatrix.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrNoncopyable.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrPaint.h
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Prep for GrDrawState as a class Part 2
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2011-12-06 16:30:36 +00:00 |
GrPath.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrPoint.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrRect.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrRefCnt.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrRenderTarget.h
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Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths.
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2011-11-16 20:36:03 +00:00 |
GrResource.h
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Add getContext to GrResouce
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2011-11-15 19:42:07 +00:00 |
GrSamplerState.h
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Prep for GrDrawState as a class Part 2
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2011-12-06 16:30:36 +00:00 |
GrScalar.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrTemplates.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrTextContext.h
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
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2011-10-12 19:53:16 +00:00 |
GrTexture.h
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Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths.
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2011-11-16 20:36:03 +00:00 |
GrTypes.h
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Remove fConfig/fFormat union in GrTextureDesc
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2011-12-06 14:46:34 +00:00 |
GrUserConfig.h
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Remove old and GL-specific defines from GrUserConfig.h comments
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2011-11-08 15:52:21 +00:00 |
SkGLContext.h
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Recommit r2510 now that mac build bot issue has been fixed.
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2011-10-24 21:17:53 +00:00 |
SkGpuCanvas.h
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Remove comment related to removed function.
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2011-09-01 15:55:31 +00:00 |
SkGpuDevice.h
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[GPU] tile when large bitmap pased drawBitmap and only a small fraction is used
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2011-11-30 14:13:48 +00:00 |
SkGr.h
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Fix build
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2011-11-23 21:33:11 +00:00 |
SkGrTexturePixelRef.h
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When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
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2011-12-02 19:11:17 +00:00 |
SkMesaGLContext.h
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Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key)
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2011-10-27 20:44:19 +00:00 |
SkNativeGLContext.h
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Adding support to trunk for building Skia using the Android NDK.
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2011-11-03 13:08:29 +00:00 |
SkNullGLContext.h
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Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key)
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2011-10-27 20:44:19 +00:00 |