da5cdf6a70
This allows interface blocks in Metal to compile even if `layout(binding=...)` is not specified. It will also be used in SPIR-V in the followup CL, when an interface block is automatically synthesized for top-level uniforms. This CL also reorganizes the unit tests around uniforms a bit. Change-Id: Ia898c536b454dda6f51677e232a8f6e6c3606022 Bug: skia:11225 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360778 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
12 lines
263 B
GLSL
12 lines
263 B
GLSL
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out vec4 sk_FragColor;
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layout (binding = 0) uniform testBlock {
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layout (offset = 0) float x;
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layout (offset = 4) int w;
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layout (offset = 16) float[2] y;
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layout (offset = 48) mat3 z;
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};
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void main() {
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sk_FragColor = vec4(x, y[0], y[1], 0.0);
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}
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