c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
145 lines
3.7 KiB
C++
145 lines
3.7 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <stdio.h>
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#include "src/core/SkPicturePriv.h"
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#include "src/core/SkRecord.h"
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#include "src/core/SkRecordDraw.h"
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#include "include/core/SkTime.h"
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#include "tools/DumpRecord.h"
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namespace {
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class Dumper {
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public:
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explicit Dumper(SkCanvas* canvas, int count, bool timeWithCommand)
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: fDigits(0)
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, fIndent(0)
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, fIndex(0)
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, fDraw(canvas, nullptr, nullptr, 0, nullptr)
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, fTimeWithCommand(timeWithCommand) {
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while (count > 0) {
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count /= 10;
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fDigits++;
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}
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}
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template <typename T>
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void operator()(const T& command) {
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auto start = SkTime::GetNSecs();
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fDraw(command);
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this->print(command, SkTime::GetNSecs() - start);
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}
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void operator()(const SkRecords::NoOp&) {
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// Move on without printing anything.
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}
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template <typename T>
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void print(const T& command, double ns) {
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this->printNameAndTime(command, ns);
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}
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void print(const SkRecords::Restore& command, double ns) {
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--fIndent;
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this->printNameAndTime(command, ns);
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}
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void print(const SkRecords::Save& command, double ns) {
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this->printNameAndTime(command, ns);
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++fIndent;
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}
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void print(const SkRecords::SaveLayer& command, double ns) {
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this->printNameAndTime(command, ns);
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++fIndent;
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}
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void print(const SkRecords::DrawPicture& command, double ns) {
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this->printNameAndTime(command, ns);
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if (auto bp = SkPicturePriv::AsSkBigPicture(command.picture)) {
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++fIndent;
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const SkRecord& record = *bp->record();
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for (int i = 0; i < record.count(); i++) {
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record.visit(i, *this);
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}
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--fIndent;
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}
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}
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#if 1
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void print(const SkRecords::DrawAnnotation& command, double ns) {
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int us = (int)(ns * 1e-3);
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if (!fTimeWithCommand) {
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printf("%6dus ", us);
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}
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printf("%*d ", fDigits, fIndex++);
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for (int i = 0; i < fIndent; i++) {
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printf(" ");
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}
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if (fTimeWithCommand) {
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printf("%6dus ", us);
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}
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printf("DrawAnnotation [%g %g %g %g] %s\n",
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command.rect.left(), command.rect.top(), command.rect.right(), command.rect.bottom(),
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command.key.c_str());
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}
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#endif
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private:
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template <typename T>
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void printNameAndTime(const T& command, double ns) {
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int us = (int)(ns * 1e-3);
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if (!fTimeWithCommand) {
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printf("%6dus ", us);
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}
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printf("%*d ", fDigits, fIndex++);
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for (int i = 0; i < fIndent; i++) {
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printf(" ");
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}
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if (fTimeWithCommand) {
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printf("%6dus ", us);
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}
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puts(NameOf(command));
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}
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template <typename T>
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static const char* NameOf(const T&) {
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#define CASE(U) case SkRecords::U##_Type: return #U;
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switch (T::kType) { SK_RECORD_TYPES(CASE) }
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#undef CASE
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SkDEBUGFAIL("Unknown T");
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return "Unknown T";
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}
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static const char* NameOf(const SkRecords::SaveLayer&) {
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return "\x1b[31;1mSaveLayer\x1b[0m"; // Bold red.
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}
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int fDigits;
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int fIndent;
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int fIndex;
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SkRecords::Draw fDraw;
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const bool fTimeWithCommand;
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};
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} // namespace
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void DumpRecord(const SkRecord& record,
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SkCanvas* canvas,
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bool timeWithCommand) {
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Dumper dumper(canvas, record.count(), timeWithCommand);
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for (int i = 0; i < record.count(); i++) {
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record.visit(i, dumper);
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}
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}
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