skia2/include/gpu/GrRecordingContext.h
Robert Phillips 16bf7d31c8 Make SkGpuDevice hold a GrRecordingContext (take 2)
This makes the code reflect what is actually going on. During DDL
recording the SkGpuDevice only holds a recording context.

This can't land until the following Chrome-side CL lands:

https://chromium-review.googlesource.com/c/chromium/src/+/2277964 (Add GrContext.h include to skia renderer for upcoming Skia roll)

Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299867
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Change-Id: I6ef3896f5a270a4fa7af37f9121f68a66653cce2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300896
2020-07-09 12:28:22 +00:00

221 lines
7.5 KiB
C++

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRecordingContext_DEFINED
#define GrRecordingContext_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/GrImageContext.h"
#include "include/private/SkTArray.h"
class GrAuditTrail;
class GrBackendFormat;
class GrDrawingManager;
class GrOnFlushCallbackObject;
class GrOpMemoryPool;
class GrProgramDesc;
class GrProgramInfo;
class GrRecordingContextPriv;
class GrSurfaceContext;
class GrSurfaceProxy;
class GrTextBlobCache;
class SkArenaAlloc;
class SkJSONWriter;
class GrRecordingContext : public GrImageContext {
public:
~GrRecordingContext() override;
SK_API GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
return INHERITED::defaultBackendFormat(ct, renderable);
}
/**
* Reports whether the GrDirectContext associated with this GrRecordingContext is abandoned.
* When called on a GrDirectContext it may actively check whether the underlying 3D API
* device/context has been disconnected before reporting the status. If so, calling this
* method will transition the GrDirectContext to the abandoned state.
*/
bool abandoned() override { return INHERITED::abandoned(); }
/*
* Can a SkSurface be created with the given color type. To check whether MSAA is supported
* use maxSurfaceSampleCountForColorType().
*/
SK_API bool colorTypeSupportedAsSurface(SkColorType colorType) const {
if (kR16G16_unorm_SkColorType == colorType ||
kA16_unorm_SkColorType == colorType ||
kA16_float_SkColorType == colorType ||
kR16G16_float_SkColorType == colorType ||
kR16G16B16A16_unorm_SkColorType == colorType ||
kGray_8_SkColorType == colorType) {
return false;
}
return this->maxSurfaceSampleCountForColorType(colorType) > 0;
}
/**
* Gets the maximum supported sample count for a color type. 1 is returned if only non-MSAA
* rendering is supported for the color type. 0 is returned if rendering to this color type
* is not supported at all.
*/
SK_API int maxSurfaceSampleCountForColorType(SkColorType) const;
// Provides access to functions that aren't part of the public API.
GrRecordingContextPriv priv();
const GrRecordingContextPriv priv() const;
// The collection of specialized memory arenas for different types of data recorded by a
// GrRecordingContext. Arenas does not maintain ownership of the pools it groups together.
class Arenas {
public:
Arenas(GrOpMemoryPool*, SkArenaAlloc*);
// For storing GrOp-derived classes recorded by a GrRecordingContext
GrOpMemoryPool* opMemoryPool() { return fOpMemoryPool; }
// For storing pipelines and other complex data as-needed by ops
SkArenaAlloc* recordTimeAllocator() { return fRecordTimeAllocator; }
private:
GrOpMemoryPool* fOpMemoryPool;
SkArenaAlloc* fRecordTimeAllocator;
};
protected:
friend class GrRecordingContextPriv; // for hidden functions
friend class SkDeferredDisplayList; // for OwnedArenas
friend class SkDeferredDisplayListPriv; // for ProgramData
// Like Arenas, but preserves ownership of the underlying pools.
class OwnedArenas {
public:
OwnedArenas();
~OwnedArenas();
Arenas get();
OwnedArenas& operator=(OwnedArenas&&);
private:
std::unique_ptr<GrOpMemoryPool> fOpMemoryPool;
std::unique_ptr<SkArenaAlloc> fRecordTimeAllocator;
};
GrRecordingContext(sk_sp<GrContextThreadSafeProxy>);
void setupDrawingManager(bool sortOpsTasks, bool reduceOpsTaskSplitting);
void abandonContext() override;
GrDrawingManager* drawingManager();
// There is no going back from this method. It should only be called to control the timing
// during abandon or destruction of the context.
void destroyDrawingManager();
Arenas arenas() { return fArenas.get(); }
// This entry point should only be used for DDL creation where we want the ops' lifetime to
// match that of the DDL.
OwnedArenas&& detachArenas();
struct ProgramData {
ProgramData(std::unique_ptr<const GrProgramDesc>, const GrProgramInfo*);
ProgramData(ProgramData&&); // for SkTArray
ProgramData(const ProgramData&) = delete;
~ProgramData();
const GrProgramDesc& desc() const { return *fDesc; }
const GrProgramInfo& info() const { return *fInfo; }
private:
// TODO: store the GrProgramDescs in the 'fRecordTimeData' arena
std::unique_ptr<const GrProgramDesc> fDesc;
// The program infos should be stored in 'fRecordTimeData' so do not need to be ref
// counted or deleted in the destructor.
const GrProgramInfo* fInfo = nullptr;
};
// This entry point gives the recording context a chance to cache the provided
// programInfo. The DDL context takes this opportunity to store programInfos as a sidecar
// to the DDL.
virtual void recordProgramInfo(const GrProgramInfo*) {}
// This asks the recording context to return any programInfos it may have collected
// via the 'recordProgramInfo' call. It is up to the caller to ensure that the lifetime
// of the programInfos matches the intended use. For example, in DDL-record mode it
// is known that all the programInfos will have been allocated in an arena with the
// same lifetime at the DDL itself.
virtual void detachProgramData(SkTArray<ProgramData>*) {}
GrTextBlobCache* getTextBlobCache();
const GrTextBlobCache* getTextBlobCache() const;
/**
* Registers an object for flush-related callbacks. (See GrOnFlushCallbackObject.)
*
* NOTE: the drawing manager tracks this object as a raw pointer; it is up to the caller to
* ensure its lifetime is tied to that of the context.
*/
void addOnFlushCallbackObject(GrOnFlushCallbackObject*);
GrAuditTrail* auditTrail() { return fAuditTrail.get(); }
GrRecordingContext* asRecordingContext() override { return this; }
class Stats {
public:
Stats() = default;
#if GR_GPU_STATS
void reset() { *this = {}; }
int numPathMasksGenerated() const { return fNumPathMasksGenerated; }
void incNumPathMasksGenerated() { fNumPathMasksGenerated++; }
int numPathMaskCacheHits() const { return fNumPathMaskCacheHits; }
void incNumPathMasksCacheHits() { fNumPathMaskCacheHits++; }
#if GR_TEST_UTILS
void dump(SkString* out);
void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values);
#endif
private:
int fNumPathMasksGenerated{0};
int fNumPathMaskCacheHits{0};
#else // GR_GPU_STATS
void incNumPathMasksGenerated() {}
void incNumPathMasksCacheHits() {}
#if GR_TEST_UTILS
void dump(SkString*) {}
void dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {}
#endif
#endif // GR_GPU_STATS
} fStats;
Stats* stats() { return &fStats; }
const Stats* stats() const { return &fStats; }
void dumpJSON(SkJSONWriter*) const;
private:
OwnedArenas fArenas;
std::unique_ptr<GrDrawingManager> fDrawingManager;
std::unique_ptr<GrAuditTrail> fAuditTrail;
#ifdef GR_TEST_UTILS
int fSuppressWarningMessages = 0;
#endif
typedef GrImageContext INHERITED;
};
#endif