skia2/tests/sksl/shared/GeometricIntrinsics.glsl
John Stiles 2654187396 Eliminate unused local variables during SkSL optimization.
This can eliminate const variables which have been completely folded
away, unnecessary synthetic variables created during codegen/inlining,
or code that simply didn't need to exist at all.

Change-Id: I37a65e455e6527a6a6c2f4dde918f48d84dc2638
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383496
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-03-16 17:22:53 +00:00

17 lines
406 B
GLSL

out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
float _0_x = 1.0;
_0_x = length(_0_x);
_0_x = distance(_0_x, 2.0);
_0_x = dot(_0_x, 2.0);
_0_x = normalize(_0_x);
vec2 _1_x = vec2(1.0, 2.0);
_1_x = vec2(length(_1_x));
_1_x = vec2(distance(_1_x, vec2(3.0, 4.0)));
_1_x = vec2(dot(_1_x, vec2(3.0, 4.0)));
_1_x = normalize(_1_x);
return colorGreen;
}